Walkthroughs / Riddles of Fate: Memento Mori / Chapter Three: London Town

Chapter Three: London Town

Riddles of Fate: Memento Mori Chapter Three: London Town contains detailed instructions, custom marked screenshots, and easy-to-follow puzzle solutions to help you capture several dangerous criminals that threaten the existence of time itself!

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Chapter Three: London Town

Chapter-3-01-Sill

  • Zoom into the window sill; collect the empty oil can.
  • Collect the apartment key sketch.
  • Click the papers 2x’s; collect the oil.
  • Click the empty oil can and pour the oil into it.
  • Select the oil can to lubricate the rusty key and collect the broken apartment key.
  • Move to your House.

 

Chapter-3-02-Apt-Key-Sketch

  • Place the apartment key sketch into the holder and the broken apartment key into the mold.
  • Click the needle 2x’s; collect the apartment key.
  • Move to the Apartment.

 

Chapter-3-03-Apt

  • Insert the apartment key and click it once.
  • Enter the doorway.

 

Chapter-3-04-Pendulum

  • Collect the pendulum.
  • Move down once.

 

Chapter-3-05-Pendulum-Game

  • Place the pendulum to trigger a mini game.
  • Solve the game by clicking the clock weight in the correct sequence.
  • Use the following solution to solve: A – B –C, B – A – C, C – A – B
  • A hidden objects area will trigger.

 

Chapter-3-06A-H-O-1

  • Find the paired items.
  • Collect the hammer.

 

Chapter-3-07-Hammer

  • Select the hammer to strike the chisel and collect the wheel par.
  • Move to the Square.

 

Chapter-3-08-Chisel

  • Select the chisel to collect the magnet.
  • Move to the Apartment.

 

Chapter-3-09-Magnet

  • Select the magnet to collect the knitting needle.
  • Move to the Square.

 

Chapter-3-10-Knitting

  • Select the knitting needle to pick the lock.
  • Move to the left.

 

Chapter-3-11-Shelf-Handle

  • Collect the shelf handle and attach it onto the cabinet; click it open.
  • Collect the diary page and the apothecary book.

 

Chapter-3-12-Apothecary

  • Click the apothecary book to trigger a mini game.
  • Solve the game by placing the misplaced items correctly in the scenes.
  • Collect the coat of arms.
  • Move to the Square.


Chapter-3-13-Coat-Arms

13

  • Insert the coat of arms.
  • Collect the diary page and the lever.
  • Attach and click the lever to trigger a mini game.
  • Solve the game by aligning the symbols based on the icons on the rim.
  • Move ahead.

 

Chapter-3-14-Doll

  • Click anywhere.
  • Collect the doll and the broken wheel.
  • Move down once.

 

Chapter-3-15-Doll-Game

  • Place the doll to trigger a mini game.
  • Solve the game by selecting the items and placing them correctly on the doll.
  • Collect the scissors.
  • Move to the Pharmacy.

 

Chapter-3-16-Scissors

  • Select the scissors to collect the silver rivet.
  • Insert the rivet and click it to trigger a hidden objects area.

 

Chapter-3-17A-H-O-2

Chapter-3-17A

B

  • Find the items.
  • Select the pills to create and collect the smoking beaker.
  • Select the mushrooms and the pestle and place them into the mortar; collect the mortar and pestle.
  • Collect the wedding photo.
  • Move to the Apartment.

 

Chapter-3-18-Wedding-Pic

  • Click the frame.
  • Place the wedding photo into the frame; collect the doll.
  • Move to the left.

 

Chapter-3-19-Doll-2

  • Place the doll to trigger a mini game.
  • Solve the game by selecting the items and placing them correctly on the doll.
  • Collect the wheel spindle.
  • Move ahead.

 

Chapter-3-20-Wheel

  • Select the chisel to collect the wheel part.
  • Select the broken wheel and repair it using the wheel parts and spindles.
  • Collect and place the wheel onto the wagon.
  • Move ahead.
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