Chapter Three: Hope

Mysteries of the Ancients: Curse of the Black Water Walkthrough for chapter 3 Hope contains everything you'll need to solve the mystery of the island's darkening waters and defeat the Kraken.

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Chapter Three: Hope

Corkscrew

  • Examine the skeletal hand to the right
  • Pick up the FILE
  • Examine far left corner
  • Pick up the CORKSCREW
  • Pick up the now exposed PLIERS

 

Oiler

  • Back up once
  • Use the CORKSCREW on the cork of the oil barrel
  • Use the OILER in the flow

 

Sewer Key

  • Go forward and examine the box to the right
  • Use the OILER
  • Use the SEWER KEY
  • Click on the door

 

Oiler Puzzle

  • In this puzzle you need to move 4 gears from the starting point to the open lamp location
  • Click on the 8 side buttons to move the gear as noted; it will go two squares in one direction and one square in the next
  • Use the solution for help; the buttons to be pressed are noted in left to right order.

 

Wooden Handle

  • Go forward
  • Examine the mine cart
  • Pick up a WOODEN HANDLE
  • Examine the yellow helmet to the left
  • Pick up the HEX KEY

 

Eagle

  • Do the hidden object scene
  • Pegasus:  Use the wing on the horse
  • Spider:  Use the fly on the spider web
  • Lightning:  Click on the rag
  • Receive the EAGLE

 

Rocks

  • Head forward
  • Click on the curtain to the left
  • Examine the rocks in the back
  • Use the EAGLE on the box
  • Pick up the GEARS
  • Pick up the ROD
  • Use the WOODEN HANDLE on the pick axe head
  • Pick up the PICK AXE
  • Examine the table
  • Pick up the LIST
  • Examine the cable holding the crate up
  • Use the FILE
  • Examine the crate; you need numbers.

 

Scraper

  • Back up twice
  • Use the ROD to remove the rocks on the skeleton arm
  • Pick up the SCRAPER
  • Examine the moss to the left
  • Use the SCRAPER and note the numbers
  • Use the PICKAXE
  • Pick up the LIGHTER

 

Fuse

  • Go forward twice
  • Examine the crate
  • Enter the numbers
  • Pick up the FUSE

 

Switch Box

  • Go back once
  • Examine the switch box
  • Use the HEX KEY to get the cover off
  • Use the PLIERS on the nail
  • Place the GEARS
  • Examine the mine cart
  • Place the FUSE
  • Use the LIGHTER

 

Crystal

  • Examine the door on the left
  • Place the CRYSTAL
  • Turn each circle (starting from the center) until the blue flows to each small crystal

 

Big Fish Key

  • Enter the room
  • Examine the wall to the left
  • Pick up the BIG FISH KEY
  • Back up once and go right
  • Examine the table
  • Use the BIG FISH KEY on the lock
  • Pick up the CRYSTAL
  • Return
  • Examine the center
  • Place the CRYSTAL
  • Click on the screen to move the light to each crystal in a clockwise direction
  • If the black smoke hits it while its moving, it will simply go back to the last crystal
  • When finished the obelisk will rise
  • Click on the blue crystal next to your inventory to charge it up
  • Examine the chest to the right
  • Pick up the TRIDENT and AMULET HALF

 

Amulet Half

  • Back up once
  • Use the crystal
  • Examine the back wall
  • Use the AMULET HALF
  • Pick up the SQUARE WRENCH
  • Go forward to the right
  • Use the crystal
  • Examine the valve
  • Use the SQUARE WRENCH
  • Pick up the VALVE

 

Fountain

  • Back up 3 times, go up the ladder, and back into the square
  • Use the crystal
  • Examine the fountain
  • Click on the cover
  • Use the VALVE
  • Pick up the SEA HORSE

 

Trident

  • Go forward, up the ladder, to the right, forward, and into the clock building
  • Examine the statue on the right
  • Place the TRIDENT
  • Pick up the STETHOSCOPE
     
  • Go down the ladder
  • Examine the safe
  • Use the STETHOSCOPE
  • Pick up the WEIGHT (2/2)
  • Go back up stairs
     
  • Examine the desk
  • Use the LIST
  • You will get the code for the clock
  • Examine the grandfather clock
  • Use the SEA HORSE
  • Use the WEIGHTS
  • Examine the clock face
  • Drag the hands to match the numbers now in your diary
  • The clock hands each have the shape to match on them
  • The desk will move to open a secret passage
  • Go forward to end the chapter
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