Walkthroughs / Botanica: Into the Unknown / Chaper Three: The Steamboat

Chaper Three: The Steamboat

Botanica Into the Unknown Walkthrough for chapter 3 The Steamboat features tons of helpful tips, advice, and a complete step-by-step guide to completing this beautiful hidden object adventure game.

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Chaper Three: The Steamboat

Cabin

  • Talk to Sam
  • Need to find Ian's research
  • Examine the desk to get the carvings into your journal
  • Pick up collectible

 

Cabin Desk

  • Examine the drawer of the desk
  • Slide the green covers to the right and match the top code
  • Slide the green covers to the left and match the bottom code
  • Pick up the RESEARCH and place it on the desk
  • Read the journal

 

Deck

  • Leave the cabin
  • Note the chest with the lock missing a compass
  • Note the spot missing the ladder and bar
  • Pick up collectible
  • Examine the cargo to the right for a hidden object scene

 

Boat HOS

  • Steel bar:  Pick up drawer handle, place it on the drawer, and examine
  • Hanging bell:  Hang the bell on the hanger
  • Click on the yellow slicker and brown cloth above the drawer

 

Boat Hos 2

  • Glass of wine:  Use the corkscrew on the wine bottle; use the wineglass on the wine bottle.
  • Insignia:  Pick up 3 quarters of the insignia and place them on the 4th quarter in the proper position.
  • Red anchor:  Use the paint can key on the paint can; use the paint brush on the open paint can; use the red brush on the anchor.
  • Pair of boots:  Put the reel on the fishing pole and turn it; place the other boot next to the one from the water.
  • Receive STEEL BAR

 

Bow

  • Go to forward bow (to the right)
  • Pick up 5 ROPE RUNGS
  • Place the rope rungs on the ladder and receive ROPE LADDER
  • Return
  • Place the STEEL BAR at the top of the wall
  • Place the ROPE LADDER
  • Climb up

 

Aft

  • Turn the valve on the door
  • Pick up the COMPASS
  • Pull down the green hatch to expose the lenses
  • Pick up collectible
  • Return to deck and examine the chest

 

Compass Puzzle

  • Place the COMPASS on the lock
  • Click on the seahorse to move the outer ring until the sun is in the east (E)
  • Click on the starfish to move the inner ring until ENE and ESE are surrounding the E on the outer ring
  • Click on the jellyfish until the lightest purple spoke is pointing to the sun
  • Click on the crab until the blue point is pointing to the blue wind (NW)
  • Click on the fish until the puzzle is solved.

 

Lens

  • Move the items around to find the lenses
  • Pick up 3 LENS
  • Go up the ladder and places the 3 LENS on the broken lenses
  • Return to the cabin

 

Periscope Puzzle

  • Examine the periscope
  • There are 3 layers to the lenses; the outer ring does not move and gives a clue as to what image should go there. 
  • Each color button represents a layer and they will swap the lenses in the direction of the arrows
  • The diagonal buttons swap the top lens with the middle one
  • When all 3 layers are correct the lens will light up green
  • Start with the bottom right and then bottom left; finish off with another top corner and then the rest

 

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