Chapter Six: Shack

PuppetShow: Destiny Undone Walkthrough Chapter 6: Shack - where you'll discover all the hints, tips, and advice you'll need track down the Puppet Master once more and save him from his ultimate destiny.

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Chapter Six: Shack

Doll

  • Click Felicia.
  • Click the doll and click her once more; collect the cannon.
  • Click the vacuum cleaner and collect it.
  • Move to the house.

 

Door

  • Click the door.
  • Click the wasp’s nest and use the vacuum cleaner on it; collect the rope ladder.
  • Move down once and move ahead on the left.

 

Fish

  • Click the fish.
  • Select the saw and use it to saw the fish.
  • Collect the fish key.
  • Move toward the lighthouse.

 

Leaky

  • Collect the leaky bucket.
  • Click the rocks and click them once more.
  • Collect the handle.
  • Click the hatch and collect the 1 / 2 barrel.
  • Attach the handle to the latch and click it and move down the hatch.

 

Steps

  • Click the steps.
  • Collect the puppet, the hat pattern and the pliers.
  • Click the box and use the puppet helper on it.
  • Click the ground; collect the fly and the hat pattern.

 

Tricorn

  • Click the puppet house.
  • Click the tricorn hat to trigger a puzzle.
  • Select the knife and use it to create the patterns.
  • Add the feather once the patterns are completed.
  • Collect the tricorn hat.

 

Wig

  • Click the wig.
  • Assemble the wig on the head as it appears on the diagram.
  • Collect the man’s wig.
  • Leave the puppet house and move down one time.

 

Pliers

  • Click the stones.
  • Collect the button using the pliers.
  • Move down once.

 

Chest

  • Click the chest; insert the fly.
  • Click the chest and insert the cannon to trigger a puzzle.
  • Click the arrows to move the cannon rods.
  • Solve the puzzle by clicking the cannons in the order that follows:
  • E – D – F – H – E –E –F –F – F –D – D –A – A-B –B –D – A – A – B – B – B
  • Collect the harpoon gun.

 

Tar

  • Click the tar spill and place down the leaky bucket.
  • Insert the triangle into the tar; collect the bucket.
  • Move down one time.

 

Water

  • Click the water tower and place the rope ladder onto it.
  • Click the top and click it open.
  • Insert the bucket and collect the bucket of water.
  • Move toward the house.

 

Water Bucket

  • Pour the bucket of water onto the robot.
  • Click the robot; collect the wrench.
  • Move ahead and go to the right.

 

Pier

  • Click the pier.
  • Collect the hat pattern and the harpoon underneath it.

 

War Bonnet

  • Click the puppet house.
  • Click the war bonnet to trigger a puzzle.
  • Paint the hat according to the diagram.
  • Collect the war bonnet; leave the puppet house.

 

Boat

  • Click the boat; place the harpoon gun into the sand.
  • Place the harpoon onto the gun; click the lever.
  • Collect the bag.
  • Click the crane.
  • Select the wrench to collect the hook.
  • Move to the shack.

 

Hook

  • Click the door and attach the hook onto the ropes.
  • Click it.
  • Click the crane; put the bag on the hook.
  • Click the handle.
  • Click the door and insert the fish key to trigger a hidden objects area.

 

HO1

  • Find the 15 hidden fish.
  • Click the cabinet door.
  • Click the hat and then the chest.
  • Click the mermaid and collect the hidden fish.
  • Collect the octopus.
  • Move to the beach.

 

Octopus

  • Click the chest; insert the octopus.
  • Click the back of the chest to trigger a puzzle.
  • Click the tentacles in A-B-C order to solve the puzzle.
  • Collect the button and the jewel.
  • Move to the shack.
  • Click the hidden objects area.

 

HO2

  • Find the listed items.
  • Click the crocodile’s jaw; collect the float.
  • Select the knife to slice the mesh; collect the feather.
  • Collect the dynamite.
  • Move into the lighthouse and down the hatch.

 

Mechanism

  • Click the mechanism and insert the 2 buttons.
  • A puzzle will trigger.
  • The solution will be randomized.

 

Train

  • Enter the train.
  • Collect the nail drawer.
  • Move to the left and move down one time.

 

Nail

  • Click the crate; select the nail drawer to use on the crate.
  • Collect the lever.
  • Move down the hatch.

 

Dynamite

  • Click the stones; place the dynamite into the crevice.
  • Use the lighter to ignite the fuse.
  • Move into the train.

 

Lever

  • Insert the lever into the slot.
  • Click the lever.
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