Walkthroughs / Mystery Case Files: Dire Grove, Sacred Grove / Chapter Six: We Need to Find Derek

Chapter Six: We Need to Find Derek

Mystery Case Files: Dire Grove Sacred Grove Walkthrough Chapter Six: We Need to Find Derek includes everything you'll need to stop the war between the hunters and the Druid Mistwalkers!

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Chapter Six: We Need to Find Derek

Folder

  • Speak to Samuel; receive 0 /6 folders.
  • Collect 1 /6 folders.
  • Move ahead.

 

Folder

  • Collect 2 /6 folders.
  • Move to the area Outside Museum.

 

Folder

  • Collect 3 /6 folders.
  • Move to the Shop.

 

Folder

  • Collect 4 /6 folders.
  • Move down once.

 

Folder

  • Collect 5 /6 folders.
  • Move down once.

 

Folder

  • Collect 6 /6 folders.
  • Move to the left to Derek’s House.

 

Map

  • Speak to Samuel; collect the map.
  • Move to the Square.

 

Ulf

  • Speak to Ulf; receive the acorn.
  • Move to the Shop.

 

Acorn

  • Insert the acorn.
  • Collect the acorn and chains.
  • Move to Derek’s House.

 

Saw chain

  • Attach the saw chain.
  • Click the saw.
  • Move to the left.

 

Hatchet Handle

  • Collect the hatchet handle.
  • Collect the cellular key; click the curtains.
  • Attach the hatchet handle; collect the hatchet and use it 2x’s to collect the slingshot base.
  • Move ahead.

 

Fig

  • Collect the 1st figurine.
  • Select the hatchet to collect the leather band.
  • Collect the head.
  • Move to the area Outside the Pharmacy.

 

Cellular

  • Select the cellular key to collect the key lock.
  • Click the hidden objects area.

 

HO1

  • Find the items.
  • Select the cheese and place it into the trap; collect the mouse trap.
  • Select the bottle and place it with the others then arrange them correctly to collect the bird.
  • Collect the pick axe.
  • Move to the Banshee Hall.

 

Pick Axe

  • Select the pick axe to reveal and collect the 1st fire rune and the stones.
  • Attach the slingshot base, leather band and the stones; collect the slingshot.
  • Move down once.

 

Folder

  • Shoot the slingshot toward the crow 3x’s.
  • Feed the squirrel the acorns; collect the squirrel.
  • Move to the Square.

 

Ulf

  • Speak to Ulf.
  • Click the map to collect Ulf’s information.
  • Move ahead.

 

Bjorn

  • Speak to Bjorn; receive Bjorn’s box and insert the head onto it.
  • Click the heads in ABC order.
  • Collect the 2nd fire rune.
  • Move to Banshee Hall.

 

Fire

  • Insert the 2 fire runes.
  • Collect the 2nd and 3rd figurines.
  • Move down once.

 

Fig Game

  • Click the puppet stage and place the 3 figurines to trigger a mini game.
  • Click the trees and citizens.
  • Click the town and the citizens.
  • Click the cave, the citizens and the young woman.
  • Click the cave, the banshee and the detective.
  • Select the Sacred Grove, the citizens and the Mistwalker.
  • Click the cave, the Mistwalker and the Banshee.
  • Collect the date founding.
  • Move to the area Outside Museum.

 

Date

  • Place the date of founding onto the door.
  • Enter the date.
  • Move ahead.

 

Obelisk

  • Collect the obelisk top.
  • Move to Banshee Hall.

 

Obelisk Top

  • Place the obelisk top; collect the glove.
  • Move to the area Inside Museum.

 

Glove

  • Select the glove to remove the glass; collect the door knob and place it onto the door.
  • Collect the tongs and the switch.

 

Switch

  • Attach the switch.
  • Adjust the wires correctly.
  • Click the switch to trigger a hidden objects area.

 

HO2

HO2

  • Place the items correctly.
  • Collect the bear totem.
  • Move down once.

 

Bjorn

  • Speak to Bjorn.
  • Click the map to collect Bjorn’s information.
  • Speak to Camryn; receive 0 /7 memory holders and memory lenses.
  • Select the memory lens to collect 1 /7 memory holders.
  • Move ahead.

 

Memory Lens

  • Select the memory lens to collect 2 /7 memory holders.
  • Move to Derek’s House.

 

Mem Len

  • Select the memory lens to collect 3 /7 memory holders.
  • Move to the area Inside House.

 

Mem Len

  • Select the memory lens to collect 4 /7 memory holders.
  • Move to the Shop.

 

Mem Len

  • Select the memory lens to collect 5 /7 memory holders.
  • Move to Banshee Road.

 

Mem Len

  • Select the memory lens to collect 6 /7 memory holders.
  • Move ahead.

 

Mem Len

  • Select the memory lens to collect 7 /7 memory holders.
  • Move to the area Outside Museum.

 

Cam

  • Speak to Camryn.
  • Click the map to collect Camryn’s information.
  • Move down once.

 

Thicket

  • Speak to the masked druid; receive the thicket amulet.
  • Move to Banshee Road.

 

Thick

  • Select the thicket amulet to use on the scene.
  • Move to the Grove.

 

Broken

  • Collect the broken window and the empty vial.
  • Repair the broken window to create the mirror.
  • Select the tongs to collect the diamond.
  • Select the empty vial and place it into icy water to create the ice vial.
  • Move to the area Inside Museum.

 

Ice

  • Select the ice vial to pour onto the lock box; click the ice 4x’s.
  • Collect the magnifier and the obelisk top.
  • Move to the Banshee Hall.

 

Obelisk

  • Attach the obelisk top; collect the summoning disk.
  • Place the magnifier; click it once.
  • Click and reassemble the mirror; place the mirror and click it and the lens once.
  • Place the diamond.
  • Click the hidden objects area.

 

HO3

HO3

  • Find the items.
  • Collect the banshee’s flower.
  • Move to the Grove.

 

Summon

  • Insert the summoning disk.
  • Speak to the ancient spirit; receive the tear vial.
  • Move to the Square.

 

Masked

  • Speak to the masked druid.
  • Click the map to receive the masked druid’s information.
  • Click the investigation board.
  • Click Deduction.
  • Move to the Hideout.

 

Rope

  • Collect the rope.
  • Click the door and use the key lock to lock it.
  • Collect the hook and attach the rope to create the rope key.
  • Move to Banshee Road.

 

Rope Key

  • Select the rope key to retrieve the bag.
  • Click the bag; collect the carved lever.
  • Move to the Hideout.

 

Carved

  • Attach the carved lever and click the cage to trigger a mini game.

 

Cage Game

Cage Game

Cage Game

Cage Game

Cage Game

Cage Game

Cage Game

Cage Game

  • Click the lever (orange).
  • Make snowballs by clicking the snow multiple times and toss it towards the targets (green).
  • Move the rod to the squirrel cage; click the rods in ABC order (yellow).
  • Click the 3 clamps; move the target to the frame and toss a snowball toward the target (blue).
  • Insert the coin into the slot and click the lever (magenta).
  • Use the snowballs to adjust the colored targets to match the bars on the machine (magenta).
  • Click the arms on the disc as shown; click the button (green-yellow).
  • Select the shard to slice the rope (blue-green).
  • Click the 3 whistles (lavender).
  • Insert the coin into the slot and click the lever (green).
  • Toss the snowballs to adjust the colored targets to match the bars on the machine (green).
  • Click the arms on the disc as shown; click the button (purple).
  • Adjust the pipes as shown (hot pink).
  • Give the squirrel the acorn (pink).
  • Insert the acorn into the top of the far right pipes (blue).
  • Click the bucket all the way to the right and insert the acorn; click the bucket all the way to the left (light blue).
  • Select the acorn from the far right set of pipes and place it into the cog area; click the cog 2x’s (green-yellow).
  • Place the acorn from the bucket into the end of the left set of pipes; click the cog (pink).
  • Click the left arrow 3x’s (blue).
  • Click the branch 4x’s (orange).
  • Click the left arrow (blue) 2x’s the right arrow (purple) once and the left 2x’s.
  • Click the left leaves to guide the drop to the bar (white).
  • Click the left and right sides of the bar to make the drop disappear (magenta).
  • Insert the coin into the slot and click the lever (hot pink).
  • Toss the snowballs to adjust the colored targets to match the bars on the machine (hot pink).
  • Click the arms on the disc as shown (yellow).
  • Place the 4 corks onto the spikes (green).
  • Move the button to the machine (green).
  • Arrange the buttons to the panel correctly (yellow).
  • Insert the key into the lock (orange).

 

Knobs

  • Slide the knobs (yellow) as follows: bottom – top - middle.
  • Click the knobs in the following sequence: A – B x 3 – C x 3 then click the tiles to produce the color patterns.
  • Congratulations! You have successfully completed the main game of Mystery Case Files: Dire Grove, Sacred Grove C.E.
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