Chapter Six: Secret

Dead Reckoning: Silvermoon Isle Walkthrough Chapter Six: Secret will help you as you begin your investigation on the mysterious death of Veronica West on Silvermoon Isle.

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Chapter Six: Secret

Chapter-6-01-Bulbs

  • Find the 5 bulbs.
  • Click the light switch; find the 5 roses.
  • Click the handle; find the 5 gems.
  • Collect the gem and the diary key.
  • Move to the right.

 

Chapter-6-02-Bathtub

  • Click the cabinet; collect the bathtub plug and 2 /3 numbered bars.
  • Insert the bathtub plug and click the tap.
  • Move down once.

 

Chapter-6-03-Award-Piece

  • Collect the award piece; click the drawer and collect 3 /3 numbered bars.
  • Place the numbered bars into the safe to trigger a mini game.
  • Solve the game by adjusting the bars to the correct code.
  • Enter 1375 and collect Veronica’s diary.
  • Move to the right.

 

Chapter-6-04-Diary

  • Click Veronica’s diary and insert the diary key.
  • Click the pages; collect the evidence and the bookmark.
  • Use the bookmark to open the cabinet; collect the smelling salts ingredient and    1 /4 wicks.
  • Move down 2x’s and move into the door on the right.

 

Chapter-6-05-Multi-Tool

  • Click the multi-tool and click the mini-corkscrew.
  • Click the Absinthe and use the mini-corkscrew to open it; collect the strong alcohol.
  • Click the lamp; collect 1 /3 flower emblems.
  • Place the strong alcohol and the wick into the lamp and use the lighter to ignite it.

 

Chapter-6-06-Flower-Emblem

  • Collect 2 /3 flower emblems.
  • Click the flowers; collect 2/ 4 small weights.
  • Use the walking cane on the trapdoor to trigger a hidden objects area.

 

Chapter-6-07A-H-O-1

Chapter-6-07B-H-O-1

 

Chapter-6-07C-H-O-1

  • Find the items.
  • Collect the fishing pole.
  • Move ahead.

 

Chapter-6-08-Flower-Emblem-2

  • Collect 3 /3 flower emblems and the apple key.
  • Insert the flower emblem; collect 2/ 4 smelling salt ingredients.
  • Click the chair; notice the missing token.
  • Move to the Office Hallway.

 

Chapter-6-09-Apple-Key

  • Insert the apple key.
  • Click the fragments into the pouch; collect the strange stone parts and 3 /4 small weights.
  • Move to Hart’s Office.

 

Chapter-6-10-Fishing-Pole

  • Insert the fishing pole into the tank.
  • Click the plants and the rocks; collect the signet ring.
  • Insert the signet ring; collect the evidence, 4 /4 small weights and the camera flash.
  • Place the small weights onto the scale to trigger a mini game.
  • Solve the game by placing a total weight of 35 in each scale.
  • Use the following sequence: 19 – 11- 5 and 17 – 14 – 4.
  • Collect the stone hexagons.
  • Move down once.

 

Chapter-6-11-Stone

  • Insert the stone hexagon to trigger a mini game.
  • Solve the game by restoring the mosaic.
  • Collect the metallic ornament.
  • Click the metallic ornament; collect the ornament pieces.
  • Move to the Servants Quarters.

 

Chapter-6-12-Ornament

  • Place the ornament pieces into the frame to trigger a mini game.
  • Solve the game by clicking and dragging the pieces into place.
  • Collect the ornament lock.
  • Move ahead.

 

Chapter-6-13-Ornament-Lock

  • Insert the ornament lock into the wall to trigger a hidden objects area.

 

Chapter-6-14A-H-O-1

  • Find the items.
  • Collect the evidence and the golden leaf.
  • Move down once.

 

Chapter-6-15-Evelyn

  • Speak to Evelyn.
  • Examine the paper and the book.
  • Click the box to trigger a hidden objects area.

 

Chapter-6-16A-H-O-2

  • Find the items.
  • Collect the evidence and the box.

 

Chapter-6-17-Golden

  • Insert the golden leaf; collect the lion head.
  • Move down once.
  • Chapter-6-18-Lion
  • Place the lion head into the fireplace exterior.
  • Click the heads as shown in the symbols above.
  • Collect the star of life.
  • Move to the Doctor’s Office.

 

Chapter-6-19-Star

  • Insert the star of life; collect 3/ 4 smelling salt ingredients.
  • Click the photo camera.
  • Remove and replace the camera flash.
  • Move ahead.

 

Chapter-6-20-Fridge

  • Click the fridge.
  • Click the camera.
  • Click the doctor, the glass and the locket.

 

Chapter-6-21-Smelling

  • Click the cabinet; collect 4 /4 smelling salt ingredients.
  • Place the smelling salt ingredients onto the counter.
  • Collect the 4 flasks.

 

Chapter-6-22-Flasks

  • Place the flasks onto the counter to trigger a mini game.
  • Solve the game by creating the smelling salts.
  • Uncork the flask, click the vial and use it on the flask.
  • Ignite the burner and turn it off.
  • Click the tube, pour in the distillate into the tube and top it off with water.
  • Click it open and add the reagent.
  • Place the tube into the vortex; click the switch.
  • Pour the solution into the flask; collect the smelling salts.
  • Move down once.

 

Chapter-6-23-Revive

  • Use the smelling salts to revive Daniel.
  • Collect the handcuffs.
  • Collect the stone hexagons.
  • Move down once.

 

Chapter-6-24-Hex

  • Insert the stone hexagons into the mosaic to trigger a mini game.
  • Click the tiles so that they all remain pressed in to solve.
  • Collect the elevator key.
  • Move down once.

 

Chapter-6-25-Elevator-Key

  • Insert the elevator key and click the “Attic” key.
  • Move to the left.

 

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