Walkthroughs / Chimeras: The Signs of Prophecy / Chapter 1 Mystery In Munich

Chapter 1 Mystery In Munich

Our Chimera: The Signs of Prophecy Walkthrough Chapter 1 Mystery In Munich is available to assist you in this paranormal adventure of intrigue!

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Chapter 1 Mystery In Munich


Bag

  • Click the bag; collect the ID, handkerchief, the note and 1 /3 gold coins.
  • Collect 2 /3 and 3/3 gold coins.
  • Speak to the woman and give her the gold coins; collect the Chimera’s heart and insert it into the statue’s chest.
  • Collect the gear and insert it into the mechanism to trigger a mini game.
  • Solve the game by aligning the gears correctly.
  • Solve the game using the following solution:
  • F – G – K – J – I – E – F – G – C – G – C – D – H – L – K – G – C – B – A – E – I – J – F – B – F – J – K – L – H – D – C – B – F – J – K – L – H – D – C – B – A – E – J – K – L – H – D – C – B – A – E – I – J – K – L – H – D – C – B – A – E – I – J – F – E – I
  • Move ahead.

 

 


Man

  • Speak to the man and give him the ID.
  • Collect the magnet.
  • Click the handle and select the magnet to guide the key to the opening.
  • Collect the trunk key and insert it into the trunk.
  • Read the album.
  • Collect the first-aid kit and the carriage handle.
  • Attach the handle and move into the Carriage.

 

 


Gloves

  • Collect the gloves and the dial; attach the dial and click it 3x’s.
  • Collect the scissors and use them to cut the hat; collect 1 /3 shattered amulets.
  • Use the gloves to remove the dirt; collect 2 /3 shattered amulets and the coded note.
  • Click the briefcase; collect 3/ 3 shattered amulets and arrange the amulet pieces.
  • Collect the petal amulet and insert it into the slot; collect the note and the Chimera tamer.
  • Move down 2x’s.

 

 


Tamer

  • Use the chimera tamer on the beast and collect the chimera toy and zoom into it.
  • Collect the code wheel.
  • Move ahead.

 

 


Code

  • Select the scissors to collect the code wheel.
  • Move into the Carriage.

 

 


Note

  • Place the coded note onto the briefcase along with the coded wheels.
  • Arrange the dials correctly to trigger a hidden objects area.

 

 


H-1

  • Find the items.
  • Collect the pub’s address.
  • Move down once.

 

 

Pub

  • Give the man the pub’s address.
  • Move to the right.

 

 


Caduceus

  • Speak to the man and receive the caduceus.
  • Insert the caduceus into the first aid kit; collect the aspirin.
  • Collect the valve.
  • Collect the bottle.
  • Move down 2x’s.

 

 


Bottle

  • Attach the valve and place the bottle; click the valve 3x’s.
  • Insert the aspirin into the water and collect the headache remedy.
  • Move ahead and to the right.

 

 


Ache

  • Give the headache remedy to the man; receive the wagon key and insert it into the wagon door lock.
  • Collect the rusty pruners and the saw.
  • Select the saw to remove the blockage; click the door.
  • Move ahead.

 

 


Lighter

  • Collect the lighter, the code and the corkscrew.
  • Collect the leaf amulet and the kerosene.
  • Collect the cash register button and the wine sketch.
  • Collect the lemon and the wine.
  • Move down once.

 

 


Leaf

  • Insert the leaf amulet.
  • Collect the wine.
  • Move ahead.

 

 


Glass

  • Click the glass.
  • Place down the 2 bottles of wine and the wine sketch.
  • Insert the corkscrew to trigger a mini game.
  • Solve the game by aligning the wine as shown in the diagram.
  • Collect the photo and the cash register lever.
  • Attach the cash register lever and button and code to trigger a mini game.
  • Solve the game by clicking the buttons according to the diagram.
  • Collect the note and Julia’s monogram.
  • Move to the Carriage.

 

 


Mono

  • Insert Julia’s monogram.
  • Collect the copper key.
  • Move to the Pub.

 

 


Copper

  • Insert and click the copper key to trigger a hidden objects area.

 

 


H-2

  • Find the items.
  • Collect Walter’s diary.

 

 


Walt

  • Read Walter’s diary.
  • Collect the mansion address.
  • Move down 2x’s.

 

 


Mansion

  • Give the man the mansion address.
  • Move to the left.

 

 


Lens

  • Speak to the boy; receive the lens.
  • Collect the razor blade and the broken lantern.
  • Select the razor blade and the handkerchief to use on the lemon; collect the lemon soaked handkerchief and use it on the rusty pruners.
  • Collect the pruners.
  • Move down once and to the right.

 

 


Blade

  • Use the razor blade to collect the wick.
  • Click the broken lantern and insert the wick the lens, kerosene and ignite it using the lighter.
  • Click the door closed and collect the lantern.
  • Move down once and to the left.

 

 


Lan

  • Place the lantern down and use the pruners on the bush.
  • Collect the figurine and give it to the boy.
  • Receive the slingshot.
  • Move down once and to the right.

 

 


Sling

  • Shoot the slingshot.
  • Collect the ladder.
  • Move down once and to the left.

 

 


Lad

  • Place the ladder beneath the window.
  • Move ahead.
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