Walkthroughs / Phonopolis / All Achievements and Optional Actions

All Achievements and Optional Actions

Our Phonopolis walkthrough helps Felix outsmart the city's cardboard command machine with spoiler-light nudges first, then clear steps for every odd switch, hidden handle, and sneaky achievement.

Originally posted:

Ask for help in the comments below!

All Achievements and Optional Actions

Phonopolis hides its achievement work in the same place it hides half its best jokes: tiny cardboard corners, busy walls, and machines that look decorative until Felix pokes them. If you have already walked past three clickable loudspeakers because the city was politely shouting at you from every side, yes, that is the trick. Do one slow sweep of each new scene before solving the main puzzle, then use the exact list below when you want the clean route.

The main optional objects are loudspeakers, which are the broadcast horns around the city, and posters, which are wall signs Felix can inspect. For the broad cleanup achievements, progress carries forward, so you can use chapter select to mop up missed loudspeaker and poster interactions instead of replaying the whole cardboard parade from the start.

Always Check These First

  • Playing Leader: Click loudspeakers 150 total times. Any loudspeaker counts, so this is easy to finish while cleaning up other scenes.
  • Street Theatre: See all 23 unique loudspeaker citizen animations. Some loudspeakers must be clicked two or three times because the reaction changes.
  • Poster Boy: Inspect all 26 poster versions. Check both outdoor streets and indoor rooms. If one is missing, return to busy city scenes and scan the upper walls, side walls, and background banners.
  • Perfect Record: Unlock every other achievement.

Chronological Achievement Checklist

  • All Eyes On You: In the ruined opera house, watch the balcony and tap the three faces that peek out from the dark.
  • Hear Your Own Thoughts: Story achievement. Felix gets this when he gains the headphones and tunes out the Leader.
  • Locked Out: At the Women's House block puzzle, reach the setup where the lower red apartment can move, then drag that lower red section left.
  • Art Inspector: In the room after the Women's House, inspect each painting and object in the apartment before speaking to the old man.
  • Disarmed: During the parade machine sequence, stop the machine with the blue gear control, then lower the arm with the red arrow control until the arm comes off.
  • Wet Cops: In the men's restroom, once the police are present, keep flushing the toilets until the achievement pops.
  • Silent Escape: During the prison escape, move only after the searchlight has passed Felix's position. Do not let the beam catch him.
  • Triadic Routine: In the bath dancer puzzle, first sync the three dancers to fill the bath. Then repeat the matching-movement routine for each new dancer set until all three synchronized rounds are done.
  • Hallway Sprint: At the bureau entrance maze, finish in under two minutes. Use this order: first level, Yellow, Red, Yellow. Second level, Blue, Yellow, Blue, Red. Third level, Red, Blue, Yellow, Red, then wait until Felix passes the yellow doors and press Yellow to finish.
  • Model Citizen: In the bureau photo scene, press the camera button several times. The regime likes paperwork; Felix can give it a whole photo album.
  • Kitchen Nightmare: In the kitchen, make a large mess on the floor so the cleaning lady enters. Dropped food and broken items count toward the chaos.
  • The Cherry on Top: In the kitchen, complete the pudding dessert, place it on the plate, then add a cherry on top before sending it away.
  • Master Chef: Solve the kitchen recipe cleanly. Keep the floor clean except for the fish the recipe uses, and do not place unneeded items on the plate.
  • Factory Settings: In the staircase puzzle, solve it without touching the pin. Use the ropes only.
  • Enjoy the Silence: In the Avant-Garde performance, arrange the sound puzzle so the stage goes quiet. A working setup has the top red figure turned over, red figures on the sides, and the round gray lower shape in place. Wait for the quiet state to register.
  • End of an Era: Story achievement. Finish the main ending sequence.

If an achievement does not pop right away, do not panic-click the whole set flat. Leave the scene, return through chapter select if possible, and repeat only the suspect action: one missed poster, one loudspeaker with a second animation, or one kitchen mistake is usually the loose screw in this little authoritarian machine.

Ask for help in the comments below!
Comments

Comments will load when you reach this part of the walkthrough.