Walkthroughs / Chimeras: Tune Of Revenge / Chapter Four: Around Town

Chapter Four: Around Town

Chimeras: Tune of Revenge Walkthrough for Chapter 4 Around Town - Our large collection of custom edited screenshots and step-by-step instructions will help you as you face the darkness of the past.

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Chapter Four: Around Town

Kitchen

  • Put the three RUNES on the CAULDRON.
  • Click on the cauldron to start a puzzle.
  • The object is to put the blue gems on the board so that you have more blue spaces than the opponent has red spaces.
  • There isn’t a set way to win, since you’re playing against an “opponent,” so good luck.

 

Alicia

  • Speak to Alicia.
  • Take the HELMET.
  • Go to the clock tower.

 

Horseman

  • Give the HEMLET to the horseman.

 

Machete

  • Use the MACHETE on the vines.
  • Take the LARGE GEAR.
  • Put the TORCH in the torch holder.
  • Use TERRANCE to light the TORCH.

 

Bridge

  • Put the LARGE GEAR, CHAIN, and JAR FILLED WITH OIL on the bridge mechanism.
  • Pull the handle.
  • Go forward to the park.

 

Park

  • Use the HUNTING GUN to scare the raven away. This will give you the RAVEN AMULET.
  • If you’re collecting the lost pets Puss in Boots in by the park bench on the left (he’s vanished while I was taking the pic, but I circled the area anyway).
  • Go through the fence on the right, which will take you to the dead end.

 

Dead End

  • Click on the crate to get the CANNON WHEEL PART.
  • Click on the cellar door and the put the HANDLE on the rake head; take the RAKE.
  • Put the RAVEN AMULET oh the showcase lock; take the SCISSORS PART.
  • Go back to the park.

 

Rake

  • Click on the fountain and use the RAKE on the leaves. Take the HANDSAW HANDLE and the CUPBOARD KEY.
  • Go to the kitchen in the monster house.

 

Cupboard

  • Put the SCISSORS PART with the other part on the counter to get the SCISSORS.
  • Use the CUPBOARD KEY to open the cupboard and take the LEATHER GLOVES.
  • Go back to the park.

 

Flowers

  • Use the LEATHER GLOVES on the flower thorns to start a puzzle.
  • Select all of the same color buds to close them; once all of one color is closed that branch will be removed. You can start with any color, so a screenshot isn’t really necessary. It’s super simple.
  • Take the BIG BUTTON.
  • Go back to the monster house.

 

Rug

  • Use the SCISSORS on the stitching in the rug.
  • Take the SMALL BUTTON.
  • Go back through the park and to the dead end.

 

Buttons

  • Use the BIG BUTTONS and SMALL BUTTONS on the lock of the drug store door.

 

Buttons Puzzle

  • Click the buttons in the correct order to push them all in.
  • See the screenshot for the solution.
  • Go into the drug store.

 

Drug Store

  • Click on the desk and put the HANDSAW HANDLE on the blade and then take the HANDSAW.
  • Put the SHAMROCK MEDALLIION on the drawer and then take the S LETTER and the WRENCH.
  • Leave the drug store.

 

Handsaw

  • Use the HANDSAW on the cellar door.
  • Open the door to access a hidden object area.

 

Cellar Door Hidden Object Area

  • Place the eyeglass arm on the frame to get glasses.
  • Put the blade on the saw handle to get the saw.
  • Collect the remaining items to receive the CASH REGISTER LEVER.
  • Go back once to the park.

 

Fountain

  • Use the WRENCH on the bolts on the fountain to get the CHISEL.
  • Go back to the drug store.

 

Cash Register

  • Use the CASH REGISTER LEVER on the cash register to open it.
  • Take the SIGNET RING and the DRILL BIT.
  • Leave the drug store.

 

Ring

  • Click on the showcase and use the SIGNET RING on the drawer.
  • Take the HEX WRENCH and go back twice to the clock tower.

 

Ivy

  • Click on the ivy and use the HEX WRENCH on the screw and then take the DRIL HANDLE.
  • Return to the kitchen in the monster house.

 

Drill

  • Click on the cabinet and put the DRILL BIT and DRILL HANDLE on the drill; take the DRILL.
  • Go back to the clock tower.

 

Flute

  • Use the DRILL on the crest and take the FLUTE.
  • Go to the drug store.

 

Snake

  • Use the FLUTE on the snake.
  • Click on the pharmacist and take the cursed card and the PHARMACIST’S KEY.

 

Key

  • Use the PHARMACIST’S KEY on the medicine cabinet lock.
  • Read the letter and take the FLASK.
  • Go outside.

 

Crate

  • Click on the crates and use the FLASK on the acid.
  • Take the ACID.
  • Go back once.

 

Gate

  • Use the ACID on the mansion gates lock.
  • Open the gates and go through to the mansion.
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