Walkthroughs / PuppetShow: Destiny Undone / Chapter Four: Inside Crick’s Apartment

Chapter Four: Inside Crick’s Apartment

PuppetShow: Destiny Undone Walkthrough Chapter 4 Inside Crick’s Apartment - where you'll discover all the hints, tips, and advice you'll need track down the Puppet Master once more and save him from his ultimate destiny.

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Chapter Four: Inside Crick’s Apartment

Vent

  • Click the vent; cut the vent using the bolt cutters.
  • Light the lighter inside the vent.

 

Coffin

  • Click the coffin; collect the 2 / 3 chips.
  • Use the saw to cut the head; collect the mask.
  • Click the bag open.
  • Collect the butterfly, the computer paper and the hat pattern.

 

Puppet house

  • Click the puppet house.
  • Click the goggles to trigger a puzzle.
  • Assemble the goggles according to the diagram.
  • Collect the engineering goggles.
  • Leave the puppet house and move down two times.

 

Wheel

  • Click the wheel.
  • Select the saw and use it on the cracked piece.
  • Select the puppet helper to use on the wheel.
  • Insert the butterfly into the slot; collect the 3 / 3 chips.
  • Move upstairs and enter the doorway on the right.

 

Basket

  • Click the basket; insert the 3 chips to trigger a puzzle.
  • Arrange the chip as shown on the clues.
  • To solve part 1, click the tiles as follows:
  • A -4 – 4 – 3 – C – C – G – 2 – A – 2 – 2
  • To solve part 2, click the tiles as follows:
  • 2 – 3 – 3 – 3 – A - A – 3 – 3 – 4 – 5 – A – 3 – 3 – I – K – 6 – 6 – 6 – 2 – 2 – 2 – 2 – F- G – 1 – 1 – 1 – 1 – 1- H – H -4- 4 – 4 – 4- 4- 4- J – L – M – M- N – P
  • To solve part 3, click the tiles as follows:
  • A –A – A -4 – 4- E – 4 – 7 – 7 – C – D – 10 – F – 4 – K – K – 3 – J – J –D –G – H – I – L- 7 – 7- 7 -1- 1 –C –D –E –F- 3 –F- L – I- I -10- I- 1 – 1 – 1 –F – F –L
  • Collect the lever.
  • Move to the tram.
  • Click the puppet’s back and click the lever.
  • Leave the tram and move through the gate on the right.

 

Device

  • Click the device; insert the mask and click it once more.
  • Click the ladder; insert the lever and click it.
  • Click the balcony.
  • Select the saw and saw the plank.
  • Move to the elevator.

 

Bag

  • Click the bag open.
  • Click the yarn; collect the stamp and key.
  • Click the control panel; insert the elevator button.
  • Click the button.

 

Wood

  • Lay down the wooden bridge.
  • Move ahead.

 

Screw

  • Click the table; collect the screwdriver.
  • Click the box; collect the fish.
  • Click the book; collect the note and the gear 1 / 2 underneath it.
  • Click the crate; collect the hat pattern and the cube.

 

Top Hat

  • Click the puppet house.
  • Click the hat to trigger a puzzle.
  • Assemble the hat according to the diagram and collect the hat.
  • Collect the leprechaun hat.
  • Leave the puppet house.
  • Click the hidden objects area.

 

HO1

  • Find the listed items.
  • Click the button and the porch; collect the violin, the picture and the bat.
  • Click the mouth; collect the ship.
  • Collect the ballerina figurine.

 

Stamp

  • Click the door on the right.
  • Insert the stamp into the lock.
  • Enter the doorway.

 

Pipe

  • Click the pipe.
  • Select the puppet helper and use him to collect the 2/ 3 fish.
  • Click the table; collect the hat pattern.

 

Masquerade

  • Click the puppet house.
  • Click the masquerade hat to trigger a puzzle.
  • Paint the hat as shown on the diagram.
  • Collect the masquerade hat.
  • Leave the puppet house.

 

Stage

  • Click the stage to trigger a puzzle.
  • Move the head and arms of each picture as shown in the diagram.
  • Once completed; collect the ballerina figurine.

 

Mirror

  • Click the mirror; insert the 2 ballerina figurines.
  • Collect the cube.
  • Click the trapdoor twice to trigger a puzzle.
  • Use the combos as shown to solve the puzzle.
  • Click the objects and collect the card.

 

Table

  • Click the table.
  • Lay the 2 cubes on the bar; click the handle.
  • Notice the combination on the cubes: 0 5 7
  • Insert the screwdriver into the screws; collect the sword.
  • Move down once.

 

Swordsman

  • Click the swordsman.
  • Select the sword and use it on the scene; a puzzle will trigger.
  • Click the body parts in the following sequence to solve the puzzle:
  • A – C – A – C – A – C
  • Click the door; adjust the tumblers to reflect 0 5 7.
  • Move ahead.
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