Chapter Six: Arbor

Ominous Objects: Family Portrait Walkthrough Chapter Six: Arbor includes all the advice, hints, and guidance you'll need to drive away the evil presence haunting your new home.

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Chapter Six: Arbor

Chapter-6-01-Blazon

  • Click the sugar bowl lid and the glass dome; collect the blazon.
  • Select Mr. Jenkins to remove the mouse; collect the cookie.
  • Insert the blazon to trigger a mini game.
  • Solve the game by clicking the blazons correctly.
  • Use the following sequence: B – C – D – A – D – B - C
  • Collect the water medallion and 2 /4 rune books; examine the photo.
  • Move ahead and click the hidden objects area.

 

Chapter-6-02-H-O-1

  • Find the items.
  • Click the paper; select the blue pencil to complete the drawing and collect the rainbow.
  • Insert the rainbow into the groove; collect the pot of golden paint.
  • Use the golden paint to paint and collect the gold owl; place it along with the other owls.
  • Collect the mill wheel and place it onto the mill; collect the seeds and place them into the pot.
  • Select the scoop and use it to collect the soil; place it into the pot.
  • Collect the cup.
  • Move down once.

 

Chapter-6-03-Cup

  • Place the cup and the red paint down to trigger a mini game.
  • Solve the game by selecting the paint tubes to match the flower pots.
  • Collect the fabric.
  • Move ahead.

 

Chapter-6-04-Fabric

  • Place the fabric ono the space to trigger a mini game.
  • Solve the game by making sure to click every stone to active them.
  • Move ahead.

 

Chapter-6-05-Cookie

  • Select the cookie to distract the bird.
  • Zoom into the painting.
  • Move to the left and click the hidden objects area.

 

Chapter-6-06A-H-O-2

  • Find the items.
  • Select the starfish and place it into the groove.
  • Select the flowers and place them along with the others.
  • Select the knife to slice the cheese; give the mouse the cheese.
  • Collect the rasp; use it to free the owl.
  • Click the lid on the jar and select the ribbon; use it to tie the flowers together.
  • Click the flowers and collect the fish; place the fish into the water.
  • Collect the shell and insert it into the groove.
  • Collect the thinner.

 

Chapter-6-07-Leaves

  • Click the leaves 3x’s.
  • Click the statue.
  • Move down once.

 

Chapter-6-08-Thinner

  • Select the thinner and apply it onto the canvas.
  • Collect the frame part.
  • Move down once.

 

Chapter-6-09-Picture-Piece

  • Insert the picture piece and the frame part to trigger a mini game.
  • Solve the game by re-creating the scene of the picture.
  • Click the picnic basket; click the bush and collect the blade, then place it onto the millhouse.
  • Select and insert the key into the lock.
  • Click the inside of the mill; collect the blade and attach it onto the millhouse.
  • Select the meat from the basket and give it to the dog; collect the blade and attach it onto the millhouse.
  • Select the fishing rod to collect the blade; attach it onto the millhouse.
  • Collect the windmill.
  • Move ahead.

 

Chapter-6-10-Windmill

  • Insert the windmill.
  • Move into the Windmill Interior; click the hidden objects area.

 

Chapter-6-11A-H-O-3

  • Find the items.
  • Select the strands of wheat and place them along with the others.
  • Click the ribbon 3x’s and place it onto the wheat; click it once and collect the nail puller.
  • Select the nail puller and use it to remove the nail; collect the horse and insert it into the box.
  • Collect the spatula and use it to pry open the mirror frame.
  • Select the glove to collect the mirror shard; use the mirror shard to slice the bag.
  • Collect the tile.

 

Chapter-6-12-Goblet

  • Collect the goblet.
  • Click the powder; collect the 10 tiles.
  • Collect 3 /4 rune books.
  • Move down once.

 

Chapter-6-13-Water-Goblet

  • Dip the goblet into the water; collect the goblet of water.
  • Move to the left.

 

Chapter-6-14-Tile-Game

  • Insert the tile to trigger a mini game.
  • Solve the game by clicking the balls to collide with the matching colored balls.
  • Move into the Cave.

 

Chapter-6-15-Dart

  • Click the bottle.
  • Click the mushrooms aside; collect the dart.
  • Move down 3x’s; click the hidden objects area.

 

Chapter-6-16-H-O-4

  • Find the items.
  • Select the thread to repair the net; select the handle and place it onto the net.
  • Select the knife to sharpen the pencil.
  • Collect the map parts and place them together; use the pencil to create markings on the map.
  • Click the tiles to match the markings on the map; click the code.
  • Collect the rope and use it to secure the net.
  • Collect the net.

 

Chapter-6-17-Statue-Part

  • Shoot the dart toward the air balloon.
  • Click the items aside; collect the statue part.
  • Move ahead.

 

Chapter-6-18-Net

  • Select the net to retrieve the shell.
  • Click the shell; collect the pearl.
  • Move to the left.

 

Chapter-6-19-Sword

  • Attach the statue part to trigger a mini game.
  • Solve the game by clicking the rune matches.
  • Collect the sword.
  • Click the hidden objects area.

 

Chapter-6-20-H-O-5

  • Find the items.
  • Select the tiara and place it onto the pillow; click it to reveal the sail parts.
  • Place the sails onto the ship frame; collect the anchor.
  • Insert the anchor into the groove; collect the water.
  • Pour the water onto the seedling.
  • Use the sickle to trim the flowers; collect the wreath.
  • Place the wreath onto the statue.
  • Collect the sieve.
  • Move into the Cave.

 

Chapter-6-21-Sieve

  • Select the sieve to collect the gold and 4 /4 rune books.
  • Select the sword to slice the vines; collect the lily.
  • Move to the Windmill Interior and click the hidden objects area.

 

Chapter-6-22A-H-O-6

  • Find the items.
  • Select the duster to clear the cobweb; collect the scale and place it onto the balance.
  • Select the 3g weight and place it into the scale; place 2 tsp. of powder into the other scale, then pour the powder into the beaker.
  • Select the yellow vial and pour it into the beaker.
  • Select the blue vial and pour it into the beaker; create and collect the acid.
  • Pour the acid onto the chains.
  • Collect the torch.

 

Chapter-6-23-Light

  • Place the light paint down and the pearl into the grinder.
  • Pour the goblet of water and the lily into the light paint.
  • Select the scoop to place the powder into the paint.
  • Collect the water paint.
  • Place the torch to trigger a mini game.
  • Solve the game by extinguishing all of the torches.
  • Select the water paint to use on the painting.
  • Move into the painting.

 

Chapter-6-24-Scoop

  • Click the scoop.
  • Click the ropes to trigger a mini game.
  • Solve the game by untangling the ropes.
  • Speak to the girl; collect the ribbon and use it to secure the scoop handle.
  • Collect the scoop and place it into the flowerbed soil to trigger a mini game.
  • Solve the game by laying the fertilizer correctly.

 

Chapter-6-25-Bunny

  • Give the bunny to Leia; speak to Leia.
  • Collect the book tile.
  • Move to the Cave.

 

Chapter-6-26-Book-Tile

  • Insert the book tile and the 4 rune books.
  • Collect the key with fire fob.
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