Walkthroughs / Mystery Case Files: Shadow Lake / Chapter Six: The Coroner

Chapter Six: The Coroner

Mystery Case Files Shadow Lake Walkthrough for chapter 6 The Coroner is packed full of helpful information including detailed chapter by chapter instructions, custom screenshots, and solutions to all puzzles.

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Chapter Six: The Coroner

Teachers Garage

  • Go to the garage on the left.
     

Cinder Blocks

  • Take the two CINDER BLOCKS.
     

Jack

  • Use the two CINDER BLOCKS on the car by the jack.
  • Take the CAR JACK.
  • Click on the cabinet on the left to open it and then zoom in.
  • Take the ISOPROPYL ALCOHOL.
  • Take the LUG WRENCH.
  • Use your map to return to Downtown.
  • Go forward one screen to the car.
     

Car Wheel

  • Click to zoom in on the wheel of the car.
  • Use the CAR JACK on on car.
  • Click to remove the hubcap of the wheel.
  • Use the LUG WRENCH on the bolts to loosen them.
  • Click on each bolt to remove it.
  • Click to remove the tire.
     

Spare Tire

  • Use the SPARE TIRE on the wheel.
  • Click on the bolts to place them.
  • Click on the LUG WRENCH to tighten the bolts, replace the hub cap and lower the car jack.
     

Alcohol

  • Next, click on the gas tank.
  • Open the tank and then click to unscrew the cap.
  • Use the ISOPROPYL ALCOHOL on the tank.
     

Start Car

  • Click on the door of the car to zoom in.
  • Use the BENT ANTENNA on the top of the window.
  • This will unlock the door and open it.
  • Click on the open door to enter the car.
  • Use the CAR KEY on the ignition and click to turn the key.
  • Zoom out of the car.
     

Sand Bag

  • Zoom in on the front of the doctor's office.
  • Take the SANDBAG in front of the office.
     

Car Crash

  • Click on the car again.
  • Make sure the car is on by turning the key again.
  • Use the SANDBAG on the gas peddle.
  • Enter the drug store.
     

Inside Drugstore

  • Click to zoom in on the shelf on the right.
  • Take the QUARTER.
  • Click to zoom in on the shelf on the left.
  • Take the PLASTER OF PARIS and the SCREWDRIVER.
     

Game Quarter

  • Click on the game in the corner to zoom in.
  • Use the QUARTER on the slot.
  • Press the red button to play.
  • The point of the game is to get the ball in the slots so that your score hits the top.
  • You have unlimited balls, just keep trying to hit the slots so the the score goes up and you can see the key in the top slot.
     

Key Game

  • Use the SCREWDRIVER on the screws to remove the panel.
  • Take the PHARMACY KEY.
  • Go upstairs.
     

Pharmacy

  • Use the PHARMACY KEY on the lock.
  • Go through the door.
     

Ladder Roof

  • Use the LADDER on the roof.
  • Go forward.
     

Pipe

  • Click on the pipe on the roof to zoom in.
  • We need something here to help us.
  • Fast travel back to the school house.
     

Chest Schoolhouse

  • Click on the chest out front to zoom in and open it.
  • Take the SECRET VIDEO TAPE and the EXTENSION CORD.
  • Return to the roof of the doctors.
     

Extension Cord

  • Click to zoom in on the pipe again.
  • Use the EXTENSION CORD on the pipe.
  • Go down the extension cord.
     

Window

  • Click to zoom in on the top of the window.
  • Use the KNIFE on the window crack.
  • Go through the window.
     

Bedroom

  • Find the items listed that are in this scene.
  • Go to through the left door.
     

HOG Hall

  • Find the rest of the items on the list in this scene.
  • Go back into the bedroom.
     

The Entertainer

  • Click to zoom in on the closet.
  • Take the PIANO ROLL.
  • Go back through the hall and then forward one more screen.
     

Piano

  • Click on the piano to zoom in.
  • Click on the knob to move the door.
  • Use the PIANO ROLL on the cylinder.
  • Note the circled parts on the Piano roll.
  • Use the TAPE to cover the other notes.
  • Click on the lever on the piano to play it.
     

Door Lock

  • The keys played correspond to the lock on the door.
  • Click on the door to zoom in.
  • See the screenshot for the solution to the lock.
  • Go through the door when you are done.
     

Office

  • Click on the bulletin board to zoom in.
  • Click on the envelope.
  • Return to the motel and Cassandra to get the new drawings.
  • Once you have the drawings, go back downtown and back into the drug store.
     

Drugstore Drawing

  • Use the DRAWING on the corner of the game and the shelf.
  • You will receive a CHARGED DRAWING.
  • Go upstairs and back over to the Coroner's Office.
     

Truck Drawing

  • Click on the bulletin board again. 
  • Click on the envelope and the image of the truck.
  • Use the DRAWING on the picture of the truck.
  • You will receive a CHARGED DRAWING.
  • Go into the exam room.
     

HOG Exam

  • Take the TORN PAGE and the STETHOSCOPE.
  • Find the items on the list that are in this scene.
  • Go back one screen to the office.
     

HOG Office

  • Find the rest of the items in this scene.
  • Go back into the exam room.
     

Bookshefl

  • Use the 4 BOOKS on the empty shelf.
  • Now the shelf looks like a drawing.


Shefl Drawing

  • Use the DRAWING on the bookshelf.
  • You will receive a CHARGED DRAWING.
     

Weights

  • Click on scale to zoom in.
  • Use all the weights in your inventory on the scale.
  • Now the scale looks like a drawing.
     

Scale Drawing

  • Use the DRAWING on the scale.
  • You will receive a CHARGED DRAWING.
     

Test Tube

  • Click on the test tube rack on the counter to zoom in.
  • Use the TEST TUBES from your inventory on the rack.
  • The largest test tube should be in the middle, the smallest one on the left.
  • Now the test tube rack looks like a drawing.
     

Test Tube Drawing

  • Use the DRAWING on the test tube rack.
  • You will receive a CHARGED DRAWING.
  • Go back into the Coroner's Office.
     

Bobbi Pin

  • Click on the bulletin board to zoom in.
  • Take the BOBBI PIN.
  • Go back outside to the first scene downtown.
     

Sheriff Office

  • Go forward to the Sheriff's Office.
     

Sheriff Door

  • Click on the door to zoom in.
  • Use the BOBBI PIN on the lock.
  • Then use the SCREWDRIVER on the lock.
  • Click to zoom in and start a mini-game.
     

Lock Puzzle

  • The goal of the game is to get all of the locks up at the same time.
  • Some will fall slower than others.
  • The key is to find the ones that fall the slowest and then start with them and quickly hit the rest.
  • See the screenshot above for the solution. Remember to hit them quickly.
  • Enter the Sheriff's Office when you are done.
     

Bookshelf

  • Click on the bookshelf to zoom in.
  • Click on the binder labeled 1601-1700.
  • Use the DRAWING on the picture.
  • You will receive a CHARGED DRAWING.
  • Return to the motel and Cassandra so she can do a reading.
     

Puzzle

  • Here's another moving picture puzzle.
  • See the screenshot for help.
     

Trestle Road

  • Click on your map to open it.
  • Travel to the Trestle Road.
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