Walkthroughs / Margrave: The Blacksmith's Daughter / Act Three, Chapter 13: Wedding Bells

Act Three, Chapter 13: Wedding Bells

Margrave the Blacksmiths Daughter Walkthrough for Act Three, Chapter 13 Wedding Bells is packed full of screenshots, detailed instructions, and everything you'll need to know to beat this exciting hidden object adventure game.

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Act Three, Chapter 13: Wedding Bells

Seamstress

  • Upon entering the workshop collect Keelin’s photo.
  • Pick the wedding dress design (green square); give it to Keelin (orange circle).
  • Collect the measuring tape.
  • Go to the ivory tower.


Measuring Tape

  • Pick the measuring tape (purple square); use it on Miss Thorn (blue circle).
  • Collect her measurements.
  • Go to the seamstress workshop.


Hidden Object Area

  • Pick the measurements (green square); give them to Keelin.
  • Zoom into the hidden object area (red rectangle).


Hidden Object Area

  • Find the listed items (yellow circles).
  • Collect the luna moth.
  • Go to the dome garden.


Dome

  • Pick Afi (orange circle).
  • Send Afi into the hole in the dome (pink circle).
  • Collect the atlas moth (yellow circle).
  • Go to the warden chamber.


Cabinet

  • Zoom into the moth cabinet (orange circle).
  • Pick the moths (orange squares) and insert them into the cabinet (yellow circle).
  • Collect the bows.
  • Go to the seamstress workshop.


Keelin

  • Pick the bows (orange square); give them to Keelin.
  • Collect the windmill key.
  • Go to the windmill cliff.


Windmill

  • Zoom into the windmill door (orange circle).
  • Pick the windmill key (blue square) to unlock the door.
  • Go inside.


Leg

  • Zoom into Madeline’s legs (pink circle).
  • Pick the stocking (blue square) place it on her leg.
  • Zoom into the flower lock code (yellow circle) and collect it.


Vanity

  • Zoom into the vanity (green circle); collect the skull bead (yellow circle).


Tiara

  • Pick the tiara (blue square); place it onto Madeline’s head.
  • Go to the dome garden.
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