Walkthroughs / Otherworld: Shades of Fall / Chapter Six: Memories

Chapter Six: Memories

Otherworld: Shades of Fall Walkthrough Chapter Six: Memories features detailed instructions, custom marked screenshots, and simple puzzle solutions to help put an end to the Shade's evil once and for all.

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Chapter Six: Memories

Open

  • Click the cloth and slide the cabinet door.
  • Collect the key.
  • Click the water lilies and click the glow.
  • Collect an under the fountain.
  • Move to the Basement.

 

Door

  • Insert the key into the door.
  • Place the notes into the book.
  • Click the pages 3 times and collect the ID card and the silhouette.
  • Collect the screwdriver.
  • Collect the ladder.
  • Click the terminal to access a hidden objects area.

 

HO1

  • Find the listed items.
  • Click the crumpled paper and collect the button; insert the button into the slot then click the button. Collect the snowflake, the dolphin, the barometer, and the 2 ships.
  • Collect the power cable.

 

Flow

  • Click the screen; collect the water flow diagram.
  • Move back once.

 

Cabinet Door

  • Select the screwdriver to open the cabinet door.
  • Collect the CD.
  • Select the ID card to use on the reader.
  • Move into the Office.

 

Dagger

  • Select the dagger to slice the wire.
  • Place the hook onto the wire and collect the wire and hook.
  • Move to the basement.

 

Hook

  • Select the wire and hook to collect the button.
  • Move to the Office.

 

Power

  • Insert the power cable into the power strip.
  • Insert the CD into the drive.
  • Click the monitor to collect the computer code.
  • Select the screwdriver to use on the panel.
  • Insert the button into the slot.
  • Enter the code 03695.
  • Click the arrow and the screen to trigger a puzzle.
  • Solve the puzzle by aligning the water drops to their matched containers.
  • Move back once.

 

Pond

  • Place the ladder into the pond.
  • Select the locket to use on the symbol.

 

Fay

  • Collect the 1st tile.
  • Read the book and collect the fay creatures.
  • Collect the 2nd tile.
  • Click the picture 2 times.
  • Move ahead.

 

Barrier

  • Select the locket to use on the barrier.
  • Collect the light bulb.
  • Select the dagger and use it 4 times to slice the vines.
  • Move to the Basement.

 

Bones

  • Collect 1 / 3 bones.
  • Zoom into the wooden disk to trigger a puzzle.
  • Solve the puzzle by clicking the wheels to direct the ships to their matching islands.
  • Collect the ship’s wheel.
  • Move back once.

 

Wheel

  • Place the ship’s wheel onto the cabinet.
  • Collect the corkscrew and the 3rd tile.
  • Move to the Basement.

 

Corkscrew

  • Insert the corkscrew into the cork.
  • Collect 1 / 2 pages and the 4th tile.
  • Move back and enter the blue door.

 

Switch

  • Click the switch.
  • Insert the light bulb into the socket and click the switch.
  • Collect the 5th tile.
  • Click the curtain then click the figurine.
  • Collect the 6th tile.
  • Move back once.

 

Tiles

  • Insert the 6 tiles into the painting and enter into it.
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