
- Zoom into the boat (yellow circle).
- Pick up the fishing rod.
- Zoom into the whale (green circle).
- Remove the seaweed.
- Go to the windmill (pink arrow).

- Zoom into the target (yellow circle).
- Pick up the ruby and the arrow fletching.
- Zoom into the shed door (green circle).
- Select the fishing rod (blue square) from the inventory; use it to unhook the door.
- Pick up the oar.
- Zoom into the spider door (aqua circle).
- Pick up the bucket of tar (pink circle).
- Go to the lake coast.

- Zoom into the statue (yellow circle).
- Select the ruby (white square) from the inventory; place it into his belt.
- Pick up the weight.
- Go to the windmill.

- Zoom into the gate (pink circle).
- Select the weight (white square) from the inventory; place it onto the hook.
- Go into the cave.

- Zoom into the backpack (yellow circle).
- Pick up the spray can (pink circle).
- Go to the windmill.

- Zoom into the pool toy (yellow circle).
- Select the spray can (yellow square) from the inventory; use it to blow up the toy.
- Pick up the board.
- Go to the lake coast.

- Zoom into the boat.
- Select the board (blue square) from the inventory; place it over the hole.
- Select the bucket of tar (green square) from the inventory; pour it onto the board.
- Select the oar (white square) from the inventory; place it into the boat.
- Go to the island.

- Zoom into the figures (yellow circle).
- Pick up the ring (blue circle).
- Click onto the hidden object area (pink circle).

Find all the listed objects (yellow circles).
Pick up the ribbon.
Go to the windmill.

- Zoom into the shed (yellow circle).
- Select the ribbon (blue square) from the inventory; use it on the twigs (pink circle).
- Pick up the broom.
- Go to the island.

- Zoom into the figurines.
- Select the broom (aqua square) from the inventory; use it to brush away the spider webs.
- Pick the good luck medallion (blue square) from the inventory; place it with the figurines.
- Enter the tree of wishes.

- Zoom into the frog (yellow circle).
- Pick up the crown and the opener (green circles).
- Select the arrow fletching (blue square) from the inventory; place it on the end of the stick in the frog’s mouth.
- Zoom into the painting (pink circle).
- Go to the entrance of the tree of wishes.

- Zoom into the convertible top (yellow circle).
- Select the opener (blue square) from the inventory to cut a hole in the top.
- Pull the lever.
- Go into the car.

- Zoom into the bag (yellow circle) and click the zipper.
- Pick up the clapper.
- Pick up the screw and the throwing star (green circle).
- Go to the windmill.

- Zoom into the window (yellow circle); pick the throwing star (blue square) from the inventory.
- Throw it at the window to get the key (green circle).
- Go to the lake coast.

Zoom into the train car (yellow circle).
Select the clapper (blue square) from the inventory; place the clapper in the bell (blue circle).
Pick up the bell.
Go to the tree of wishes.

- Zoom into the toy train (yellow circle).
- Select the bell (blue square) from the inventory; place it on the ear trumpet (blue circle).
- Pick up the ticket (purple circle).
- Zoom into the table (pink circle); select the key (green square) from the inventory to unlock it.
- Pick up the lock.
- Go to the lake coast.

- Zoom into the train (yellow circle).
- Select the ticket (blue square) from the inventory; place it into the stamper (blue circle).
- Click the lever (green circle).
- Go into the train.

- Zoom into the case (yellow circle) and pick up the code paper (purple circle).
- Zoom into the open bag (green circle) and pick up the wheel (blue circle).
- Click the open case (pink circle) for a hidden object area.

- Find all the listed objects (yellow circles).
- Pick up the scissors.
- Go to the lake coast.

- Zoom into the whale (yellow square).
- Select the wheels from the inventory; place them on the cart (yellow circle).
- Go to the cave.

- Zoom into the backpack (yellow circle).
- Select the scissors (blue square) from the inventory; use them to cut the backpack.
- Pick up the button.
- Go to the train.

- Zoom into the case (yellow circle).
- Select the button (yellow square) from the inventory; place it into the missing button hole.
- Click the left button, then the middle button.
- Pick up the ship in a bottle (as shown in the pink square).
- Go to the car.

- Zoom into the glove compartment.
- Select the code paper (blue square) from the inventory; place it next to the torn piece of paper (blue circle).
- Punch in the code 8-6-1-9-0-9.
- Open the glove compartment and pick up the key.
- Zoom into the steering wheel.
- Select the key from the inventory; use it on the bracelet (as shown in the green square).
- Pick up the bracelet piece.
- Go to the train.

- Zoom into the chest (yellow circle).
- Select the bracelet piece (yellow square) from the inventory; place the bracelet piece into the groove.
- A mini-game will open.

- Using the magnets move the gemstones to their outlines to make them glow.
- Use the pattern shown above to complete the puzzle.

- Zoom into the chest.
- Pick up the memory page.
- Pick up the fork (yellow circle).
- Go to the island.

- Zoom into the back of the car (yellow circle).
- Select the lock (green square) from the inventory; use it on the chain (green circle).
- Select the fork (blue square) from the inventory; use it to pick up the key (blue circle).
- Go to the windmill.

- Zoom into the spider head (yellow circle) on the door.
- Select the key (yellow square) from the inventory; use it on the jaws.
- Pick up the car key.
- Go to the car.

- Zoom into the dashboard (yellow circle).
- Select the car key (yellow square) from the inventory; place it into the ignition and click it.
- You will be taken to the lake coast.

- Zoom into the whale.
- Pick up the spider key (yellow circle).
- Go to the windmill.

- Zoom into the spider (pink circle).
- Select the spider key (pink square) from the inventory; place it into the groove.
- Go into the windmill.

- Zoom into the table (yellow circle).
- Pick up the matches and the handle (pink circles).
- Zoom into the tank (aqua circle).
- Read the page.
- Take the drill bit.
- Zoom into the crate (purple circle) for a hidden object area.

- Find all the listed objects (yellow circles).
- Pick up the rag.
- Go to the island.

- Zoom into the case (yellow circle).
- Pick up the plaster head.
- Select the drill bit (blue square) from the inventory; place it on the drill (blue square) in the case.
- Pick up the drill.
- Zoom into the back of the car (pink circle).
- Select the bottle (pink square) from the inventory; place it under the drip.
- Select the drill from the inventory; use it to make the hole larger (as shown in the pink square).
- Pick up the bottle of fuel.
- Go to the cave.

- Zoom into the pedestal (yellow circle).
- Select the plaster head (yellow square) from the inventory; place it on top of the pedestal.
- Pick up the tiara (pink circle).
- Go to the tree of wishes.

- Zoom into the frog (yellow circle).
- Select the tiara (blue square) from the inventory; place it on the frog’s head.
- Select the rag (pink square) from the inventory; place it on the arrow tip in the frog’s mouth.
- Select the bottle of fuel (green square) from the inventory; use it on the arrow tip.
- Pick up the burning arrow (aqua circle).
- Zoom into the chest (pink circle) for a mini game.

- Select the handle from the inventory.
- Place it near the matching piece to open the mini-game.
- Match 2 objects on the board, press the swirl button to make a third object.
- Do this repeatedly until you have filled the board.
- Use the bush and hourglass to create the tree.
- Use the horse and wheel to create the cart.
- Use the man and the tree to create the house.
- Use the house and the grain to create the windmill.
- Use the man and the hour glass to create the wise man.
- Use the crown and the wise man to create the king.
- Use the king and the house to create the castle.
- Use the man and the castle to create the knight.
- Pick up the lantern.
- Go to the windmill.

- Zoom into the table (yellow circle).
- Select the burning arrow (green square) from the inventory; place it with the bow (green circle).
- Pick up the longbow.
- Go to the cave.

- Zoom into the scarecrow (yellow circle).
- Select the longbow (yellow square) from the inventory; use it on the scarecrow.
- Go towards the tent in the cave.

- Zoom into the tent (yellow circle).
- Click the flap.
- Select the lantern (yellow square) from the inventory; place it into the tent.
- Pick up the memory page and the handkerchief (green circle).
- Zoom into the table (pink circle).
- Pick up the gloves.
- Select the screw (pink square) from the inventory; use it to fix the axe (as shown in the pink square).
- Pick up the ice axe.
- Go back to cave entrance.

- Zoom into the fire (blue circle).
- Select the gloves (blue square) from the inventory; use them to pick up the wrench (green circle).
- Zoom into the wall (pink circle).
- Select the ice axe (pink square) from the inventory; use it on the chalk outline.
- Pick up the chalk (aqua circle).
- Move forward into the cave.

- Zoom into the telescope (yellow circle).
- Select the handkerchief (yellow square) from the inventory; use it to clean the lens of the telescope.
- Select the star (blue square) from the inventory; hang it on the string (blue circle) as shown in the blue square.
- Zoom into the chalk drawing (green circle).
- Select the chalk (green square) from the inventory; use it to finish the drawing and open a mini-game.

- Move the caveman (blue square) from the middle with the arrows through the maze to get his essentials.
- Notice the food meter (pink rectangle) every move depletes the food supply.
- Follow the yellow line pattern starting from the center to solve this game.
- Pick up the stopwatch.
- Go inside of the windmill.

- Zoom into the reservoir cover (yellow circle).
- Select the wrench (yellow square) from the inventory to detach the bolts (green circles).

- Zoom into the reservoir control panel.
- Select the stopwatch (yellow square) from the inventory; place it in the groove (yellow circle) to trigger a mini game.

- Move the timers so that the glass ball rolls from the top left to the low right without breaking.
- Select 2 timers and switch their positions.
- When all the timers are in their proper positions, click the red button.
- Notice the timer face positions; follow this pattern to solve this game.
