Walkthroughs / Dead Reckoning: Silvermoon Isle / Chapter Two: Crime Scene

Chapter Two: Crime Scene

Dead Reckoning: Silvermoon Isle Walkthrough Chapter Two: Crime Scene will help you as you begin your investigation on the mysterious death of Veronica West on Silvermoon Isle.

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Chapter Two: Crime Scene

Wooden

  • Click the boards; collect the wooden box.
  • Click the sand; collect the box key.
  • Click the locket; collect the evidence.
  • Click the evidence tab and move the picture fragments into the frame.

 

Chapter-2-02-Flare-Gun

  • Shoot the flare gun into the cave and collect the weight.
  • Use the sandpaper on the buoy box.
  • Click the cover; collect the stove handle.
  • Move ahead.

 

Chapter-2-03-Pole

  • Collect the pole.
  • Click the rocks; collect the evidence and 1 /3 coins.
  • Click the mini hidden objects area.

 

Chapter-2-04A- H-O-1

  • Find the items.
  • Collect the broken flashlight.

 

Chapter-2-05- Broken

  • Click the broken flashlight 2x’s; collect the evidence.
  • Click the evidence tab and move the picture fragments into the frame.
  • Receive the lighthouse code and place it onto the door.
  • Enter the code: 739 and click the green button to trigger a mini game.
  • Solve the game by guiding the blue knob to the right side while removing light bulbs to clear the path.
  • Move ahead.

 

Chapter-2-06-Box

  • Use the pole to collect the box.

 

Chapter-2-07-Pocket-Knife

  • Collect the pocket knife.
  • Click the box and the carpet.
  • Use the weight to smash the floor board; collect the bag with coins.
  • Click the bag with coins 2x’s to trigger a mini game.
  • Solve the game by matching the coins.
  • Collect 2 /3 coins.

 

Chapter-2-08-Stove

  • Attach the stove handle and use the weight to strike it; collect the wedge.
  • Place the wedge into the trap door and strike it using the weight.
  • Move up.

 

Chapter-2-09-Ray

  • Speak to Ray.
  • Click your badge.
  • Place the shapes into the outline and click it once.
  • Realign the picture pieces; collect the picture.
  • Examine Ray’s pocket square.

 

Chapter-2-10-Evidence

  • Click the evidence board, then click the suspects tab; place Ray’s picture in the fiancé area.
  • Click the wooden box and insert the box key and click it once.
  • Collect the photo camera and the battery.

 

Chapter-2-11-Camera

  • Click the camera 2x’s to trigger a mini game.
  • Solve the game by moving the magnifying glass to uncover the evidence.
  • Zoom into the fire pit, the picnic basket and the candelabra.
  • Click the scratched boards, the pill bottle and the fabric.

 

Chapter-2-12-Straps

  • Use the pocket knife to slice the straps.
  • Click the basket; collect the soda bottle and 3 /3 fuses.
  • Use the soda bottle to spray onto the burning embers; collect the coal, the gloves and 3 /3 coins.
  • Move to the Beach.

 

Chapter-2-13-Chest

  • Insert the coins; collect the note.
  • Insert the fuses to trigger a mini game.
  • Solve the game by recreating the image on the fuses by making the correct connections.
  • Collect 1 /5 gears and the light bulb.
  • Move to the Lighthouse.

 

Chapter-2-14-Broken-Flashlight

  • Click the broken flashlight 2x’s; insert the battery and the light bulb.
  • Receive the flashlight.
  • Click the note 2x’s and use the coal to reveal and collect the code.

 

Chapter-2-15-Code

  • Use the flashlight to illuminate the wall and place the code onto the wall to trigger a mini game.
  • Solve the game by clicking the symbols as shown on the code.
  • Click the hidden objects area.

 

Chapter-2-16A-H-O-2

 

Chapter-2-16B-H-O-2

 

Chapter-2-16C-H-O-2

  • Find the items.
  • Click the apple; collect the chess piece.
  • Click the lighthouse; collect the moon.
  • Click the chest floor board (*) and find the 10 flowers.
  • Collect the lens.
  • Move up.

 

Chapter-2-17-Broken-Lens

  • Remove and replace the lens on the telescope.
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