Chapter Seven: Kjuu

Nightmare Realm: In the End Walkthrough for Chapter 7 Kjuu - Tons of insider tips, helpful step-by-step instructions, and custom marked screenshots to help you find even the most carefully of hidden items and secrets.

Originally posted:

Ask for help in the comments below!

Chapter Seven: Kjuu

Junkyard

  • Take the left path to the city catwalk.
  • Make note of the broken bridge.
  • Go forward one screen to the city junkyard.
  • Take the CROWBAR.
  • Click to zoom in on the chessboard on the left.
  • Read the judgment.
  • Take the MARBLES.
  • Zoom out.
  • Go back two screens.

 

gate

  • Take the right path now to the city square.
  • Click to zoom in on the gate.
  • Take the TRIANGLE KEY.
  • Note the glowing animals and their sequence. Wolf, snake, eagle, scorpion.

 

Scaffolding

  • Click to zoom in on the scaffold.
  • Use the CROWBAR to get the PLANKS.
  • Take the DAGGER.
  • Go back one screen then go to the left.

 

Bridge

  • Click to zoom in on the broken bridge.
  • Use the PLANKS on the bridge.
  • Go forward to the house porch.

 

dagger

  • Use the DAGGER on the gear.
  • Take the STRANGE GEAR.
  • Go back to the catwalk and then to the junkyard.

 

Bike

  • Click to zoom in on the bike.
  • Take the TRIANGLE KEY.
  • Use the DAGGER on the tire.
  • Take the RUBBER TIRE.
  • Click to zoom in on the weird contraption.

 

Weird Contraption

  • Use the STRANGE GEAR on the top right.
  • Use the RUBBER TIRE on the U section creating a slingshot.
  • Use the MARBLE on the hand.

 

Slingshot

  • Use the strange gears on either side to focus in on the house.
  • Once the house is in focus, a red button will appear on your left.
  • Use the arrows next to the red button to move the target and aim at a balloon.
  • Click on the red button to fire.
  • Use another MARBLE and repeat this process until all the balloons are popped and the house comes down.

 

Kjuu

  • Click on the door to the house.
  • Click to talk to Kjuu.
  • Click to zoom in on the chessboard.
  • Click to talk to Kjuu.
  • He will tell you about the mechanical dog.
  • Click on the door to play the HOS.

 

House HOS

  • Find all the items on the list.
  • Use the knife on the chair to find the springs.
  • Click on the chair lever to find the camera.
  • Use the knife on the radio to find the vacuum tubes.
  • Click to pull the chain to find the battery.
  • Click on the blueprints on the wall to zoom in.

 

Mechanical Dog

  • Use the springs on the nuts.
  • Use the toaster and then the camera on the springs.
  • Use the cassette and then the propeller on the toaster.
  • Use the vacuum tubes and then the binoculars on the camera.
  • Use the bandanna on the neck.
  • Use the plug at that tail.
  • Use the battery on the dog's mouth.
  • Take the MECHANICAL DOG.

 

Dog

  • Click to zoom in on the chessboard.
  • Use the MECHANICAL DOG on Kjuu.
  • Click to open the bag.
  • Take the TEAR-SHAPED KEY.
  • Go back one screen and then click to zoom in on the porch.

 

Tear Key

  • Use the TEAR-SHAPED KEY on the energy bulb on the left.
  • This will melt part of the ice and reveal arrows next to the red child token.
  • Click the up arrow to move the token up. It will hit the brush on its way up.
  • Now click on the down arrow so the token moves back down and hits the brush again.
  • This will melt more ice and start a puzzle.

 

Vial Puzzle

  • The goal of the puzzle is to fill the 3 vials with liquid up to their fill lines.
  • The one on the left is full so you'll need to distribute that among the 3 vials. 
  • Click on the vials in this order:
    • 1 to 2
    • 2 to 3
    • 3 to 1
    • 2 to 3
    • 1 to 2
    • 2 to 3
    • 3 to 1
    • 2 to 3
  • Once you're done with this puzzle,more ice will melt and another puzzle will start.

 

Tile Puzzle

  • The goal of this puzzle is to move the tiles to create a picture.
  • Click the tiles in this order: 4, 5, 2, 1, 4, 7, 8, 9, 6, 3, 2, 5, 8, 9, 6, 3, 2, 5, 8, 9, 6, 5, 6, 9, 8, 7, 4, 5, 8, 9, 6, 5, 8, 7, 4, 1,

 

Door Puzzle

  • Now the whole top of the puzzle is revealed.
  • Click on the arrows to move the moon to the inside left track.
  • Now, you need to move the red child's token. Click the up arrow twice and move it to the triangle.
  • Click on the arrows to move the cape to the inside right track.
  • Now you need to move the blue man token to the triangle by clicking the up arrow twice.
  • Go forward into the house.
Ask for help in the comments below!
Comments

Comments will load when you reach this part of the walkthrough.