Plants
| Image | Name |
Sun Cost |
Damage |
Description |
Recharge |
|---|---|---|---|---|---|
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Peashooter | 100 | Normal | Standard against which all others are measured | Fast |
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Sunflower |
50 | None | Provides 25 sun | Fast |
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Cherry Bomb | 150 | High | Instant kill of all zombies in 1 square radius (9 squares); single use. | Very Slow |
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Wall-Nut | 50 | None | Impedes forward progress of zombies. Takes 72 bites. Pole Vaulter, Dolphin Rider, Pogo, and Ladder Zombies can get over it. | Slow |
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Potato Mine | 25 | High | Single use; delayed action while arming (takes 3 squares of regular Zombie walking); detonates when zombie crosses. Hint: Use for first zombie before you get the rake and to get Pole Vaulters to jump. | Slow |
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Snow Pea | 175 | Normal | Slows zombies down to half speed (except Zomboni, Screen Door, and Ladder zombies) | Fast |
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Chomper | 150 | High | Eats one zombie, can reach out to 2nd square (around Wall-Nuts); vulnerable to eating by zombies while chewing. | Fast |
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Repeater | 200 | Medium | Fires 2 regular peas at a time; twice the damage but twice the cost. | Fast |
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Puff-Shroom | 0 | Normal | Night mushroom; only shoots over 3 squares | Fast |
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Sun-Shroom | 25 | None | Night mushroom; starts out giving 15 sun and works up to 25. | Fast |
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Fume-Shroom | 75 | Normal | Night mushroom; delivers 1 damage for every zombie within 4 squares in row; only non-catapult or non-instant-kill that kills Screen Door zombie. | Fast |
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Grave Buster | 75 | None | Removes grave but can be eaten | Fast |
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Hypno-Shroom | 75 | None | Night mushroom; When eaten zombie turns back and kills other zombies whilt still taking hits | Slow |
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Scaredy-Shroom | 25 | Normal | Night mushroom; normal shots; hides when zombie is within 2 squares | Fast |
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Ice-Shroom | 75 | None | Night mushroom; instantly freezes all zombies on screen for 4 shots and then 1/2 speed for a bit longer; singlue use | Very slow |
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Doom-Shroom | 125 | High | Night mushroom; instant kill of all zombies in 2 square radius (25 squares); single use; leaves crater which you can't plant over; single use | Very slow |
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Lily Pad | 25 | None | Place to plant in the water | Fast |
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Squash | 50 | High | Jumps on and kills zombie that is within one square in the row; single use | Slow |
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Threepeater | 325 | Normal | Shoots one pea down 3 rows | Fast |
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Tangle Kelp | 25 | High | Water plant; pulls down and kills zombie it touches; single use | Slow |
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Jalapeno | 125 | High | Kills every zombie in a row; single use | Very slow |
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Spikeweed | 100 | Normal | Zombie takes 5 normal damage over 2 Spikeweeds; mutual destruction on contact for Zomboni and Spikeweed | Fast |
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Torchwood | 175 | Normal | Peas in the lane are doubled in strength as they pass through. | Fast |
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Tall-Nut | 125 | None | Tougher than Wall-Nut; cannot be vaulted or jumped over; Ladder Zombies can use ladder to climb over. | Slow |
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Sea-Shroom | Free | Normal | Night mushroom; water plant; only shoots over 3 squares | Slow |
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Cactus | 125 | Normal | Shoots thorns and rises up to shoot down air targets, like Balloon Zombie | Fast |
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Plantern | 25 | None | Night plant; lights up one side of lawn; can be eaten | Slow |
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Blover | 100 | None | Blows away fog temporarily and Balloon Zombies | Fast |
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Split Pea | 125 |
Normal/ Double |
Shoots one pea forward and two peas backwards | Fast |
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Pumpkin | 125 | None | Plant around plant to protect it from being eaten | Slow |
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Starfruit | 125 | Normal | Shoots in 5 directions but not down lane it is planted it. shoots when zombies are within | Fast |
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Magnet-Shroom | 100 | None | Night mushroom; removes buckets, helmets, Digger Zombie's tool | Slow |
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Cabbage-Pult | 100 | Normal | Roof plant; delivers 2 damage by air at half speed | Fast |
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Flower Pot | 25 | None | Roof plant; pots to place plants on the roof levels. | Fast |
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Kernel-Pult | 100 |
Light/ |
Roof plants: Kernels deliver 1 damage at half speed; butter delivers 2 damage at half speed plus freezes zombie for a bit | Fast |
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Coffee Bean | 75 | None | Planted over a mushroom in daytime so the mushroom will wake up; in day levels, it must be selected before you can choose a mushroom | Fast |
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Garlic | 50 | None | Upon eating, zombie will switch lanes | Fast |
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Umbrella Leaf | 100 | None | Roof plant; protects plants in 1 square radius from being picked up by Bungee Zombies | Fast |
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Marigold | 50 | None | Gives coins | Slow |
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Melon-Pult | 300 | Double | Watermelons deliver double damage (4 times a pea per melon but at half-rate) and damages zombies around the hit zombie | Fast |
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Gatling Pea | 250 | Four X | Planted over a Repeater, it will shoot 4 peas at a time | Very slow |
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Twin Sunflower | 150 | None | Planted over a Sunflower, it doubles sun production | Very slow |
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Gloom Shroom | 150 | Four X | Planted over a Fumeshroom; it shoots fumes 4 at a time in a 1 square radius | Very slow |
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Cattail | 225 | Double | Water plant; shoots spikes at double speed; shoots into any lane and downs Balloon Zombies | Very slow |
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Winter Melon | 200 | Four X | Planted over a Melon-Pult; delivers double damage (4 times a pea per melon but at half-rate) and freezes zombies close by | Very slow |
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Gold Magnet | 50 | None | Planted over a Magnet-shroom; it collects coins and diamonds for you. | Very slow |
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Spikerock | 125 | High | Planted over a Spikeweed; does 5 attacks over 1 square to regular zombie; Zomboni won't destroy (until 9th one) | Very slow |
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Cob Cannon | 500 | High | Planted over 2 Kernel-pults in the same lane; aim and shoot into any row for damage in 9 squares; takes over 30 seconds to recharge | Very slow |
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Imitater | -- | -- | Selecting the Imitater will allow you to choose a ghost image of another plant so you can plant twice as fast; only one per level can be used | -- |
















































