Chapter Two: The Knight

Echoes of the Past Kingdom of Despair Walkthrough Chapter Two: The Knight includes custom screenshots, detailed instructions, and simple puzzle solutions as you fight your way through this dark land in search of the hidden amulets and a way back to your own world.

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Chapter Two: The Knight

Shard

  • Examine the mirror and insert the mirror shard.
  • Enter the mirror to access the Cell.

 

Wire

  • Collect the wire cutter and the fountain piece.
  • Move to the Mirror Room behind the Heart Door.

 

Bedroom

  • Examine the bedroom.
  • Select the wire cutter to cut the wire; collect the toy prince and the hammer.
  • Move to the Nursery.

 

Doll house

  • Examine the doll house.
  • Place the toy prince onto the throne; collect the sleeping pills.
  • Move to the Garden.

 

Fountain

  • Examine the fountain; insert the fountain piece and the fountain part.
  • Collect the big hook.
  • Select the jug and place it into the water; collect the jug with water.
  • Move to the Cell.

 

Sleeping

  • Examine the table and place the sleeping pills into the meat.
  • Collect the meat laced with sleeping pills.
  • Give the panther the meat laced with sleeping pills.
  • Examine the stone above the door.
  • Select the hammer to dislodge it.
  • Insert the big hook into the hole.
  • Click the hidden objects area.

 

HO1

  • Find the pieces of armor.
  • Select the key and insert it into the chest; collect 2 pieces of armor.
  • Collect the armor.
  • Move ahead to the Camp.

 

Remover

  • Collect the rust remover and read the scroll.
  • Move to the Mirror Room.

 

Rust

  • Select the rust remover to use on the knight.
  • Collect the pick.
  • Move to the Cell.

 

Pick

  • Zoom into the alcove.
  • Select the pick to use on the wall and trigger a mini-game.
  • Solve the game by removing the stones and piling them onto the tile with the green crown.
  • Make sure every stone has either the matching icon or color of the prior stone.
  • Click the stones in ABC order.
  • Collect the Prince’s Portrait and the pendulum.
  • Move to the Nursery.

 

Doll House

  • Examine the doll house.
  • Insert the pendulum into the clock; collect the flag pieces.
  • Examine the wall.
  • Hang the Prince’s Portrait and the Queen’s Portrait.
  • Move through the Lion Door.

 

Wall

  • Examine the wall and place the flag pieces onto it to trigger a mini-game.
  • Click and drag the pieces to create the flag to solve the game.
  • Collect the flag.
  • Move to the Camp.

 

Flag

  • Place the flag onto the flagpole.
  • Move into the Tent.

 

Cuff

  • Collect the handcuff key and the chain armor.
  • Examine the shield; collect the lever.
  • Select the jug with water and pour it into the jar; collect the yellow paint.
  • Move to the Camp.

 

Fence

  • Examine the fence and insert the lever to trigger a mini-game.
  • Solve the game by moving the ball through the maze while avoiding the obstacles.
  • Move ahead to the Jousting Grounds.

 

Bow

  • Collect the bow string.
  • Give the horseman the armor.
  • Give the archer the chain armor.
  • Move to the Cell.

 

Free

  • Free the prisoner using the handcuff key.
  • Collect the moon shaped key.
  • Move to the Boudoir.

 

Desk

  • Examine the desk.
  • Insert the moon shaped key into the moon shaped drawer; collect the note and the toy tableware.
  • Move to the Nursery.

 

Tableware

  • Examine the table and place down the toy tableware to trigger a reverse hidden objects area.

 

HO2

HO2

  • Place the items where they belong.
  • Collect the aqua vita.
  • Move to the Cell.

 

Aqua

  • Give the prisoner the aqua vita; collect the handles.
  • Move to the Jousting Grounds.

 

Shield

  • Examine the shield and attach the handles to trigger a mini-game.
  • Solve the game by clicking the handles until the shield all show the same images.
  • Click the handles as follows: A- 2x’s , B- 11x’s , D – 9x’s, E – 2x’s, F – 10x’s
  • Move ahead to the Podium.

 

Seat

  • Click the seat on the right chair 2 times; collect the bracelet.
  • Move to the Stairs.

 

Bracelet

  • Examine the skeleton; give him the bracelet.
  • Enter the Feather Doorway.

 

Spearpoint

  • Collect the spear point and the metal brush.
  • Examine the mural; paint the bell yellow using the yellow paint.
  • Collect the heraldry part.
  • Move to the Mirror Room behind the Lion Doorway.

 

Spear

  • Place the spear point onto the spear.
  • Examine the shield and use the metal brush to scrub it.
  • Collect the shield.
  • Move to the Jousting Grounds.

 

Knight

  • Give the blue knight the shield.
  • Give the horseman the spear.
  • Collect the chest key.
  • Move to the Podium.

 

Heraldy

  • Click the middle chair and insert the heraldry part.
  • Click the chair again and collect the helmet and the map piece.
  • Move down once.

 

Helmet

  • Give the archer the helmet; collect the arrows.
  • Move into the Tent.

 

Box

  • Examine the small box and insert the map piece to trigger a mini-game.
  • Solve the game by conquering the armies.
  • Collect the crossbow part.
  • Insert the chest key into the chest; collect the sword.
  • Examine the crossbow and attach the bow string and the crossbow part.
  • Collect the crossbow.
  • Move down once.

 

Arrows

  • Zoom into the Shooting Range.
  • Place the arrows into the quiver.
  • Put the crossbow onto the barrier to trigger a mini-game.
  • Solve the game by hitting the bull’s eye 3 times.
  • Collect the golden ring.
  • Move down once and click the hidden objects area.

 

HO3

  • Find the royal emblems.
  • Click the loose brick; collect the royal emblem.
  • Collect the royal emblems.
  • Move to the Jousting Grounds.

 

Emblems

  • Examine the shield and place down the royal emblems to trigger a mini-game.
  • Solve the game by fitting the emblems into their slots.
  • Collect the golden crown.

 

Sword

  • Give the blue knight the sword; collect the big pearl.
  • Move to the Podium.

 

Pearls

  • Insert the Pearls and the Big Pearl into the chest; collect the golden buckle.
  • Move to the Tent.

 

Golden

  • Examine the chest.
  • Place the golden crown, the golden ring and the golden buckle onto it; collect the metal swords.
  • Move to the Mirror Room.

 

Niche

  • Examine the metal grate.
  • Place the metal swords onto the grate; collect the knight’s virtue.
  • Move to the Podium.

 

Virtue

  • Give the creature the Knight’s Virtue; collect the book amulet.
  • Zoom into the seat of the chair on the left; collect the mirror shard.
  • Move to the Book of Spells.

 

Amulet

  • Examine the book and insert the book amulet into it.
  • Move to the Stairs and enter the Feather Doorway.
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