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Zombie--Takes 10 shots of peas to kill; dies over 3 squares with single shots being fired |
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Flag Zombie--Takes 10 shots of peas to kill; leads each wave of zombies; moves faster than a regular zombie. |
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Conehead Zombie--Takes 28 shots, drops cone at 10 shots left to go, drops in 3 squares with double shots |
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Pole Vaulting Zombie--Takes 17 shots, runs fast and jumps over first plant and then slows down. Hint: Plant something cheap for him to jump over if you have nothing or only one plant between him and your first shooting plant. |
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Buckethead Zombie--Takes 65 normal damage shots |
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Newspaper Zombie--Take 10 shots to take down; will run fast after 5 shots when he loses his newspaper |
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Screen Door Zombie--The screen door is his shield. Only a Fume-Shroom will penetrate through it or you can get rid of the screen door with a Magnet-Shroom. |
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Football Zombie--Super fast and resilient with helmet; the Helmet can take 70 peas. Remove the helmet with a Magnet-Shroom. |
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Dancing Zombie--Takes 17 shots of peas to kill; spawns 4 Backup Dancers and will continue to do so as they die off. |
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Backup Dancer--Takes 10 shots to kill. |
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Ducky Tube Zombie--Appears in the pool; takes 10 shots to kill those without hats, 28 shots for coneheads, and kelp heads are the strongest. |
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Snorkel Zombie--Appears in the pool; takes 10 shots to kill but it won't get hit until it stops to eat a plant |
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Zomboni--Lays out ice on which you then can't plant, followed by 4 bobsled zombies sliding in. Hint: You want to knock it out as soon as possible, using an instant kill like Squash, Jalapeno, or later SpikeWeed. |
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Zombie Bobsled Team--Four zombies slide in on a bobsled to the end of the ice path; each takes 10 shots to kill. |
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Dolphin Rider Zombie--Jumps over the first plant, like Pole Vaulter; Tangle Kelp will pull it under before it jumps. |
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Jack-in-the-Box Zombie--Takes 17 shots; will explode and kill all the plants in the area. |
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Balloon Zombie--Floats above everything; shoot down with Cactus or Cattail and then hit with 10 shots unless he is over water, in which he'll drown. Also can be blown away by Blover; you can hear the sound of a balloon blowing up off in the fog. |
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Digger Zombie--Tunnels under all the plants, pops up at the end and eats the plants from left to right; you can get it with a Split Pea but why not just use an instant kill (Squash, etc)after he eats the 1st Sun plant. Prevent tunneling with a Magnet-shroom. |
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Pogo Zombie--Takes 17 shots but it hops over all the plants. Stop with a Tall-Nut or taking his pogo away with a Magnet-shroom; kill with an instant kill or Chomper. |
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Bungee Zombie--Drops down from sky either taking a plant or leaving a zombie. You will see a target where it's going to drop. It pauses for a moment and you can get him with a Chomper or instant kill; but it's easier to replant |
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Ladder Zombie--Takes 42 damage; moves quickly and until it uses the ladder (over Wall-Nut, Tall-Nut, or Pumpkin), then normal speed. Magnet-shroom will take away the ladder. Leave behind the ladder for others to go over. |
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Catapult Zombie--Damages plants in the back row; kill with instant kill plants including Squash. |
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Gargantuar--Need to hit with 2 instant kills. I use Squash first and then Jalapeno if available. He will throw the Imp after first kill. Smashes everything in it's path, but Squash. |
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Imp--Thrown into your plants in the same lane by Gargantuar; he is weak and fast. He does a lot of damage because he's thrown past the first line of defense. Using Jalapeno works well after he is thrown because it gets both Imp and Gargantuar. |
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Dr. Zomboss--Boss battle zombie on level 5-10. Visit the walkthrough for that level for more information. |
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Zombie Yeti--First found on level 4-10 playing the 2nd time through. |