Walkthroughs / Sable Maze: Sullivan River / Chapter Four: Center Stage

Chapter Four: Center Stage

Sable Maze Sullivan River Walkthrough for Chapter 4 Center Stage - a comprehensive guide to completing this section of this chilling hidden object adventure game, filled with custom game screenshots and detailed instructions.

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Chapter Four: Center Stage

Trumpet

  • Zoom into the trumpet (yellow circle).
  • Collect the boards (pink circles).
  • Pick the pliers (green square); use them to collect the mouthpiece (green circle).
  • Go to the archery range.


Pots

  • Zoom into the pots (blue circle).
  • Pick the pasta ladle and dryad sprout (green squares); use them on the pot.
  • Collect the tile, the note and the powder (orange circle).
  • Go to the dormitories.


Boards

  • Zoom into the tree (blue circle).
  • Pick the boards (orange square); place them on the tree.
  • Zoom into the shutter (yellow circle); click it.
  • Collect the rake (pink circle).
  • Go to the horse trail.


Hobby Horse

  • Zoom into the hobbyhorse (yellow circle).
  • Pick the rake (green square); use it on the grass.
  • Collect the teddy key (pink circle).
  • Go to the dormitories.


Teddy Key

  • Zoom into the window (pink circle).
  • Pick the teddy key (green square); use it on the lock.
  • Go through the window and into the kid’s house.


Shelves

  • Zoom into the shelves (green circle).
  • Collect the ice pick and the rocket (yellow circles).
  • Zoom into the clock (pink circle).
  • Collect the matches and the note (purple circles).
  • Go toward the boy (orange circle).


Bed Frames

  • Zoom into the bed frames (green circle).
  • Pick the bottle rocket (blue square) in the bottle.
  • Pick the matches (yellow square) and use them on the bottle rocket.
  • Go to Derrick’s bunk.


Cabinet

  • Zoom into the cabinet; click to open to access a hidden object area (red rectangle).


Hidden Object Games

  • Find all the listed items (yellow circles).
  • Collect the rubber mallet.


Pillow

  • Zoom into the pillow (blue circle).
  • Collect the rubber band (yellow circle).
  • Click the pillow (pink X).
  • Click the book (green circle).
  • Collect the note.
  • Zoom into the table (orange circle).
  • Collect the 2nd tile (purple circle).
  • Go to the shower room.


Tiles

  • Zoom into the tiles (green circle).
  • Pick the rubber mallet and the ice pick (purple squares); use them on the tiles.
  • Click the compartment; collect the 3rd tile (yellow circle).
  • Click the valve (aqua circle) to turn off the water.
  • Zoom into the shower (orange circle); place the 3 tiles (yellow squares) into the slots.
  • A puzzle will trigger.


Tile Puzzle

  • Arrange the tiles so that they are with their matching colored circles.
  • For puzzle A solve as follows:
  • Move all tiles straight down.
  • For puzzle B solve as follows: 
  • Move tile 1 up.
  • Move tile 2 up.
  • Move tile 4 up.
  • Move tile 5 up and left.
  • Move tile 6 up and left.
  • Move tile 3 left and up.
  • For puzzle C solve as follows:
  • Move tile 10 up.
  • Move tile 8 left.
  • Move tile 11 right then up then left.
  • Move tile 9 right then up then left.
  • For puzzle D solve as follows:
  • Move tile 13 up and right.
  • Move tile 14 left then up then right.
  • Move tile 15 up and right.
  • Move tile 12 left and up.
  • For puzzle E solve as follows:
  • Move tile 19 up then right and up again.
  • Move tile 16 down then right then up.
  • Move tile 18 down then right.
  • Move tile 21 up then left then down.
  • Move tile 20 left then up then left then down.
  • Collect the squirt gun.
  • Go to the kids bunk.


Squirt Gun

  • Zoom into the shelves (orange circle).
  • Pick the squirt gun (blue square); use it to collect the sling shot.
  • Go to the shower room.


Lights

  • Zoom into the lights (green circle).
  • Pick the slingshot (orange square); use it to collect the blue soldier.
  • Go to Derrick’s bunk.


Hidden Object Game

  • Zoom into the shelves to access the hidden objects area (red rectangle).


Hidden Object

  • Find the listed items (yellow circles).
  • Collect the crank.
  • Go to the stage.


Pole

  • Zoom into the pole (green circle).
  • Pick the crank (yellow square); use it on the winch.
  • Collect the red soldier (orange circle).
  • Go to Derrick’s bunk.


Blue Soldier

  • Zoom into the table (orange circle).
  • Pick the blue and red soldiers (green squares); place them into the slots.
  • Collect the apple piece and the bow and arrow (pink circles).
  • Go to the archery range.


Gate

  • Zoom into the gate (blue circle).
  • Collect the note (green circle).
  • Zoom into the targets (yellow circle).
  • Pick the bow and arrow (orange square) use them on the targets to trigger a puzzle.


Target

  • Shoot the targets until the row is full of stars.
  • Collect the clock winder.
  • Go to the dormitories and up to the bunks.


Clock

  • Zoom into the clock (blue circle).
  • Pick the mechanical bird (green square); place it into the nest.
  • Pick the clock winder (orange square); place it into the hole.
  • Set the clock to noon per the note.
  • Collect the key (yellow circle).
  • Go to the archery range.


Lock

  • Zoom into the gate (purple circle).
  • Pick the key (green square) and use it to open the lock.
  • Go through the gate and into the art house.
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