Walkthroughs / Dark Parables: Queen of Sands / Chapter Seven: Moving Forward

Chapter Seven: Moving Forward

Dark Parables Queen of Sands Walkthrough Chapter Seven: Moving Forward includes informative tips, screen captures and solutions to help you solve the mystery of the purple haze of nightmares.

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Chapter Seven: Moving Forward

Fairy

  • Insert the fairy fragment and the tiny star; collect the perfume token.
  • Attach the mechanical finger; collect the amethyst.
  • Move down once.

 

Flower Token

  • Insert the flower and perfume tokens into the mechanical board.
  • Move to the Shrine.

 

Gazebo Game

Gazebo Game

Gazebo Game

Gazebo Game

Gazebo Game

Gazebo Game

Gazebo Game

  • Insert the mechanical gazebo board.
  • Click the left token to trigger a mini game.
  • Solve the game by following the pink line, then following the turquoise line.
  • Click the right token to trigger a mini game.
  • Solve the game by finding the matches.
  • Click the scroll and the lower middle piece to trigger a mini game.
  • Solve the game by using the pieces to assemble the shape.
  • Click the engraved planter; collect the Aquila stone, the mechanical board and the aquamarine.
  • Move down once.

 

Clock Key

  • Insert the ruby, the topaz, the emerald, the amethyst and the aquamarine onto the turtle statue.
  • Collect the clock key and insert it onto the lock.
  • Move ahead.

 

Brass Leaves

  • Click the leaves 4x’s; insert the brass leaves and collect the golden moon.
  • Collect the scythe.
  • Insert the trumpet boy; collect the wooden bee.
  • Move to the Tower Garden.

 

H-O-1

H-O-1

  • Select the scythe to remove the shrubbery and trigger a hidden objects area.
  • Find the items.
  • Collect the starry lamp.

 

Wooden Bee

  • Insert the wooden bee; collect the four symbol.
  • Collect the lioness crest.
  • Move down once.

 

Starry

  1. Hang the starry lamp and click it 2x’s; collect the stone hoof.
  2. Click the stone hoof; collect the nine symbol.

 

Number Game

  • Insert the 12, 4 and 9 symbols to trigger a mini game.
  • Solve the game by clicking the moon phases in the correct order, then create a path from the left glowing sphere to the right.
  • Enter the Tower Hall.
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