Walkthroughs / Fabled Legends: The Dark Piper / Chapter 6: The Piper's Flute

Chapter 6: The Piper's Flute

Fabled Legends: The Dark Piper walkthrough for chapter 6 will guide you through the final chapter with clear instructions and custom screenshots.

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Chapter 6: The Piper's Flute

The following contains screenshots and instructions on how to complete Chapter 6 from the CGG Fabled Legends The Dark Piper Walkthrough.

  • Zoom into the skeleton statue.

  • Place the SKELETAL HALF MASK on the left and the BURNT HALF MASK on the right.

  • Place the GOLD LOCK, SILVER LOCK, and DIAMOND LOCK on the rings.

  • Take the SKELETON KEY.

  • Click down twice.

  • Climb up the rope.

  • Go forward.

  • Enter the stables and go down to the sewer.

  • Zoom into the area under the statue.

  • Open the chest with the SKELETON KEY.

  • Take WHITE CRYSTAL #2.

  • Exit the sewer.

  • Click down twice. Go left, forward left, then enter the morgue.

  • Zoom into the box.

  • Open with the SKELETON KEY.

  • Take the BOOK OF POISON.

  • Play the Hidden Object Area by the cabinet.

  • Find the items listed.

  • Sew the cloth with the needle and thread to get the stitched cloth.

  • Place the mouth on the doll to get the smiling doll.

  • Receive the GLOWING ORB.

  • Click down twice, go through the left gate, and forward to the mansion.

  • Zoom into the shrubs.

  • RAKE the area to remove growth.

  • Unlock the cellar door with the SKELETON KEY.

  • Enter the cellar.

  • Move the barrel to find PAINTING PIECE 2.

  • Note that the keg requires something.

  • Exit the cellar and enter the mansion.

  • Zoom into the box.

  • Open with the SKELETON KEY.

  • Take the BOOK OF MAPS.

  • Enter the door on the left.

  • Play the Hidden Object Area by the bed.

  • Find the items listed.

  • Use the pick on the wall to get the magic orb.

  • Place the smokestacks on the train to get the complete train.

  • Receive the STAR EMBLEM.

  • Click down 6 times.

  • Go forward, enter the clock tower, then enter the door on the left.

  • Zoom into the stands.

  • Place the books from left to right – BOOK OF RATS, BOOK OF MAPS, BOOK OF PIED PIPER, and BOOK OF POISON.

  • Enter the newly-opened door.

  • Place the RAT CARVING on the pedestal.

  • Zoom into the newspaper on the bulletin board.

  • Take WHITE CRYSTAL #3. Take the MINIATURE WAND.

  • Click down 4 times. Go left, forward, left, and enter the pharmacy.

  • Play the Hidden Object Area in the cabinet.

  • FO: The poster in the pharmacy.

  • Find the items listed.

  • Pour the 2 small bottles into the beaker to get the mixed chemicals.

  • Write with pen and paper to get the noted memo.

  • Receive PAINTING PIECE 1.

  • Click down twice.

  • Enter the left gate.

  • Play the Hidden Object Area by the angel fountain.

  • Find the items listed.

  • Place the cactus into the pot to get the cacti pot.

  • Dig in the dirt with the shovel to get the treasure map.

  • Receive the MINIATURE HEELS.

  • Go to the Mansion.

  • Enter and go through the left door.

  • Zoom into the figurines on the windowsill.

  • Place the MINIATURE HEELS, MINIATURE HAT, and MINIATURE WAND on the center figurine.

  • Take PAINTING PIECE 3.

  • Click down 6 times.

  • Walk forward, enter the clock tower, enter the left door, then walk forward again.

  • Zoom into the canvases on the right.

  • Place the 3 PAINTING PIECES onto the blank canvas.

  • Click on the canvases for a mini-game.

  • The object of the game is to correct all the differences between the two paintings.

  • See screenshot for solution.

  • When finished, zoom into the bulletin board on the right.

  • Take the WHITE CRYSTAL #4.

  • Click down 4 times.

  • Enter the manhole.

  • Walk forward twice.

  • Zoom into the vault door.

  • Place the 4 WHITE CRYSTALS into the 4 corners.

  • Click on the center to play a mini game.

  • The object of the game is to move the horse figurine to collect all the items on the board.

  • When you select the horse, you will see all the possible directions it can move.

  • When you proceed down one path, the horse will move until something stops it.

  • Follow the path in numerical order to complete the game.

  • When finished, press the glowing button then walk forward.

  • Zoom into the Dark Piper.

  • Take the WOODEN SUN.

  • Zoom into the sack.

  • Open the box and take the FLUTE GEM.

  • Zoom into the flute.

  • Place the FLUTE GEM in the niche.

  • Take the PIED PIPER’ FLUTE and use it to scatter the rats.

  • Click down 3 times, climb up the rope, walk left and then forward.

  • Use the PIED PIPER’S FLUTE to get rid of the rats.

  • Walk to the left and enter the workshop.

  • FO: The flower carving in the vault.

  • Zoom into the box.

  • Place the STAR EMBLEM on the front.

  • Take the FAUCET TAP.

  • Zoom into the door.

  • Place the WOODEN DRAGON, WOODEN SUN, and WOODEN KNIGHT into the carving.

  • Walk through the door.

  • Zoom into the pedestal.

  • Place the GLOWING ORB in the base.

  • Take the HANDSAW.

  • Click down 3 times.

  • Zoom into the left gate.

  • Saw the chains with the HANDSAW.

  • Proceed through the left gate.

  • Use the RAVENLORE WHISTLE to steal the vanishing cloak.

  • Use the PIED PIPER’S FLUTE to call the rats on the Piper.

  • Zoom into the Piper and take DUKE’S EMBLEM.

  • Head to the Mansion and go inside.

  • Zoom into the right door.

  • Place the DUKE’S EMBLEM in the circle.

  • Enter the right door.

  • Take the BUCKET.

  • Play the Hidden Object Area by the cabinet.

  • Find the items listed.

  • Grind the coffee beans to get ground coffee.

  • Dye the egg to get the Easter egg.

  • Receive the FIRE EMBLEM.

  • Click down twice and enter the cellar.

  • Zoom into the keg.

  • Place the BUCKET underneath.

  • Place the FAUCET TAP on the keg.

  • Take the BUCKET WITH ALCOHOL.

  • Click down 5 times, go forward, enter the clock tower, then the left door.

  • Zoom into the drawers.

  • Place the FIRE EMBLEM into the indentation.

  • Take the MATCHES.

  • Click down 3 times, go left, forward, then through the left gate.

  • Pour the BUCKET OF ALCOHOL on the crate.

  • Light the crate with the MATCHES.

  • Click down 3 times then go forward.

  • Blow the PIED PIPER’S FLUTE to scatter the rats.

  • Enter the clock tower and go through the left door.

  • Blow the PIED PIPER’S FLUTE again.

  • Open the door and walk forward.

  • Talk to the Piper.

Congratulations! You have completed our Fabled Legends: The Dark Piper Walkthrough!

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