Walkthroughs / Chimeras: The Signs of Prophecy / Chapter 3 More About the Wanderer

Chapter 3 More About the Wanderer

Our Chimera: The Signs of Prophecy Walkthrough Chapter 3 More About the Wanderer is available to assist you in this paranormal adventure of intrigue!

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Chapter 3 More About the Wanderer

Boy

  • Speak to the boy and receive the barrel organ wheel.
  • Select the wanderer’s sign to collect the barrel organ wheel and the cone.
  • Collect the rope, the hiding place part and the hook.
  • Attach the hook onto the rope.
  • Move to the Street.

 

 

Rope

  • Toss the rope with hook to collect the ring.
  • Place the 2 rings to trigger a mini game.
  • Solve the game by entering the correct code: 5-9-2
  • Collect the barrel organ wheel.
  • Move to the area Near the Clock Tower.

 

 

Barrel

  • Attach the barrel organ wheels to trigger a mini game.
  • Solve the game by aligning the barrels correctly.
  • Collect the brotherhood seal and insert it into the purse; collect the mansion key.
  • Move to the area Outside House.

 

 

Mansion

  • Insert the mansion key to trigger a hidden objects area.

 

 

H-1

  • Find the items.
  • Collect Max’s suitcase.

 

 

Suitcase

  • Click Max’s suitcase; collect the architects set.
  • Click the book open; collect the money.
  • Move to the area Near Clock Tower.

 

 

Money

  • Give the money to the boy; receive the spade.
  • Select the architect’s set to collect the heart shaped figurine.
  • Move to the area Near Police Station.

 

 

Spade

  • Select the spade to collect the statuette.
  • Move ahead once.

 

 

Statuette

  • Place the statuette.
  • Collect the screwdriver and the screws.
  • Move down once.

 

 

Screwdriver

  • Select the screwdriver to collect the machine part.
  • Move to the Street.

 

 

Mach

  • Select the screwdriver to collect the machine parts.
  • Move to the area Near Clock Tower.

 

 

Part

  • Insert the machine parts and the heart shaped figurine to trigger a mini game.
  • Solve the game by clicking the discs in the correct sequence.
  • Use the following solution: C – A – B x 2 - D
  • Move ahead once.

 

 

Wander

  • Speak to the Wanderer.
  • Speak to Wolfgang.
  • Collect the secret sign.
  • Collect the brush and insert the sign.
  • Collect the figurine and the cone.
  • Click the cloth twice and insert figurine.
  • Click the newspaper; collect the nutcracker.
  • Collect the wind up key.
  • Place the cones into the clock and insert the wind up key.
  • Collect the hiding place part and insert it to trigger a mini game.
  • Solve the game by assembling the image correctly.
  • Click the hidden objects area.

 

 

H-2

H-2

  • Find the items.
  • Collect the Wanderer’s notes and give them to the man.
  • Collect the policeman’s key and move to the Police Station.

 

 

Pol

  • Insert the policeman’s key; zoom into the photo.
  • Collect the golden ring and the tool key and insert it into the lock.
  • Collect and attach the door handle and screws; use the screwdriver to secure it.
  • Click the door and speak to Walter; receive the Temple address.
  • Move to the area Near Temple.

 

 

Stone

  • Collect the stone circle and the barn key; insert it into the lock.
  • Collect the tool key, lion key and the candle.
  • Move to the Police Station.

 

 

Tool

  • Insert the tool key; collect the wrench and use it to collect the golden ring.
  • Move to the area Near Temple.

 

 

Lion

  • Insert the lion key; collect the organ grinder figurine and insert it into the groove.
  • Collect the tool key.
  • Move to the Police Station.

 

 

Chisel

  • Insert the tool key; collect the chisel.
  • Move to the Clock Tower.

 

 

Gold

  • Select the chisel to collect the golden ring.
  • Move to the area Near Temple.

 

 


Golden

  • Insert the 3 golden rings to trigger a mini game.
  • Solve the game by aligning the rings correctly.
  • Collect the scythe and use it to collect the skull and the Wanderer’s symbol.
  • Move to the Clock Tower.

 

 

Sym

  • Click the book and insert the Wanderer’s symbol.
  • Collect the clock hands and place them onto the clock; collect and hang the scale pan.
  • Collect the skull.
  • Move to the area Near Temple.

 

 

Skulls

  • Place the skulls; collect the stone circle.
  • Insert the 2 stone circles to trigger a mini game.
  • Solve the game by arranging the gems correctly.
  • Move into the Temple.
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