Chapter Three

Cursed Fates: The Headless Horseman Walkthrough for Chapter three will guide you through the third chapter from the covered bridge back to the town square.

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Chapter Three

  • Click on the missing poster to move it
  • Pick up the KEY
  • Pick up the FISHING ROD and PLANK
  • Note the grain sack, fly paper, and barrel of pitch.
  • The doors are chained shut
  • Use the KEY on the chest

 

  • Do the Hidden Object Scene
  • Receive the HANDSAW HANDLE

 

  • Back up
  • Pick up the PLANK and HANDSAW  BLADE

 

  • Head right to the town square
  • Pick up the LEVER
  • Go forward twice to the pier house
  • Combine the HANDSAW BLADE and HANDLE
  • Use the HANDSAW on the chains of the door twice

 

Yard-1

  • Go forward into the yard
  • Pick up the TORCH, PLANK, and BENT LEVER
  • Go back once
  • Use the TORCH on the barrel of pitch
  • Go forward and use the TORCH on the lit torch to light it

 

  • Go back to the town square
  • Examine the well
  • Place the BENT LEVER and click twice
  • Pick up the MEAT

 

  • Go forward to the yard
  • Place the MEAT in the bowl
  • Place the 3 PLANKS on the ladder
  • Speak to the boy who wants you to find his father in the swamp
  • Click on the cloth to the left of the door
  • Pick up SIEVE

 

  • Enter the treehouse
  • Do the Hidden Object Scene
  • Receive the STRANGE OBJECT

 

  • Use the TORCH on the spider web
  • Pick up the GLUE
  • Examine the work table
  • Place the LEVER on the vice and click twice
  • Pick up the KNIFE

 

  • Back up to pier house
  • Do the Hidden Object Scene
  • Receive the HOOK

 

  • Use the KNIFE on the sack
  • Examine the grain
  • Use the SIEVE 3 times
  • Pick up BRUSH
  • Examine the flypaper on the light
  • Use the GLUE
  • Pick up the MOTH
  • Combine the FISHING ROD and MOTH

 

  • Back up
  • Use the FISHING ROD off the pier
  • Find identical fish
  • You receive FRESH FISH
  • Give the FISH to the gull
  • Examine the nest
  • Pick up another STRANGE PIECE

 

  • Return to the treehouse
  • Examine the telescope
  • Use the BRUSH on the eye piece
  • Turn the outer dials to complete the pattern
  • You will receive the code

 

  • Return outside and examine the gate
  • Enter the code
  • Place the 2 STRANGE PIECEs
  • Swap pieces and flip as necessary to make the picture

 

  • Go forward
  • Pick up SWAMP FLOWER PHIAL OF WATER and ROPE
  • Combine the HOOK and ROPE to get a GRAPPLING HOOK

 

  • Return to treehouse
  • Place the PHIAL on the altar
  • Pick up HOLY WATER
  • Return to swamp
  • Use HOLY WATER on the water
  • Use the GRAPPLING HOOK on the bridge
  • Go forward

 

  • Click on the body
  • He wants you to find his watch to give to his son
  • Pick up BELLOWS
  • Click on the basket and then cloth
  • Pick up FIGS and MOSS
  • Click on the door
  • The woman inside wants an amulet that is hidden in the village

 

  • Go forward
  • Click on chimney
  • Click on damper
  • Pick up DIAMOND
  • Pick up SNAKE CATCHER and SPRAYER

 

  • Return to swamp
  • Examine the snake
  • Use the SNAKE CATCHER
  • Pick up the SNAKE EGG

 

  • Return to the treehouse
  • Do the Hidden Object Scene
  • Receive the AMULET

 

  • Return to the house and give the woman the AMULET
  • Enter the house
  • The woman wants the SNAKE EGG
  • Give her the egg and receive RECIPE PART
  • Examine the sideboard
  • Use the DIAMOND on the glass
  • Pick up the OPENER
  • Pick up IRON and BUCKET
  • Click on the drape

 

  • Do the Hidden Object Scene
  • Receive the POWDER
  • Combine the POWDER and SPRAYER

 

  • Return to swamp
  • Examine the beehive
  • Use the SPRAYER
  • Pick up the HONEYCOMB

 

  • Examine the table
  • Place the RECIPE PART in the frame
  • Place the HONEYCOMB, SWAMP FLOWER, MOSS, and FIGS in their jarsChop the figs
  • Crush the moss
  • Place the honey comb over the candle
  • Add the flower and stir
  • Add everything to the pot and use the ladle
  • Use the phial on the pot
  • Receive the POTION

 

  • Go outside
  • Use the POTION on the mean plant
  • Pick up the MOLD PART

 

  • Go back inside
  • Do the Hidden Object Scene
  • Receive the STRANGE STONE

 

  • Return to fireplace area
  • Place the STRANGE STONE
  • Match the runes
  • Receive the MOLD PART

 

  • Combine the MOLD PARTS to receive a MOLD
  • Use the OPENER on the well cover
  • Examine the well
  • Use the BUCKET in the water
  • Examine the fireplace
  • Place the BELLOWS and use to stoke fire
  • Place the MOLD on the coals and the IRON on the mold
  • Use the WATER and pick up the RAW KEY
  • Use the RAW KEY on the grinde stone
  • Receive the KEY

 

  • Enter the house
  • Examine the cabinet
  • Use the KEY in the lock
  • Pick up the WATCH
  • Back up
  • Give the ghost the WATCH
  • Receive the STRANGE KEY

 

  • Back up to the town square
  • Examine the gate
  • Use the STRANGE KEY
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