Chapter Two: The Library

Secrets of the Dark: Mystery of the Ancestral Estate Walkthrough Chapter 2 The Library. Custom screenshots showing key item locations, easy-to-understand instructions, and comprehensive puzzle solutions to solve the mystery and survive yet another adventure into the darkness.

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Chapter Two: The Library

Machine HOA

  • Zoom into the alcove to play a HOA.
  • Find the items listed.
  • Receive the GREEK MASK.
  • Go upstairs.
  • Change the lighting.

 

Mask

  • Zoom into the top of the roots on the right and place the GREEK MASK in the slot.
  • Take the CHEST BUTTON.

 

Labhoa

  • Zoom into the left alcove to play an HOA.
  • In this HOA game, you place the items along the bottom into the scene where they belong.
  • Give the mouse the cheese.
  • Pour the test tube into the beaker.
  • See screenshots for placements and final move.
  • Receive a KNIFE.
  • Change the lighting and go right to the bedroom.

 

Box

  • Zoom into the box.
  • Cut the ribbon with the KNIFE.
  • Take the LENS and DOOR HANDLE.
  • Zoom into the dresser to play an HOA.

 

Dresser HOA

  • Find the items listed. R
  • eceive a POWDER WITH BRUSH.
  • Click down twice.
  • Zoom into the door to the right of the steps.

 

Handle

  • Place the DOOR HANDLE on it.
  • Go through the door to the library.

 

Library

  • Take the TAP.
  • Zoom into the bookshelf.
  • Take the SCISSORS.
  • Read the note.
  • Click down.
  • Go upstairs and right to the bedroom.

 

Box

  • Zoom into the box.
  • Cut the tape with the SCISSORS.
  • Take the TAPE.
  • Click down.
  • Go left.

 

Office

  • Zoom into the desktop.
  • Click the newspaper pages to read the articles.
  • Lift the fingerprint with the POWDER WITH BRUSH and TAPE.
  • Take the FINGERPRINT.
  • Zoom into the portrait.
  • Use the FINGERPRINT on the green button.
  • Read the scroll.
  • Take the SEED.
  • Click down twice.
  • Go to the library.

 

Pot

  • Zoom into the magic pot.
  • Plant the SEED in it.
  • Take the FIRE FLOWER.
  • Click down.

 

Harpy

  • Zoom into the glass doors.
  • Open the doors.
  • Use the FIREFLOWER on the Harpy.
  • Go through the door.

 

Fountains

  • Zoom into the center fountain.
  • Take the CANE.
  • Zoom into the right fountain.
  • Take the second LENS.
  • Go left through the arch.

 

Topiary

  • Give the CANE to the topiary shaped like a man.
  • Take the BOOK and the second CHEST BUTTON.
  • Zoom into the gate.
  • Take the third LENS.
  • Take the KNIGHT.
  • Click down twice.
  • Go to the library.

 

Lamp

  • Zoom into the lamp and place the three LENSES on it.
  • Change the lighting.

 

Picture

  • Zoom into the desk.
  • Click the picture to get the code from her bag entered into the journal.
  • Zoom into the right bookcase to play a HOA.

 

Bookcase HOA

  • Find the items listed.
  • Receive a BONE.
  • Change the lighting in the room to darkness.
  • Click down.
  • Go right and then left through the arch.

 

Dog

  • Give the topiary shaped like a dog the BONE.
  • Take the third CHEST BUTTON.
  • Click down twice.
  • Go upstairs to the bedroom.

 

Bag

  • Zoom into the bag and use the code from the picture that is now in your journal (7359).
  • Take the second BOOK and second KNIGHT.
  • Read the note.
  • Click down twice.
  • Go to the library.

 

Library

  • Zoom into the chest.
  • Place the three CHEST BUTTONS in their appropriate spaces.

 

Chess

  • Zoom into the chess board.
  • Place the two KNIGHTS on it to initiate a puzzle.
  • The object of the puzzle is to move the knights to remove all the pawns.
  • The knight on the right only removes two pawns (marked R1 and R2). All others are removed by the left knight.
  • See screenshot for solution.
  • Take the GLOBE PART.
  • Change the lighting in the room.

 

Globe

  • Place the GLOBE PART on the globe.
  • Take the SWORD HANDLE.
  • Zoom into the desk.
  • Take the HELMET. 
  • Click down and go right through the door.

 

Sword

  • Place the SWORD HANDLE on the blade.
  • The sword will rise, exposing a mechanism.
  • Zoom into the mechanism.
  • Click the chain to remove it.
  • Take the second HELMET, which is on top of the now lowered dome.
  • Go left through the arch.
  • Zoom into the gate.
  • Place the two HELMETS on it.
  • Go ahead to the shore.

 

Shore

  • Zoom into the crab.
  • Take the CRANK.
  • Enter the cable car.
  • Take the BOWSTRING.
  • Click down.
  • Zoom into the Trojan horse to play an HOA.

 

Horse HOA

  • Find the items listed.
  • Receive the PLUMBER'S TAPE.
  • Click down twice.

 

Fountain

  • Zoom into the center fountain.
  • Place the CRANK on the mechanism.
  • Take the TILES.
  • Go back inside the cable car.
  • Zoom into the box.
  • Place the TILES on it to initiate a puzzle.

 

Tiles

  • The object of the puzzle is to slide the tiles to match the pattern in the inset above.
  • The puzzle has several solution variations.
  • Concentrate on moving the colors to their areas and then arranging to match the pattern.
  • Take the CUTTING PLIERS and the WIRE.
  • Click down.

 

Sign

  • Release the sign with the CUTTING PLIERS.
  • Take the SIGNBOARD.
  • Enter the cable car. Cover the gap with the SIGNBOARD.
  • Move the lever.
  • Zoom into the control panel.
  • Take the third BOOK and remove the broken transistors.
  • Go to the library.

 

Books

  • Zoom into the bookcase.
  • Place the three BOOKS on the shelves to initiate a puzzle.
  • The object of the puzzle is to arrange the books based on the clues.
  • The screenshot shows the final move.

 

Elevator

  • Go left through the door to the elevator.
  • Take the DOWELS. 
  • Go to the shore.

 

Dowels

  • Zoom into the door and place the DOWELS on the lock to initiate a puzzle.
  • The object of the puzzle is to place the correct dowels in the proper slots.
  • Assuming the dowels are numbered one to 12 from left to right and top to bottom, place these dowels along the bottom from left to right: 6, 10, 11, 9, 5.
  • When finished, enter the building.

 

Tavern

  • Take the METAL BALL and the WRENCH.
  • Zoom into the barrel at the back.
  • Take the ELECTRICAL TAPE.
  • Go upstairs.

 

Upstairs

  • Take the RESISTOR.
  • Use the WRENCH on the claw.
  • Take the MECHANICAL CLAW.
  • Click down twice.

 

Crab

  • Zoom into the crab.
  • Place the MECHANICAL CLAW on it.
  • Cross the bridge.
  • Take the HOOK and ARROW.
  • Click down.
  • Place the HOOK on the rope to hook the barrel.
  • Click down twice.

 

Archer

  • Place the BOWSTRING and ARROW on the archer.
  • Take the KEY. 
  • Return to the cable car.
  • Open the first aid kit with the KEY.
  • Take the REAGENT and second METAL BALL.
  • Return to the elevator through the library.

 

Elevator

  • Place the WIRE and ELECTRICAL TAPE on the back of the button panel.
  • Click the button.
  • You will be taken to a secret room.
  • Take the TRANSISTOR from the desk at right.
  • Click down to return to the elevator.
  • Click the up button.
  • Zoom into the right bookshelf to play an HOA.

 

Bookshelf HOAFind the items listed.

  • Receive a PADLOCK KEY.
  • Enter the elevator.
  • Unlock the padlock with the PADLOCK KEY.
  • Lower the light cover.
  • Take the BATTERY.

 

Device

  • Click the down elevator button.
  • Zoom into the device.
  • Click the button.
  • Remove the dead battery.
  • Place the BATTERY in the holder.
  • Place a METAL BALL in the chute.
  • Click the button.
  • Repeat with METAL BALL 2.
  • Take the MAGIC BALL.
  • Click down.
  • Click the up elevator button.
  • Use the MAGIC BALL on the statue in the corner of the library.
  • Zoom into the statue.
  • Take the MAP PART.
  • Go to the shore. 
  • Enter the tavern.
  • Go upstairs.
  • Zoom into the map.
  • Place the MAP PART on it to initiate a puzzle.

 

Map

  • The object of the puzzle is to move the circles to their matching colored locations.
  • Click the locations in this order: Italy, France, Russia, Mediterranean Sea, Egypt, Spain, Italy, France, Russia, Mediterranean Sea.
  • When finished, take the PLATE.
  • Click down twice. Cross the bridge.
  • Place the PLATE in the tree hollow.
  • Take the DOVE.
  • Return to the library.
  • Zoom into the statue.
  • Place the DOVE in its hands.
  • Take the BULB.
  • Return to the crypt.
  • Zoom into the lamp.
  • Insert the BULB in a slot.
  • Click anywhere in the scene to receive a SECRET KEY. Return to the cable car.
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