Walkthroughs / The Beast of Lycan Isle / Chapter Four: The Castle Tour

Chapter Four: The Castle Tour

The Beast of Lycan Isle Walkthrough for Chapter four the castle - Tips, hints, and step-by-step instructions to help you face down the Wolf King and rescue your friend Tara in this deliciously dark hidden object game.

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Chapter Four: The Castle Tour

Jar

  • Collect the disk and the feather in a jar.
  • Go to the bridge.


Jar 2

  • Put the feather in a jar onto the scale.
  • Go over the bridge.
  • Go to the elevator.


Map

  • Collect the map piece.
  • Move left.
  • Go to the castle gate.


Pink

  • Collect the pink wedge.
  • Examine the gate.
  • Examine the tree to speak with Brina.


Lever

  • Collect the lever and move toward the elevator.
  • Place the lever and click it.
  • Click the down button.
  • Go into the shipwreck.


Podium

  • Examine the podium.
  • Collect the fountain statue.
  • Move into the elevator; press the up button and go to the fountain by the castle gate.
     

Console

  • Examine the console near the fountain.
  • Collect the disk and the ancient etching page.
  • Place the missing fountain statue.


Statue Puzzle

  • Rotate the statues to face the orb.
  • Rotate statue 1: 3 times.
  • Rotate statue 3: once.
  • Move down into the fountain.


Pen

  • Collect Tara’s pen and the orange wedge.
  • Move down into the opening.


Page

  • At the end of the stairs collect the ancient etching page and the fish emblem.
  • Go into the doorway and into the grotto.


Skull

  • Collect the skull.
  • Go upstairs and move left.


Etching

  • Collect the ancient etching page and the fish emblem.
  • Move downstairs and move to the right across the lava into the dungeon.


Etching 2

  • Collect the ancient etching page.
  • Rotate the wheel.
  • Collect the skull.
  • Examine the iron maiden.
  • Put the fish emblem onto the iron maiden.
  • Collect the sword.
  • Leave the dungeon and into grotto.
  • Go upstairs to castle hall.


License

  • Collect Tara’s license.
  • Move to the rear of the room.
  • Move into the throne room.


Etching

  • Collect the ancient etching page.
  • Insert the sword into the hands of the sword less statue.


Back

  • Examine the rear of the statue.
  • Collect the key.
  • Move further into the room and collect the chisel.
  • Go back to the castle hall.


Key

  • Move upstairs and to the right.
  • Insert the key into the keyhole.
  • Rotate the keys so they match the slots.
  • Rotate them in the following order: 1 – 2 – 3 – 1.
  • Move through the door into the moon chamber on the right.


Etching 4

  • Collect the ancient etching page.
  • Move to the back of the room.


Lantern

  • Find the lantern and the batteries.
  • Put the lantern to shine more light.


Panel

  • Examine the panel.
  • Examine the prints.
  • Find the animal prints.
  • Insert the animal prints into the correct places.


Rams

  • Examine the Rams’ heads.
  • Find the stars.
  • Insert the stars to open the door.


Light Puzzle

  • Click the circled buttons to solve the puzzle.
  • Collect the skull.
  • Move downstairs and examine the vault on the wall.


Vault

  • Collect the ancient etching page.
  • Insert the skulls.


Skull Puzzle

  • Move the disks to match the symbols on the skulls directly opposite from it.
  • Collect the Cerberus head.
  • Move upstairs on the left to the library.


Crystal

  • Examine the room with the crystal.
  • Collect the ancient etching page.
  • Collect the drained crystal.
  • Examine the upper level.
  • Collect the ancient etching page.
  • Chisel the statue’s horn to collect the horn.
  • Go to the moon chamber.


Horn

  • Put the horn on the lever.
  • Click the lever.


Chair

  • Examine the chair.
  • Put the drained crystal onto the chair.
  • Collect the charged crystal.
  • Go to the library.


Crystal

  • Insert the charged crystal into the slot.


Disks

  • Find the missing disks.
  • Click the disks and insert them into the music box.
  • Collect the Cerberus head.
  • Go to the throne room.
  • Move toward the rear of the room.


Head

  • Put the Cerberus heads onto the statue necks.
  • Collect the angel key.
  • Move upstairs and into the passage to the roof.


Crystal 3

  • Examine the crystal lens.
  • Insert the angel key into the lens.


Lens

  • Rotate the lens toward the lighthouse.
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