Walkthroughs / Mystery Case Files: Fate's Carnival / Chapter Thirteen: The Bridge

Chapter Thirteen: The Bridge

Mystery Case Files: Fate's Carnival Walkthrough Chapter Thirteen: The Bridge features beautiful custom marked screenshots, detailed step-by-step instructions, and simple puzzle solutions to help you free the prisoners of Fate's Carnival.

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Chapter Thirteen: The Bridge

Amber

  • Speak to Mao and Amber.
  • Collect the rivet 2 and the blue shattered glass 2.
  • Move down once.

 

Blue

  • Collect the blue shattered glass 3.
  • Move down once.

 

Glass

  • Insert the blue shattered glass pieces into the window.
  • Collect the lens and the tattooed man’s badge 2.
  • Place the tattooed man’s badge 2 onto his necklace.
  • Use code 24 in the lock and collect the medicine amulet.
  • Move to the Laboratory.

 

Medicine

  • Insert the medicine amulet into the slot.
  • Click the bag and collect the activator 1, the rivet 3 and the black diary page.
  • Click the black diary to trigger a puzzle.
  • Solve the puzzle by clicking the areas in ABC order.

 

Activators

  • Insert the activators to trigger a puzzle.
  • Solve the puzzle by setting the scene into motion by getting the puzzle pieces to interact.
  • Collect the fuse for controls.
  • Move to the Ferris Wheel.

 

Controls

  • Place the fuse for controls and the slot.
  • Collect the magnet key.
  • Move to the Laboratory.

 

Filter

  • Place the magnet key into the lock.
  • Collect the filter.
  • Move to the Ferris Wheel.

 

Mask

  • Place the filter the glue and the lens onto the mask.
  • Collect the gas mask.
  • Move to the Laboratory.

 

Gas

  • Place the gas mask on the fumes trigger a hidden objects area.

 

HO1

  • Find the listed items.
  • Insert the colored tubes into the beaker as follows: yellow-red-yellow-green-red and collect the beaker with gold.
  • Select the chalk and use it on the chalkboard; collect the flare shell.
  • Select the spray mechanism and insert it into the bottle; collect the spray.
  • Collect the signal cartridge.
  • Move to the Detective’s Car.

 

Signal

  • Attach the signal cartridge onto the gun and collect the signal flare.
  • Move to the Bridge.

 

Flare

  • Shoot the signal flare.
  • Select Isis to collect the black diary page off of the roof.
  • Move to the Laboratory.

 

Button

  • Click the button.
  • Move to the Theater of Day and Night.

 

Clock A

  • Place the clock hand on 3.
  • Move to the Gaming Machines.

 

Clock B

  • Place the clock hand on 7.
  • Move to the Roller Coaster Car.

 

Clock C

  • Place the clock hand on 5.
  • Move to the Snack Bar Counter.

 

Clock D

  • Place the clock hand on 3.
  • Move to the Outside Snack Bar.

 

Clock E

  • Place the clock hand on 5.
  • Move to the Gate.

 

Clock F

  • Place the clock hand on 8.
  • Move to the Ferris Wheel.

 

Clock G

  • Place the clock hand on 6.
  • Move to the Laboratory.

 

Rivet 1

  • Click the button and collect the rivet 1.
  • Move to the Bridge.

 

Rivet Game

  • Place the rivets into the slots to trigger a puzzle.
  • The puzzle by switching the pieces until each side of the latch has a matching piece.
  • Enter the Raven Cote.
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