Chapter Twelve: The Lab

Mystery Case Files: Fate's Carnival Walkthrough Chapter Twelve: The Lab Wheel features beautiful custom marked screenshots, detailed step-by-step instructions, and simple puzzle solutions to help you free the prisoners of Fate's Carnival.

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Chapter Twelve: The Lab

Fuse

  • Speak to Goodwell.
  • Insert fuse 1 & fuse 2 into the slots.
  • Collect the knife part.
  • Move to the Ferris Wheel Car.

 

Paper Knife

  • Attach the knife part onto the knife.
  • Collect the paper knife.
  • Move to the Telephone Booth.

 

Mirror

  • Use the paper knife to cut the page.
  • Collect the little mirror.
  • Move to the Corridor.

 

Frame

  • Select Isis to use in the mirror.
  • Collect the tattooed man’s badge.
  • Insert the little mirror into the frame.
  • Collect Isis.
  • Place the tattooed man’s badge 1 onto his necklace.
  • Use the code 93 on the lock and collect the eye.
  • Move to the Outside the Snack Bar.

 

Socket

  • Insert the eye into the socket and collect the book part 2 and the cylinder 2.
  • Move to the Gates.

 

Cylinder

  • Insert cylinder 2.
  • Click the tube and collect the file.
  • Insert the file into the lock and click the latch to trigger a hidden objects area.

 

HO1

  • Find the listed items.
  • Click the third candle and collect the chandelier.
  • Collect the elephants and place them onto the other elephants; collect the elephants.
  • Click the fan piece and insert it into the fan; collect the fan.
  • Collect the switch.
  • Move to the Laboratory.

 

Switch

  • Place the switch into the slots to trigger a puzzle.
  • Solve the puzzle by aligning the switch to the correct output using the levers.
  • Collect the rubber glue, the activator 2 and the black page diary.
  • Click the button.
  • Move to the Theater of Day and Night.

 

Clock 1

  • Place the clock hand on 4.
  • Move to the Gaming Machines.

 

Clock 2

  • Place the clock hand on 11.
  • Move to the Roller Coaster Car.

 

Clock 3

  • Place the clock hand on 7.
  • Move to the Snack Bar Counter.

 

Clock 4

  • Place the clock hand on 4.
  • Move to the Outside the Snack Bar.

 

Clock 5

  • Place the clock hand on 6.
  • Move to the Gate.

 

Clock 6

  • Place the clock hand on 10.
  • Move to the Ferris Wheel.

 

Clock 7

  • Place the clock hand on 9.
  • Move to the Laboratory.

 

Green

  • Click the green button and collect the blue shattered glass.
  • Move up the ladder to the Bridge.
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