
- Click the plants aside.
- Click the hidden objects area.



- Find the items.
- Collect the sharp claw.

- Click the plants aside.
- Read the newspaper.
- Collect the metal clamp.
- Read the note and select the hair trimmer to remove the moss; collect the punting pole.
- Move ahead to the Eastmire Town Gates.

- Speak to the woman.

- Select the concentrated garlic powder to toss into the eyes.

- Select the sharp claw to slice the tent.
- Read the note; click the books.
- Collect the small axe.
- Collect the petrol canister.
- Move down once.

- Select the small axe to chop the log.
- Collect 2 /2 cogs.
- Move ahead.


- Insert the cogs into the gate to trigger a mini game.
- Solve the game by 1st adjusting the rings to complete the image – 2nd adjusting the chains correctly – 3rd aligning the symbols correctly - finally connecting the wires correctly.
- Select the cogs and place them correctly into the spider body; another mini game will trigger.
- Solve the game by 1st aligning the tiles correctly to create a path from the heart to both wings - 2nd clicking the matching symbols on the wings.
- Move ahead.

- Select the vial of light to use on the scene; collect the orbs to trigger a mini game.

- Solve the game by clicking the symbols in the correct order.

- Collect the shaving box gears.
- Move ahead.

- Click the locket 2x’s to trigger a mini hidden objects area; collect the items.
- Collect the cart wheel emblem.
- Click the leaves aside; collect the barber’s emblem.
- Move to the Eastmire Town Gates.

- Insert the cart wheel emblem.
- Collect the note, the sharpening strap and the lantern hook.
- Zoom into the punting pole.
- Attach the lantern hook and the metal clam; collect the hooked pole.
- Move ahead.

- Select the hooked pole to collect the towel.
- Move ahead.

- Dip the towel to create and collect the wet towel.
- Place the wet towel on Simon’s head.

- Collect the life essences.
- Move to the left.

- Collect the paintbrush.
- Click the stones aside; collect the jar.
- Zoom into the jar and click it 2x’s; collect the iron corkscrew.
- Move to Main Street.

- Collect the life essences.

- Select the vampire hunting manual to trigger a mini game.
- Solve the game by selecting the individual symbols that create the combined symbol.
- Move down once.

- Collect the life essences.
- Move ahead.

- Select the life essences to break through the doorway.
- Move to the left.

- Insert the barber’s emblem.
- Click the hidden objects area.



- Find the items.
- Collect the undertaker’s latch.

- Collect the golden handle.
- Read the note.
- Place the shaving box gears; collect the brass plate piece.
- Collect 1 /2 mannequin drawings.
- Click the furnace; collect the picture and 1 /2 toolbox emblems.
- Move down once.

- Attach the undertaker’s latch.
- Move to the Undertaker.

- Read the note.
- Collect the candle.
- Collect 1 /2 coins; click the tile.
- Select the paintbrush to paint the symbol.
- Collect the record.
- Collect the jack.
- Move to the Eastmire Close.

- Place the brass plate piece; collect 2 /2 toolbox emblems.
- Place the jack beneath the cart; collect the sheriff’s badge.
- Move to the Undertaker.

- Insert the toolbox emblem.
- Collect the pointing trowel.
- Move down once.

- Select the pointing trowel to collect the damaged goblet.
- Move to the Barber Shop.

- Select the pointing trowel to collect the coin.
- Move to the Undertaker.

- Collect the notes.
- Place the golden handle and the damaged goblet down to trigger a mini game.
- Solve the game by recreating the patterns.
- Collect the repaired goblet.
- Move to the Barber Shop.

- Click the furnace and insert the coal chunk.
- Select the petrol canister and the candle to ignite the flames.
- Select the repaired goblet to collect the embers and create the goblet of burning embers.
- Move to the Town Square.

- Select the goblet of burning embers to collect the metal rod.
- Place the sharpening strap and the metal rod.
- Move to the right into the Sheriff’s Office.

- Collect the manacles.
- Insert the 2 coins; collect the wires.
- Select the iron corkscrew to open the drawer and collect the gate lock mechanism map and the typewriter spanner.
- Read the notes; collect the whip.
- Insert the sheriff’s badge to trigger a hidden objects area.



- Find the items.
- Select the paint brush and place it onto the palette; collect the palette.
- Select the gun and place it into the holster; collect the holstered gun.
- Collect the bottle of nitric acid.
- Move to the Eastmire Close.

- Select the whip to collect the press handle.
- Place the gate lock mechanism and the wires to trigger a mini game.
- Solve the game by connecting the symbols and the outlets.
- Move to the left to the Leather Craftsman Shop.
