Walkthroughs / PuppetShow: Destiny Undone / Chapter Five: Meet Felicia

Chapter Five: Meet Felicia

PuppetShow: Destiny Undone Walkthrough Chapter 5 Meet Felicia - where you'll discover all the hints, tips, and advice you'll need track down the Puppet Master once more and save him from his ultimate destiny.

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Chapter Five: Meet Felicia

Felicia

  • Click Felicia.
  • Select the sword and use it to cut the ropes.
  • Collect the piece of plywood.
  • Click the robot; insert the computer paper.
  • Collect the letter.
  • Click the hidden objects area.

 

Ho1

  • Put the head onto the doll; collect the Gemini.
  • Click the flowers; collect the fish.
  • Click the web; collect the spool.
  • Click the picture; collect the train.
  • Collect the 3 / 3 fish.

 

Crate

  • Click the crate and insert the 3 fish to trigger a puzzle.
  • Click the lily pads as follows to solve the puzzle.
  • (E-H) (F –E) (J-C) (I-H) (D-B) (E-F) (A-G) (G-D)
  • Collect the elevator button.
  • Move down one time.
  • Click the hidden objects area.

 

HO2

  • Find the listed items.
  • Click the lever and collect the guard head and the mouse.
  • Click the stage; collect the umbrella and the bow.
  • Collect the guard head.
  • Move through the door on the right.

 

Puppet

  • Click the puppet; click the card and insert it into the slot.
  • Place the piece of plywood into the hand.
  • Insert the key into the keyhole and click it.
  • Collect the triangle and the wire beneath it.
  • Move down 2 times and go into the elevator.

 

Panel

  • Click the control panel.
  • Click the middle button and insert the elevator button.
  • Click the elevator buttons and go down when the elevator stops.
  • Click the hidden objects area.

 

HO3

HO3

HO3

HO3

  • Click the drawer; collect the hammer.
  • Hit the nails using the hammer; collect the puzzle.
  • Click the chest and lay the puzzle onto it.
  • Click the pieces to recreate the picture; collect the star.
  • Insert the star into the slot; collect the cello accessory.
  • Insert the cello accessory onto the cello; collect the fuse.
  • Insert the triangle into the slot.
  • Insert the fuse into the mechanism and collect the handle.
  • Move up the ladder.

 

Flowers

  • Click the flowers; collect the 2/ 2 gears.
  • Click the body and attach the guard head onto it; collect the panel lamp.
  • Click the tank; collect the liquid.
  • Click the poster.
  • Attach the handle onto the panel and click it.
  • Collect the hat pattern and the library card.

 

Pirate Hat

  • Click the puppet house.
  • Click the pirate house to trigger a game.
  • Select the knife; click the knife on every dot.
  • Create 3 patterns.
  • Attach the skull and crossbones; collect the pirate hat.
  • Leave the puppet house.

 

Gears

  • Click the door on the right and insert the 2 gears to trigger a puzzle.
  • Insert the gears onto the correct pegs.
  • Enter the doorway.

 

Table

  • Click the table.
  • Collect the puppet and the soldier.
  • Select the puppet helper to open the door; collect the books.
  • Move down one time and enter the door on the left.

 

Girl

  • Click the mechanical girl.
  • Click the table; collect the soldier.
  • Click the book; place down the liquid.
  • Click the cap and pour the liquid onto the left page.
  • Notice the equation.
  • Click the mantle and place down the 2 soldiers.
  • Move through the fireplace to enter the secret room.

 

Hat

  • Click the table.
  • Collect the hat pattern.
  • Click the puppet house.

 

Cowboy

  • Click the cowboy hat to trigger a puzzle.
  • Select the knife and click the dots to create the patterns.
  • Attach the belt to the hat.
  • Collect the cowboy hat.
  • Leave the puppet house.

 

Library Card

  • Click the table.
  • Hand the librarian the library card; collect the books.
  • Click the carpet edge; collect the control panel part.
  • Click the mobile and select the puppet helper to use on it.
  • Click the window and collect the flag and the pirate.
  • Move down 2 times.

 

Tank

  • Click the tank.
  • Put the pirate and the flag onto the ship and collect the glass cutter part.
  • Move through the door on the left.

 

Cutter

  • Click the table.
  • Put the glass cutter part onto the device; collect the glass cutter.
  • Move to the secret room.

 

Window

  • Click the window and use the glass cutter to collect the stained glass piece.
  • Move to the watchmaker’s room.

 

Book

  • Click the book and lay the 2 sets of books onto them.
  • Click the stained glass window and insert the stained glass piece.
  • Click the clock; move the hands to show 10:10.
  • Collect the piano.
  • Move down once and enter the door on the left.

 

Piano

  • Click the puppet and lay the piano into its lap.
  • Click the piano to trigger a puzzle.
  • To solve the puzzle use the following solutions:
  • Solution 1:
  • G – A – J – G – E
  • Solution 2:
  • E –G- J –G – E
  • Solution 3:
  • G – A – J – G – E – J- D – D –G
  • Once the puzzle is completed a hidden objects area will be triggered.

 

HO4

  • Find the listed items.
  • Click the curtains; collect the ball and giraffe.
  • Click the egg; collect the ring.
  • Click the pouch; collect the hairpin.
  • Put the lens into the glasses; collect the glasses.
  • Collect the red wire.
  • Collect the wire.
  • Move to the tram.

 

Puppet

  • Click the puppet’s back.
  • Insert the 2 wires, the panel lamp and the control panel part.
  • Click the lever two times and leave the tram.
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