Chapter Six: The Garden

Time Mysteries: The Final Enigma Walkthrough for Chapter 6 The Garden - a plethora of custom screenshots and step-by-step advice that will help you find important objects and goals, solve puzzles, and conquer time travel.

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Chapter Six: The Garden

Garden

  • Click on the blanket to zoom in.
  • Click to remove the blanket.
  • Click to move the planks.
  • Take the 2/3 PIANO KEY.
     

Guard Plate

  • Click on the fountain to zoom in.
  • Take the GUARD PLATE.
  • Click on the niche with the statues to zoom in.
  • This will start a mini-game.
     

Statue Game

  • The goal of the game is to move the weapons and the heads of the statues to find the correct poses.
  • See the screenshot for the solution.
  • Take the LENS.
  • Go back two screens.
     

Guard Plate

  • Click on the bag to zoom in.
  • Use the GUARD PLATE on the empty niche.
  • Click to open the bag.
  • Take the WINDER.
  • Go forward two screens to the garden.
     

Winder

  • Click on the toys to zoom in.
  • Use the WINDER on the ballerina.
  • Click on the winder twice.
  • Take the 3/3 PIANO KEY.
  • Take the 3/3 SMALL MIRROR.
  • Go back one screen.
     

Piano

  • Click on the piano to zoom in.
  • Use the 3/3 PIANO KEYS on the piano.
  • This will start a mini-game.
     

Piano Puzzle

  • The goal of the game is to play the correct sequence on the keys.
  • Click on the compartment.
  • Take the GEM PIECE.
  • Time travel to 1913 to the showroom.
     

Dolls

  • Click on the doll to zoom in.
  • Use the 3/3 RUSSIAN DOLL LOCKS on the doll.
  • Click three times to remove the doll heads.
  • Take the BLACK BISHOP.
     

Mirrors

  • Click to zoom in on the device.
  • Use the 3/3 SMALL MIRRORS on the device.
  • This will start a mini-game.
     

Mirror Puzzle

  • To goal of the game is to move the mirrors so the light can reach the spot on the wall.
  • See the screenshot for the solution.


Lens

  • Click on the wall to zoom in.
  • Use the LENS on the spot.
  • Take the FOUNTAIN HEART.
  • Time travel to 1812 to the garden.
     

Fountain

  • Click on the fountain to zoom in.
  • Use the FOUNTAIN HEART and the GEM PIECE on the fountain.
  • Time travel to 1913 to the garden.
     

Weapons

  • Click on the figures to zoom in.
  • Take the MACE, the SWORD, and the SPEAR.
     

Weapons Key

  • Click on the fountain to zoom in.
  • Use the SWORD, the SPEAR, and the MACE in the empty slots.
  • Take the WHITE KING.
  • Go back one screen.
     

Chessboard

  • Click on the chessboard to zoom in.
  • Use the BLACK ROOK and the BLACK BISHOP on the board.
  • Use the WHITE KING on the board.
  • Take the DEMON SEAL.
  • Go back one screen and then go to the left to the showroom.
     

Demon Seal

  • Click on the picture to zoom in.
  • Use the DEMON SEAL on the plates marked above.
     

Shield

  • Use the SHIELD on the slot.
  • Click to open the door.
  • Click to read the note in the door.
  • Go to the garden.
  • Click on the sparkles to play the HOS.
     

Garden Hidden Object Area

  • Find all the items on the list.
  • You will receive the SHARP PICK.
  • Time travel to 502 to Merlin's Hut.
     

Pick

  • Click on the rune stone to zoom in.
  • Use the SHARP PICK on the rune.
  • This will start a mini-game.
     

Rune Puzzle

  • The goal of the game is to activate all the runes.
  • Click on the runes in the following order: 5, 1, 7, 4, 2, 4, 2, 8, 6, 8, 4, 8, 6, 1, 4, 8, 1, 5, 3, 4, 2, 8, 7, 4, 6.
  • Take the TRISKELE SYMBOL.
     

Symbol

  • Click on the statue of Merlin to zoom in.
  • Use the TRISKELE SYMBOL on the empty slot.
  • Take the RING.
     

Ring

  • Click on the statue of Viviane to zoom in.
  • Use the RING on her finger.
  • Click to zoom in on the door.
  • Click on the gem.
  • Enter the hut.
     

Magic Seal

  • Talk to Nimue.
  • Click on the creature on the right to zoom in.
  • Take the MAGIC SEAL.
  • Time travel to 1812 to the bedroom.
  • Click on the sparkles to play the HOS.
     

Bedroom Hidden Object Area

  • Find all the items on the list.
  • You will receive the 3/3 METAL PLATE.
  • Go back two screens.
  • Click on the sparkles to play the HOS.
     

House Hidden Object Area

  • Find all the items on the list.
  • You will receive the CANDLE.
  • Go to the workshop.
     

Chest

  • Click on the chest to zoom in.
  • Use the 3/3 METAL PLATES on the chest.
  • Click to open and take the CIRCULAR SAW.
  • Time travel to 1796 to Uncle Sean's Lab.
     

Saw

  • Click on the saw to zoom in.
  • Use the COAL on the empty slot.
  • Use the CIRCULAR SAW to replace the old saw.
  • Take the SAW PROTOTYPE.
  • Time travel to 487 to the meadow.
     

Candle

  • Use the CANDLE on the torch.
  • You will receive the BURNING CANDLE.
  • Time travel to 1812 to the garden.
     

Window

  • Click on the window that's boarded up to zoom in.
  • Use the SAW PROTOTYPE on the boards to cut them.
  • Click to open the window.
  • Click to move the cloth.
  • Take the CRYSTAL BALL.
  • Time travel to 502 to Merlin's Hut.
     

Lantern

  • Click on the tree to zoom in.
  • Use the BURNING CANDLE on the lantern to light it.
  • Take the EARTH SEAL.
  • Go back one screen.
     

Seals

  • Click on the wooden plate to zoom in.
  • Use the MAGIC SEAL on the plate.
  • Use the EARTH SEAL on the plate.
  • This will start a mini-game.
     

Seal Puzzle

  • The goal of the game is to move the seals to the correct position based on the symbols next to the spot.
  • When you're done, use the CRYSTAL BALL on the middle area.
  • You will receive MERLIN IN A CRYSTAL BALL.
  • Time travel to 1913 to the bedroom.
     

Merlin Glove

  • Click on the dresser to zoom in.
  • Use MERLIN IN A CRYSTAL BALL on the glove.
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