
- Select the pearl necklace to give to the bird; collect the wand.
- Select the chronometer to use on the scene.

- Select the items that have been altered by time.
- Move ahead.

- Place the wand into the door.
- Select the chronometer to use on the scene.

- Select the items that have been altered by time.
- Move to the left.

- Click the cabinet to trigger a hidden objects area.

- Find the items.
- Collect the train.

- Click the train open; collect the engineer.
- Collect the worker.
- Select the podium to trigger a mini game.




- Solve the game by passing the ball passed the players correctly.
- Collect the propeller and place it onto the plane.
- Collect the 1st planet.
- Click the diorama to trigger a mini game.

- Solve the game by following the prompts.
- Insert the engineer and the worker.
- Collect the 2nd planet.
- Click the clouds aside; collect the 3rd planet.
- Exit the diorama.

- Place the 3 planets.
- Read the contract and the paper.
- Click the 4 cameras.
- Use the ring to cut the glass.
- Collect the firefighter and zoom into the diorama.


- Insert the firefighter.
- Click the bucket 3x’s.
- Collect the airship.
- Click the hidden objects area.

- Find the items.
- Collect the green cross.
- Move down once.

- Place the airship into the scene.
- Select the chronometer onto the scene.

- Click and replace the spring.
- Collect the photo and the cane.
- Move down 2x’s and to the left.

- Select the chronometer onto the scene.
- Select the items that have been distorted by time.

- Select the chronometer onto the scene.
- Select the items that have been distorted by time.


- Select the cane to collect the gnome and the wrench.
- Select the wrench 3x’s to remove the bolts from the ladder.
- Select the chronometer use on the scene.

- Place the gnome down.
- Click the leaves aside.
- Place the ladybug to trigger a mini game of tic- tac – toe.
- Collect the knocker and place it onto the door.
- Move ahead.

- Collect the photo piece and place it onto the photo.
- Select napkin to clean the magnifier, use the magnifier to ignite the candle and use that to collect the letter opener.
- Select the letter opener to open the butter dish.
- Collect the butter.
- Click the dragons to trigger a mini game.

- Solve the game by spotting the differences.

- Untie the man.
- Collect the belt.

- Give the man the O’Neil photo.
- Select the butter to lubricate the jar.
- Collect the cat and the fan key.
- Insert the fan key; click and replace the belt.
- Click the switch.
- Move to the right.

- Select the ladle and dip it into the pot 3x’s.
- Click the scheme.
- Click the slides in ABC order.
- Collect the schematic piece.
- Insert the green cross.
- Read the recipe on the cabinet wall; create and collect the medicine.
- Move down once.

- Give Bill the medicine.
- Collect the clover.
- Move to the right.



- Select the chronometer to use on the area beneath the window.
- Click the items altered by fire.
- Click the drawer.
- Insert the clover; click the drawer.
- Insert the pieces onto the board.
- Place the schematic piece onto the board.
- Collect the bridge schematic.
- Move down once.

- Give Bill the bridge schematic.
- Move down 2x’s and move to the right.

- Select the cat to scare the bird; collect the ruby heart.
- Move ahead.

- Move across the bridge and to the left.
