Walkthroughs / Hidden Expedition: Dawn of Prosperity / Chapter 4 Enter the Living Quarters

Chapter 4 Enter the Living Quarters

Hidden Expedition: Dawn of Prosperity Walkthrough contains useful information and screen shots to help you solve the latest mystery for the H.E.L.P. team.

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Chapter 4 Enter the Living Quarters


Robo

  • Collect the robo vacuum cleaner.
  • Click the books 5x’s; collect the science badge.
  • Collect the distilled water.
  • Collect 11 /20 fact cards.
  • Move to the Upper Room.

 

 


Golf

  • Collect 12/ 20 fact cards.
  • Collect 1 /3 golf balls.
  • Attach the timing belt; collect the robo cleaner head and the coat hook.
  • Collect the wine glass.
  • Move to the Street Corner.

 

 


Head

  • Attach the robo cleaner head and the arms and antenna onto the vacuum along with the rollerblade wheel.
  • Use the vacuum and click it open.
  • Collect the flipper and 2 /3 golf balls.
  • Move inside the Living Quarters.

 

 


Flipper

  • Attach the flipper to trigger a mini game.
  • Solve the game by aligning the bumpers correctly on the pinball machine.
  • Collect the frame ornament.
  • Move into the Upper Room and insert the frame ornament to trigger a hidden objects area.

 

 


USB

  • Find the items.
  • Collect the USB lock.

 

 


Lock

  • Play the mini game on the USB lock.
  • Solve it by adjusting the image correctly.
  • Insert the USB lock; collect the silver quill.
  • Move down once.

 

 


Bronze

  • Insert the bronze and silver quills.
  • Insert the console keyboard to trigger a mini game.
  • Solve the game by matching 3+ symbols in the same row.
  • Collect the portable console.
  • Collect the duct tape and 1 /2 valves.
  • Move to the Laboratory Entrance.

 

 


Duct

  • Select the duct tape to place onto the wine glass and collect the fake handprint.
  • Use the fake handprint to move into the Laboratory.

 

 


Matt

  • Speak to Matthew.
  • Speak to the overseer and give him the portable console.
  • Move back down stairs.
  • Collect 13 /20 fact cards.
  • Read the note and collect 3/ 3 golf balls.
  • Move ahead.

 

 


Valves

  • Collect the scalpel.
  • Click the compartment; collect the soldering iron.
  • Place the 3 golf balls and use the golf club to strike each one.
  • Collect the trigger and 2 /2 valves.
  • Collect 14 /20 fact cards and insert the science badge to trigger a mini game.
  • Solve the game by moving the particles to create the molecules.
  • Read the note; collect the carbon monoxide tank.
  • Move down once.

 

 


Distilled

  • Place the distilled water down.
  • Attach the 2 valves and pour the distilled water.
  • Click the button followed by the 2 valves.
  • Collect the oxygen and the hydrogen tanks.
  • Place correctly the carbon monoxide, hydrogen and oxygen tanks to trigger a hidden objects area.

 

 


Micro

  • Find the items.
  • Collect the micro SD card.

 

 


Soldering

  • Place and click the soldering iron.
  • Collect the auger shaft.
  • Move to the Overseer’s Office.

 

 


SD

  • Insert the micro SD card to trigger a mini game.
  • Solve the game by creating the shapes without clicking any dot more than once.
  • Click the right arrow 3x’s, followed by the screen.
  • Collect the golden pendant.
  • Move to the Street Corner.

 

 


Scalpel

  • Collect the rope using the scalpel.
  • Move to the Pier.

 

 


Gold

  • Insert the golden pendant.
  • Move all the pieces to the center.
  • Move into the Boathouse.

 

 


Man

  • Speak to the man.
  • Click the towel; collect the ornamented box and 1 /2 emblems.
  • Move down once.

 

 


Sail

  • Click the case; read the note and collect 2 /2 sailing emblems.
  • Attach the rope onto the coat hook and use it to pull the barrel.
  • Collect 15 /20 fact cards and the vacuum tube.
  • Move to the Upper Room.

 

 


Tube

  • Attach the vacuum tube; collect the boat hoist key.
  • Move to the Boathouse.

 

 


Hoist

  • Insert the boat hoist key.
  • Insert the auger shaft to trigger a mini game.
  • Solve the game by placing the gears correctly.
  • Move ahead.

 

 


Planks

  • Collect 1 /4 planks.
  • Insert the 2 sailing emblems; collect 1 /2 brass ornaments and the lever.
  • Click the rock.
  • Attach and click the lever to trigger a hidden objects area.

 

 


Folding

  • Find the items.
  • Collect the folding shovel.

 

 


Shovel

  • Click the folding shovel 2x’s and use it to pull the ladder.
  • Click the arrow and move up to the Mountain Glade.

 

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