Walkthroughs / Tales of Terror: Estate of the Heart / Chapter 2 Enter the Corridor

Chapter 2 Enter the Corridor

Tales of Terror Estate of the Heart Walkthrough Chapter 2 Enter the Corridor will help you solve the mini games and hidden object areas with ease and speed!

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Chapter 2 Enter the Corridor

Det

  • Use the detector on the scene.
  • Select the image that matches the image.

 

 

Screw

  • Collect the screwdriver and use it to collect the door knocker.
  • Click the hidden objects area.

 

 

H1

  • Find the items.
  • Collect the zoetrope.

 

 

Zoetrope

  • Click the crank on the zoetrope; collect the bedroom key.
  • Click the sign and insert the bedroom key.
  • Move to the right.

 

 

Detect

  • Use the detector on the scene.
  • Select the image that matches the image.

 

 

Scoop

  • Collect the scoop.
  • Collect & read Luisa’s diary; collect the gloves.
  • Collect & open the machine schematic; collect the monocle.
  • Move down once.

 

 

Mono

  • Place the monocle onto the portrait; collect the long cable & attach it onto the door knocker.
  • Collect the grappling hook.

 

 

Grap

  • Toss the grappling hook into the opening.
  • Collect the slide viewer & grappling hook.
  • Click the slide viewer several times; collect the telescope adjuster.
  • Move ahead once.

 

 

Cross

  • Collect the crossbow.
  • Examine the note & click the gift.
  • Click the books & collect the broken clippers.
  • Collect the clipper handle.
  • Select the screwdriver to collect the screw.
  • Move down once and go to the right.

 

 

Clip

  • Select the clipper handle & gloves to collect the clipper half.
  • Place the clipper half along with the broken clippers and the screw.
  • Secure it using the screwdriver.
  • Move down once.

 

 

Clipper

  • Select the clippers to collect the bolt.
  • Click the hidden objects area.

 

 

H2

  • Find the items.
  • Collect the parcel.

 

 

Parcel

  • Click the parcel.
  • Examine the photos; collect the zip line harness.
  • Use the crossbow, the bolt and grappling hook to create the crossbow with hook.
  • Move ahead once.

 

 

Tele

  • Attach and click the telescope adjustor.
  • Move the telescope to find the images.
  • Place the crossbow with hook onto the telescope.

 

 

Cara

  • Collect the carabiner using the slippers and scoop.
  • Attach the carabiner onto the zip line harness.
  • Place the zip line harness.
  • Move ahead once.

 

 

Ropes

  • Loosen the ropes & click the carabiners in the correct order.

 

 

De

  • Use the detector on the scene.
  • Select the image that matches the image.
  • Collect the tool handle.
  • Use the clippers on the shrubs.
  • Move ahead once.

 

 

Empty

  • Collect the carabiner.
  • Click the arm; collect the empty extinguisher.
  • Click the helmet.
  • Click the items; collect the dry sponge.
  • Attach the carabiner onto the pipe.
  • Dip the sponge and place the empty extinguisher.
  • Extinguish the flames.

 

 

Wet

  • Select the wet sponge and the screwdriver to remove the moss & screw.
  • Click the lock 2x’s.
  • Collect the chain.
  • Move ahead once.

 

 

Spy

  • Collect & use the spyglass to examine the tower.
  • Pour the extinguisher content into the grate; collect the wooden tiles & grindstone.
  • Move down once.

 

 

Floating

  • Click the table and place the wooden tiles to trigger a mini game.
  • Solve the game by moving the doll to the exit correctly.
  • Collect the intricate key.
  • Move ahead once.

 

 

Intricate

  • Insert the intricate key.
  • Select the chain to use on the trap; collect the blunt scythe and attach the tool handle and grindstone.
  • Select the scythe to remove the tentacles.
  • Move ahead once.

 

 

Blow

  • Collect the blowtorch.
  • Click the drape to trigger a hidden objects area.

 

 

H3

  • Find the items.
  • Collect the lever.

 

 

Lever

  • Click the lever; collect the cheese & lever.
  • Give the mouse the cheese to trigger a mini game.
  • Solve the game by arranging the books correctly.
  • Collect the moon amulet; attach & click the lever.
  • Move to the right.

 

 

Powder

  • Collect the powder & the empty watering can.
  • Collect the wrench.
  • Click the lantern; read the note & collect the lightbulb.
  • Collect the shaft.
  • Move down once.

 

 

Light

  • Insert the lightbulb.
  • Click the hidden objects area.

 

 

H4

  • Find the items.
  • Collect the pump pillow.

 

 

Sym

  • Select the powder to place onto the cracked glass; collect the symbol sketch.
  • Click alcove to trigger a mini game.
  • Solve the game by placing the sketch & recreating the image.
  • Move ahead once.

 

 

Dets

  • Use the detector on the scene.
  • Select the image that matches the image.
  • Fill the empty watering can.
  • Select the blow torch to ignite the flame.
  • Attempt to move ahead.

 

 

Can

  • Use the watering can on the wires.
  • Select the wrench to collect the nut, claw blade & long hook.
  • Select the claw blade to open the cabinet.
  • Collect the corkscrew.
  • Read and click the book; collect the paddle blade.

 

 

Hose

  • Select the claw blade to collect the hose.
  • Attach the pump pillow and hose.
  • Select the long hook to collect the pin key & wire.
  • Attach the shaft, paddle blade and wire.
  • Select the pin key to open the lock; read the notes & collect the rubber boat.
  • Move down once.

 

 

Ele

  • Select the watering can to water the plant.
  • Collect the elevator button.
  • Move to the right.

 

 

Elevator

  • Attach & click the elevator button.

 

 

Boat

  • Place the rubber boat, attach & click the pump and paddle.
  • Zoom into the boat to trigger a mini game.
  • Solve the game by steering the boat around the obstacles.
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