Walkthroughs / Riddles Of Fate: Wild Hunt / Chapter Seven: A Look into Angelica’s Room

Chapter Seven: A Look into Angelica’s Room

Riddles of Fate: Wild Hunt Walkthrough Chapter Seven: A Look into Angelica’s Room features point-by-point directions, custom screenshots, and simple puzzle solutions to help you rescue the one man who can save you from the evil horsemen and protect the young girl they are after.

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Chapter Seven: A Look into Angelica’s Room

Thread

  • Collect the golden thread.
  • Read the note.
  • Click the flowers.
  • Click the box and collect the sponge.
  • Move to the Palace Entrance.

 

Veil

  • Select the golden thread and use it to sew the veil; collect the veil.
  • Move to Angelica’s Room.

 

Dress

  • Select the veil and attach it to the dress.
  • Collect the brass globe and the 1 / 2 leafs’.
  • Move down once.
  • Chapter-7-04-Globe
  • Select the brass globe and insert it into the hands.
  • Click the hidden objects area.

 

HO1

  • Find the listed items.
  • Select the bolt and insert it onto the groove; collect the hex key.
  • Select the ship and insert it into the bottle; collect the ship in a bottle.
  • Collect the hex key.
  • Move down once.

 

Hex

  • Select the hex key and use it to remove the cover; collect the flint and the 1 / 2 Latin letters.
  • Move to the Shop of Wonders.

 

Bolt

  • Select the hex key and use it to remove the bolt; collect the bucket.
  • Move to the Royal Stables.

 

Flint

  • Select the flint to ignite the hay.
  • Collect the 2 / 4 strings and the 2 / 2 Latin letters.
  • Move to the Throne Room.

 

Letters

  • Attach the 2 Latin letters to the board.
  • Move into the King’s Parlor.

 

Symbol

  • Select the magical eyeglass and use it on the symbol; collect the ballet dancer.
  • Move to Angelica’s Room.

 

Ballet

  • Place the ballet dancer onto the box.
  • Collect the King’s Portrait.
  • Move to the Royal Stables.

 

Bucket

  • Select the bucket and place it into the cement; collect the bucket with cement.
  • Move to the King’s Parlor.

 

Cement

  • Select the bucket of cement and pour it into the niche.
  • Place the nose onto the bust.
  • Place the King’s portrait into the niche.
  • A mini-game will trigger.
  • Solve the game by adjusting the bust as shown in the picture.
  • Collect the 3 / 4 strings and the 2 / 2 leafs’.
  • Move to the Sacred Grove.

 

Leaves

  • Select the 2 leaves and insert them into the niche to trigger a mini-game.
  • Solve the game by clicking the numbers 1 -26. Each upcoming number should occupy the same diagonal or the same hexagon as the one before it.
  • Collect the 4 / 4 strings and the spear.
  • Move to Angelica’s Room.

 

String

  • Attach the 4 strings to the harp to trigger a mini-game.
  • Click the strings as shown:
  • E – B  - D – A – D – E – A – D – E – B – C
  • Collect the perfume.
  • Select Louis to collect the peach.
  • Collect the pit.
  • Move to the King’s Parlor.

 

Perfume

  • Select the perfume and spray it onto the shield.
  • Select the sponge to wipe the shield to trigger a mini-game.
  • Solve the game by recreating the image.
  • Collect the dagger splinter.
  • Move to Angelica’s Room.

 

Bow

  • Select the dagger splinter to collect the bow.
  • Attach the bow onto the teddy bear; collect the diamond ring and the scythe.
  • Move to the King’s Parlor.

 

Glass

  • Select the diamond ring to cut the glass; collect the tuning fork.
  • Move to the Throne Room.

 

Tuning

  • Select the tuning fork to smash the statue.
  • Select the flint to ignite the candles.
  • Collect the lit candle holder.
  • Move to the King’s Parlor.

 

Candle

  • Place the lit candle holder down.
  • Click the hidden objects area.

 

HO2

  • Find the listed items.
  • Select the egg half and place it with the other half; collect the egg.
  • Select the card and place it along with the other cards; collect the cards.
  • Collect the gold brooch.
  • Move down 2 times.

 

Gold

  • Place the gold brooch into the slot; collect the pin and the mace.
  • Move down once.

 

Pin

  • Insert the pin into the lock; collect the gardening pruners and the watering can.
  • Move into the Shop of Wonders.

 

Soil

  • Select the shovel to dig the soil.
  • Place the pit into the pot; select the shovel to cover the pit with soil.
  • Select the watering can to pour onto it; collect the peach flower using the gardening pruners.
  • Move to the Palace Entrance.

 

Flower

  • Select the watering can to pour onto the flower; collect the lily using the gardening pruners.
  • Move to Angelica’s Room.

 

Vase

  • Place the lily, peach flower and the black rose into the vase; collect the dragon.
  • Select the magical eyeglass to use on the symbol; collect the blood red ruby.
  • Move to the King’s Parlor.

 

Ruby

  • Select the blood red ruby and place it into the niche; collect the crown.
  • Move to the Sacred Grove.

 

Statue

  • Select the crown and place it onto the statue; collect the War’s Flask of Memories.
  • Read the note.
  • Move to the Shelter.

 

War

  • Select the War’s Flask of Memories and pour it into the vortex; collect the sword.
  • Move to the Sacred Grove.

 

Game

  • Select the mace, the spear, the scythe and the sword and insert them into the correct niches to trigger a mini-game.
  • Solve the mini-game by placing the beads correctly into the color coded slots.
  • Use to following solution to solve the game:
  • A – A – A - A – C – B – B – D – C – D –D –C – C –C – C – A – C – B – C – B – B – A – B – B – B –D – A – D – D – D –A –D
  • Collect the goblin and the clock pendulum.
  • Move to the King’s Parlor.

 

Clock

  • Attach the clock pendulum onto the clock; collect the feather duster.
  • Zoom into the fireplace.
  • Select the feather duster to clear the dust; collect the lever.
  • Read the note under the lever.
  • Move to the Royal Stables.

 

Lever

  • Select the lever to lift the wheel; collect the palette knife.
  • Move to the King’s Parlor.

 

Palette

  • Select the palette knife to remove the paint.
  • Select the dagger splinter to remove the stones; collect the kraken and the bone.
  • Move to the Royal Stables.

 

Bone

  • Place the bone into the slot.
  • Place the lit candle holder down; collect the bat.
  • Move to the Fair Square.

 

Bat

  • Select the bat to break the bottles.
  • Collect the wind-up mouse and the whistle.
  • Move to the Shop of Wonders.

 

Mouse

  • Place the wind up mouse into the trap; collect the cheese.
  • Move to the Royal Stables.

 

Cheese

  • Give the mouse the cheese; collect the horseshoe.
  • Select the whistle to wake the bat.
  • Select Louis to send to the bat; collect the witch.
  • Move to the Throne Room.

 

Horseshoe

  • Place the horseshoe into the niche; collect the undead.
  • Move to the Sacred Grove.

 

Mini Game

  • Place the witch, the kraken, the goblin, the dragon, and the undead into the niche to trigger a mini-game.
  • Solve the game by matching the tiles with the reeds.
  • Click the tiles as follows to solve the game:
  • 9 – 8 – 3 – 2 – 7 – 1 2 – 11 – 6 – 7 – 8 – 9 – 4 – 5 – 10 – 15 – 1 4 – 9 – 8 – 7 – 12 – 17 – 18 – 23 – 22 – 17 – 16 – 21 – 22 – 23 – 18 – 17 – 16 – 21 – 22 – 17 – 16 – 21 – 22 – 23 – 18 – 17 – 22 – 23 – 18 – 17 – 16 – 21 – 22 – 23 – 18 – 17 – 16 – 21 – 22 – 17 – 18 – 23 – 22 – 21 – 16 – 17 – 22 – 23 – 18 – 19 – 24 – 23 – 18 – 19 – 24 – 23 – 18 – 19
  • Congratulations! You have successfully completed the main game of Riddles of Fate: Wild Hunt Collector’s Edition.
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