Walkthroughs / Amaranthine Voyage: The Shadow of Torment / Chapter Five: Dig Into the Ruins

Chapter Five: Dig Into the Ruins

Amaranthine Voyage: The Shadow of Torment Walkthrough Chapter Five: Dig Into the Ruins will guide you through Anther as you work to banish Torment and restore magic.

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Chapter Five: Dig Into the Ruins

Chapter-5-01-Shard-2

  • Collect the note and 2 /5 shard fragments.
  • Zoom into the cart to trigger a hidden objects area.

 

Chapter-5-02A-H-O-1

  • Find the items.
  • Collect the book insignia.
  • Move ahead and click the hidden objects area.

 

Chapter-5-03-A-H-O-2

 

b

 

c

  • Find the items.
  • Collect the sapphire rose.
  • Chapter-5-04-Faucet-Handle
  • Collect the faucet handle.
  • Move down 3x’s.

 

Chapter-5-05-Faucet

  • Attach the faucet handle; collect the eye turnkey.
  • Move ahead.

 

Chapter-5-06-Eye

  • Insert the eye turnkey; collect the long box and click it once to trigger a mini game.
  • Solve the game by adjusting the cylinders to create a seamless pattern.
  • Use the following solution to solve: A x 4 – B x 9 – C x 4
  • Collect the rune arrow.
  • Move to the right and then move ahead once.

 

Chapter-5-07-Rune-Arrow

  • Insert the rune arrow into the bow to create and collect the bow with rune arrow.
  • Shoot it towards the chain.
  • Collect 2 /3 elemental discs.
  • Move down 2x’s.

 

Chapter-5-08-Elemental-3

  • Speak to the man.
  • Click the bag; collect 3 /3 elemental discs and the spell book.
  • Move to the right.

 

Chapter-5-09-Elemental

  • Insert the 3 elemental discs and the empty crystal to trigger a mini game.
  • Solve the game by adjusting the discs correctly to charge the crystal.
  • Collect the water crystal.
  • Place down the spell book and the sapphire rose to trigger a mini game.
  • Solve the game by finding the 7 matching pairs.
  • Collect the punch paper.
  • Move down once.

 

Chapter-5-10-Water-Crystal

  • Select the water crystal to neutralize the fire.
  • Move to the left and click the hidden objects area.

 

a

 

b

 

c

  • Find the items.
  • Click the basket; collect the bananas.
  • Select the tea bag and place it into the teacup; collect the cup of tea.
  • Collect the gilded rod.

 

Chapter-5-12-Insignia

  • Click the 2 notes and click the book; insert the book insignia.
  • Click the page.
  • Collect the membership badge.
  • Collect the chest pin.
  • Collect 1 /2 water wheel paddles.
  • Place the punch paper.
  • Move down once and go right.

 

Chapter-5-13-Gilded

  • Select the gilded rod to pry the lid open; collect the right antler.
  • Move down once.

 

Chapter-5-14-Antler

  • Attach the left and right antlers.
  • Collect the note, the badge of knowledge and the compass.
  • Move to the right and then move ahead.

 

Chapter-5-15-Pin

  • Select the chest pin to unlock the chest.
  • Collect 3 /5 shard fragments and the divider.
  • Move down 2x’s and go left.

 

Chapter-5-16-Divider

  • Select the divider to trigger a mini game.
  • Solve the game by clicking the holes in ABC order.
  • Collect the blueprint.
  • Another mini game will trigger.

 

Chapter-5-17-Parts

  • Solve the game by finding and collecting the 7 parts shown on the blueprint.

 

Chapter-5-18-Compass

  • Zoom into the flying contraption.
  • Insert the compass to trigger a mini game.
  • Solve the game by avoiding the floating islands.

 

Chapter-5-19-Leaves

  • Click the leaves 2x’s; collect the cogwheel mechanism.
  • Insert the membership badge to trigger a mini game.
  • Solve the game by finding the correct sequence on the grid 3x’s.
  • Move ahead into the Passageway and click the hidden objects area.
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