Walkthroughs / Riddles Of Fate: Wild Hunt / Chapter Three: The Chapel

Chapter Three: The Chapel

Riddles of Fate: Wild Hunt Walkthrough Chapter Three: The Chapel features point-by-point directions, custom screenshots, and simple puzzle solutions to help you rescue the one man who can save you from the evil horsemen and protect the young girl they are after.

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Chapter Three: The Chapel

Woman

  • Speak to the woman.
  • Click the hidden objects area.

 

HO1

  • Find the listed items.
  • Select the pestle and place it into the mortar; collect the crushed herbs.
  • Select the ruby and insert it into the eye of the skeleton; collect the skeleton.
  • Select the flower and insert it into the niche; collect the flower.
  • Collect the cup.
  • Move down once.

 

Cup

  • Zoom into the fountain; dip the cup into the water.
  • Collect the cup with water.
  • Move into the Chapel.

 

Water

  • Select the cup of water and pour it onto Death.
  • Speak to Death.
  • Zoom into the podium; collect the candlestick holder and the saw.
  • Move to the House.

 

Candle

  • Zoom into the chandelier.
  • Select the candlestick holder to collect the candle.
  • Move to the Chapel.

 

Rope

  • Select Louis to collect the rope.
  • Zoom into the scaffolding; select the saw to cut the boards.
  • Attach the boards to the rope; collect the rope ladder.
  • Place the rope ladder down into the hole.
  • Move to the Underground Lake.
  • Click anywhere.

 

Ice

  • Select the candle to melt the ice; collect the dragon’s claw.
  • Select the dragon’s claw to open the shell; collect the pearl.
  • Move to the Archive.

 

Pearl

  • Zoom into the painting area; insert the pearl.
  • Collect the knight and the 1 / 2 eyes.
  • Move down once.

 

Knight

  • Zoom into the chess board.
  • Place the knight down to trigger a mini-game.
  • Solve the game by removing the chips from the board by matching the pairs.
  • Collect the bone.

 

Dog

  • Give the dog the bone.
  • Click the hidden objects area.

 

HO2

  • Find the listed items.
  • Select the pearl and insert it into the shell; collect the shell with a pearl.
  • Select the fish and place it into the jar; collect the fish in a jar.
  • Collect the book.
  • Move to the Archive.

 

Gap

  • Zoom into the bookcase and insert the book.
  • Collect the acid.
  • Move to the Tower.

 

Grindstone

  • Zoom into the grindstone and collect it.
  • Select the acid to remove the corals.
  • Collect the 2 / 2 eyes.
  • Move to the House.

 

Eyes

  • Zoom into the cat and insert the 2 eyes.
  • Select the book of the dead to use on the cat; collect the cat.
  • Move to the Tower.

 

Cat

  • Select the cat to chase the dog away.
  • Move into the Armory.

 

Opal

  • Select the dragon’s claw to collect the opal.
  • Move down once.

 

Rusty

  • Zoom into the guard; insert the opal.
  • Collect the rusty knife.
  • Move to the Outside of the Chapel.

 

Device

  • Attach the grindstone to the device; sharpen the rusty knife.
  • Collect the knife.
  • Move down once.

 

Tent

  • Zoom into the tent.
  • Select the knife and use it to slice the tent; collect the fish.
  • Move to the Outside of the Chapel.

 

Fish

  • Give the dog the fish.
  • Move to the Underground Lake.

 

Pick Hammer

  • Collect the pick hammer.
  • Select the pick hammer to smash the stalagmites.
  • Click the door behind them to trigger a mini-game.
  • Solve the game by piecing the puzzle together to create a picture.
  • Click the picture.
  • Move to the Yard.

 

Blacksmith

  • Speak to the blacksmith.
  • Collect the spade.
  • Click the paper; collect the empty phial.
  • Read the note.
  • Move to the Outside of the Chapel.

 

Spade

  • Select the spade to dig the soil; collect the 1 / 3 caduceus amulets and the wheel.
  • Move to the Underground Lake.

 

Frog

  • Select Louis to clear the frog away; collect the stained glass splinter.
  • Attach the wheel onto the trolley; collect the 2 / 3 caduceus amulets.
  • Move to the Chapel.

 

Glass

  • Insert the stained glass splinter into the missing space; collect the dragon’s fang.
  • Move to the City Square.

 

Fang

  • Insert the dragon’s fang into the mouth; collect the 3 / 3 caduceus amulets.
  • Move to the Yard.

 

Caduceus

  • Zoom into the door; insert the 3 caduceus amulets.
  • Move into the Shelter.

 

Curtain

  • Click the crib curtain; collect Angelica’s Vessel of Memories.
  • Pour it into the vortex; collect the spindle.
  • Attach the spindle to the spinning wheel to trigger a mini-game.
  • Solve the game by completing the net using the right color thread.
  • Collect the net.
  • Move down 2 times.

 

Monster

  • Toss the net onto the monsters.
  • Speak to Death; collect the Death’s Vessel of Memories.
  • Move to the Shelter.

 

Memories

  • Pour Death’s Vessel of Memories into the vortex; collect the diadem.
  • Move down once.

 

Diadem

  • Give the blacksmith the diadem.
  • Select the Book of Dead to use on the gauntlet; collect the gauntlet.
  • Zoom into the cauldron; collect the 1 /5 scythe blades using the gauntlet.
  • Move ahead.

 

Blade 2

  • Collect the 2 /5 scythe blades using the gauntlet.
  • Move to the Armory.

 

Blade 3

  • Collect the 3 /5 scythe blades using the gauntlet.
  • Move to the Chapel.

 

Blade 4

  • Collect the 4 /5 scythe blades using the gauntlet.
  • Move to the House.

 

Blade 5

  • Collect the 5 /5 scythe blades using the gauntlet.
  • Move to the Yard.

 

Scythe

  • Zoom into the blacksmith.
  • Place the 5 scythe blades down; collect Death’s scythe.
  • Move down once.

 

Death Scythe

  • Give the scythe to Death.
  • Move into the Royal Shrine.
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