Chapter Four: Train to Germany

Death Upon an Austrian Sonata: A Dana Knightstone Novel Walkthrough for chapter 4 - a comprehensive guide filled with custom screenshots and detailed instructions to help you solve the mystery of this Austrian haunting.

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Chapter Four: Train to Germany

Jacket

  • Go forward to the dining cart.
  • Collect the jacket.
  • Attempt to examine the thief.
  • Walk down one time.


Table

  • Examine your table and examine the bag to access the hidden objects area.


Hidden Object 1

  • Click the box open and collect the diamond.
  • Place the diamond into the setting and collect the diamond ring.
  • Move the paper and notepad.
  • Find the remaining items.
  • Collect the reading glasses.


Boy

  • Click the boy to access a mini-game.
  • Solve by painting by numbers.
  • Collect the paintbrush.


Man

  • Click the man to access a mini-game.
  • Match the cards with their opposite matches.
  • The positioning and solutions will be random.
  • Collect the hat.
  • Go forward.


Front Table

  • Examine the front table.
  • Click and drag the sheets of paper and collect the locker key.
  • Walk down one time.


Locker

  • Examine the locker.
  • Insert the locker key and click it to open the locker.
  • Open the paint can by using the screwdriver.
  • Place the reading glasses near the paint can.
  • Dip the paintbrush into the paint can and paint the reading glasses.
  • Collect the shades.


Mirror

  • Examine the mirror.
  • Put on the jacket, hat and shades.
  • Back out of the mirror and go forward to the table near the thief.


Cake

  • Collect the cake and the magazine.
  • Read the magazine.
  • Collect the note for the thief.
  • Walk down two times


Locker

  • Examine the locker.
  • Place the cake in front of the locker two times.
  • Go upstairs.
  • Zoom into the hidden objects area.


Hidden Object 2

  • Click both cupboard doors open and collect the coffee beans.
  • Collect the dish, cup and teapot.
  • Place them on the tray.
  • Collect the tea set.
  • Find the remaining items on the list.


Sheets

  • Examine the sheets to access a mini-game.
  • Move the sheets around from the lowest to highest order.
  • Solve as shown above.
  • Collect the thief’s order sheet.


Coffee Game

  • Examine the bar counter to access a mini-game.
  • Place the coffee making set onto the counter.
  • Place the coffee beans into the coffee grinder; click the grinder’s lever.
  • Collect the ground coffee and place it into the coffee pot.
  • Use the teapot to pour hot water into the coffee pot.
  • Click the coffee maker switch.
  • Place the note for thief onto the dish.
  • Pour the coffee into the cup.
  • Place the cup onto the dish.
  • Place the thief’s order sheet onto the tray.
  • Walk down one time, go downstairs and go forward.


Tissue

  • Collect the tissue.
  • Examine the food tray and collect the butter.
  • Walk down one time and go to the table near the thief.


Cup

  • Use the tissue to clean the cup.
  • Collect the clean cup.
  • Walk down one time and go to the cabin.


Door

  • Examine the door.
  • Use the clean cup on the door to eavesdrop.
  • Walk down two times.


Butter

  • Examine the worker’s locker.
  • Use the butter to grease the cabinet.
  • Click the door to the side and collect the card.
  • Go forward two times.


Card

  • Examine the door.
  • Use the card to open it.
  • Go inside.


Elise

  • Click Elise.
  • Examine the thief.
  • Click the jacket, and collect the phone.


Bed

  • Examine the bed.
  • Click and drag the clothes and examine the charger to access a mini-game.
  • Solve by moving the pieces around to untangle the wires.
  • Collect the charger.
  • Walk down one time.


Outlet

  • Examine the outlet.
  • Connect the charger to the outlet and the phone to the charger.
  • Examine the phone to access a mini-game.


Phone Game

  • Arrange the sliders so the general and knights may leave the castle.
  • Click the phone log and take notice of the name.
  • Go right.


Briefcase

  • Examine the briefcase lock to access a mini-game.
  • Move the pieces to create the name “BOHM.”
  • Examine the thief’s travel book.
  • Click the page once and collect the music sheet.


Music Sheet

  • Place the music sheet into the missing space.
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