Lighthouse Puzzle Solution
The lighthouse is one of those Outbound moments where the cozy road trip briefly becomes a very polite moving job. You roll up to the northwest coast, the bridge is broken, the beacon is dark, and your lovely little electric van is somehow full of everything except the one part you need. Take a breath. This puzzle is not hard once you treat it like a short repair route: fix the bridge, lower the bulb, repair it at the bench, then raise it back into place.
Before you leave your camper, make room in storage and pack the main repair kit. A Sawmill is the crafting station that turns wood into planks. As of Patch 1.0.8, Redwood Planks use a 1:1 recipe, so 10 Redwood makes 10 Redwood Planks. An Assembler is the crafting station you use for higher-tier parts, including Electronics.
| Bring This | Used For | How To Prepare It |
|---|---|---|
| 10 Redwood Planks | Repairing the bridge to the lighthouse island | Process 10 Redwood at the Sawmill |
| 3 Electronics | Repairing the lighthouse bulb | Craft from Bolts and Sheet Metal at the Assembler |
| Extra Scrap Metal, if you have it | Recovery if you miscount parts | Keep it in the van so one missing component does not become a long sad drive |
Step-by-Step Route
- Drive to the broken lighthouse bridge on the northwest coast. Park close enough that you can reach your van storage without a long hike.
- Interact with the bridge repair frame and turn in 10 Redwood Planks. This opens the path to the lighthouse island.
- Enter the lighthouse and go up to the top floor. The large bulb starts near the top, but the repair bench is below.
- Use the top-floor control to lower the bulb to the middle floor.
- Go down to the middle floor and use its control to lower the bulb again to the ground floor.
- On the ground floor, use the side movement control to slide the bulb over to the repair bench.
- Interact with the repair bench and install 3 Electronics to fix the bulb.
- Use the ground-floor control to slide the bulb back to the center track.
- Send the bulb upward, one floor at a time. Use the ground-floor control first, then the middle-floor control, then return to the top.
- Once the bulb is seated at the top, use the rotation switch with the circular-arrow symbol. The lighthouse will not finish until the beacon is spinning.
If The Puzzle Still Will Not Complete
If the bulb is repaired but nothing happens, you probably skipped the final rotation switch at the top. That switch is easy to miss because the puzzle already feels done once the bulb is back in place. Outbound is being very camper-van about it: yes, the light is fixed, but someone still has to turn the big obvious thing on.
If you are short on parts, do not keep running the whole route blind. Check the objective text, then return to the van and craft only the missing item. In solo play, this saves a lot of quiet backtracking through the same roads. In co-op, have one player stay at the lighthouse controls while another runs scrap or wood back from the van. The puzzle is much smoother when the group treats it like a tiny roadside work crew instead of four people admiring the same broken bulb.
Before you leave, do a quick sweep of the lighthouse floors and outside area for the terminal items tied to its blueprint reward. This is the kind of landmark that rewards a slow look around, and it fits the best part of Outbound: turning a plain electric camper into a smarter little mobile cabin, one solved problem at a time.

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