
- Click on the shed behind the school to zoom in.
- Take the CROWBAR and zoom out.
- Click on the door of the school to open it.
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Enter the school.

- Find the Heart and the sport ball.
- Click on the lockers on the left.
- Open the one marked Mr. Hanson.
- Take the TEACHER'S DESK KEY.
- Find the sports ball and the ruler.
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Use the NIGHT-VISION GOGGLES on the doorway.

- Click on the ghost in the corner.
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Use the CROWBAR on the boards on the window.

- Find the objects on the list.
- Click on the desk on the left and take the CHALK.
- Click on the teacher's desk to zoom in.
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Use the TEACHER'S DESK KEY on the drawer to open it.

- Take the KNIFE from the drawer.
- Take the LIGHTER.
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Go forward to the chalkboard.

- Use the CHALK on the board and cross out the letters: A, O, U, E, L, R, T, Y.
- It will spell "You Are Too Late."
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Go back one screen.

- Click on the lockers to zoom in.
- Click on the locker labeled Billy.
- Take the BASEBALL CARD.
- Return to the motel and get the drawings from Cassandra.
-
Go back to the Schoolhouse.

- Click on the tripod on the right to zoom in.
- Use the INFRARED CAMERA on the tripod.
- Click on the camera to see the cutscene.
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Go forward to the playground.

- Click on the swing to zoom in.
- Click on the board to turn it over and see the name Sam.
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Go back inside the school.

- Click on the lockers to zoom in.
- Click on the locker labeled Sam to open it.
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Take the M80.

- Use the DRAWING on the poster.
- You will receive the CHARGED DRAWING.
-
Go into the classroom.

- Use the DRAWING on the stack of books.
- You will receive the CHARGED DRAWING.
-
Go back outside.

- Click on the shed to zoom in.
- Click on the lock.
- Use the M80 on the lock.
- Use the LIGHTER on the M80 to light it.
-
Enter the shed.

- Find the items on the list.
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Click to zoom in on the box of toys and move the cloth over to find the bucket.

- Use the DRAWING on the shelf.
- You will receive the CHARGED DRAWING.
-
Go outside.

- Use the DRAWING on the shed.
- You will receive the CHARGED DRAWING.
-
Go to the playground and click on the sandbox.

- You need to build the sandcastle.
- Use the CASTLE BUCKET on the sand pile on the right.
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Place 3 Castle Sand castles.

- Use the ROUND BUCKET on the sand pile.
- Place the round bucket on the center castle.
- Place a shell on each of the 3 castles.
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Place the army man and the flag on the center castle.

- Use the DRAWING on the sand castle.
- You will receive the CHARGED DRAWING.
- Go back to the Warden's House using your map.
-
Go up to the second floor and the room on the left.

- Click on the album on the bed to zoom in.
-
Use the BASEBALL CARD on the album to complete it.

- Use the DRAWING on the album.
- You will receive the CHARGED DRAWING.
- Return to the motel and Cassandra.
-
She will give another reading.

- This means another moving picture puzzle.
- See the screenshot for the solution.
-
Return to the School House.

- Go inside the school.
- Click on the boards on the wall to move them.
- Click to zoom in on the wall.
- Use the KNIFE on the wires you can see through the hole in the wall.
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Go up the ladder.

- Click on the bag on the floor to zoom in.
- Click on the drawing.
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You now know where the teacher's house is.

- Click on your map to open it.
- Click on the teacher's house to fast travel there.
