Frozen Vale Island — Chapter 9
- Build Scout Lodge and start exploring while building Barracks, Workshop, and Archery Range.
- You won't need to build the Smithy or Wiseman’s House before you can get the Fire Towers because you can research Fire Towers in the Laboratory near the tribal camp. You will probably want them eventually though.
- Also, build Towers (and don’t upgrade them) in front of the ice blocks.
- Find the Polar Bear Tribe and get the request for 8 pieces of coal (yet again, it turns out to be random places after I circled them for you!)
- A guide stone tells you that the black birds stole the black rock, so when you come across the birds flying around a nest, send your army.
- Note the rubble on the shore near that guide stone in the southwest; perhaps a tower is in order? Find a piece of the fishing rod (yellow circle).
- Pick up shells as you go (purple circles--note that yet again a few of the shells are randomly placed, darn)
- Another guide stone tells you that you should look for coal where a fire has burned, so click on the fire rings.
- After giving the coal to the chieftain, you will be able to research Fire in the Laboratory and then upgrade your towers to Fire Towers. Do so to break through the ice.
- There are lots of blocks of ice to melt. You can place some Towers to do double-duty but if you don't want to wait, build more towers.
- By melting the ice you will also free the Penguins. When you free all the penguins you will get the Healer’s Globe.
- You will need 25 Brown Shells to charge the Idol of Divination to get Clairvoyance.
- There are some shells on a little island in the east in the lagoon near the idol. You can clear the black away by getting as close to it as possible.
- Use Clairvoyance to the east where there is an island with the Totem. Keep using it to find the hidden sandbars.
- Keep collecting White Shells and Fishing Rod pieces.
- Once you have the White Shells open the Chest in the northeast to get an Antique Coin.
- Once you have the Fishing Rod pieces, look for circles in the water as a good spot to fish. Just click the Fishing Rod on the water and you will get a Fish.
- Give the fish to the penguin man and he will give you a map to Lonely Iceberg.
- If you can find all the Gems you won't need to come back to this island.
Return to Witch Island now to get an Antique Coin and the Sphere of Clarity.
- You will need to build a Smithy, Wiseman's House, and then a Laboratory. Research Fire Towers.
- Open the wooden chests in the new area for gems and an Antique Coin.
- Solve the Singing Stones. This is a press the stones in the proper order and if you don't you have to start over puzzle. The proper order to press the stones is on the map.
- Pick up the Sphere of Clarity.

