
- Give Lynn’s photo to the guy.
- Click the leaves three times and collect the dove.
- Place the dove into the groove and collect the Hunter figurine.
- Place the Hunter figurine into the groove and collect the trumpet symbol.
- Place the trumpet symbol into the groove and collect the tuning fork.
- Use the tuning fork to break the crystals and collect the three Crystal shards.
- Collect the medallion part.

- Place the empty oiler down and collect the full oiler.
- Move to the laboratory.

- The guy will speak with you.
- Move down once and click the hidden objects area.

- Find the listed items.
- Click the drums according to the code; collect the piano keys.
- Select the frosting bag and use it on the cupcake; collect the frosted cupcake.
- Collect the piano keys.
- Move ahead.

- Insert the three Crystal shards and the dagger into the grooves.
- Use the full oiler to pour onto the gears.
- Click the lever and collect the enchanted dagger.
- Move down two times and move to the right.

- Zoom into the door and select the enchanted dagger trigger a mini-game.
- Solve the game by cutting the pods in the correct order.
- Move ahead and attempt to go upstairs.

- Collect North America.
- Collect the leaf with code.
- Select the fireplace brush to collect the dried rose and the clockwork key.
- Move to the right.

- Collect Australia.
- Move down once.

- Place the piano keys onto the piano.
- Move down two times.

- Place the leaf with code onto the book and enter code 6 2 5.
- Collect the Magic candle.
- Move downstairs.

- Place the magic candle into the holder and use the lighter to ignite it.
- Collect the pin drum.
- Move to the Castle Hall.

- Insert the pin drum into the piano to trigger a mini-game.
- Solve the game by clicking the keys in the sequence shown by the lit keys.
- Collect the grabber mechanism.
- Move to the Laboratory and click the hidden objects area.

- Find the listed items.
- Select the lens and place it onto the microscope; collect the microscope.
- Select the pencil and use it to draw and collect the molecule.
- Collect the ballerina figurine.

- Attach the grabber mechanism onto the machine to trigger a mini-game.
- Solve the game by aligning the liquid color tubes with the color matched circles on the far left.
- Collect the anti-magic elixir.
- Move to the Castle Hall.

- Speak to the guy.
- Place the ballerina figurine onto the box and collect the jeweled ring.
- Move to the right.

- Select the anti-magic potion and use it on the tree.
- Click the hidden objects area.

- Find the listed items.
- Select the scissors and use it to clip the poodles’ fur; collect the trimmed poodle.
- Select the peacock feathers and place them onto the peacock; collect the peacock.
- Collect Africa.

- Insert Africa into the globe and click the handle.
- Insert all Australia into the globe and click the handle.
- Insert North America into the globe and collect the key card.
- Move down one time.

- Place the key card into the groove.
- Move to the left.

- Collect the hunters’ cape and the scarab.
- Click the hidden objects area.

- Find the listed items.
- Select the reindeer and place it onto the box; collect the signet ring.
- Select the pipes and place it onto the bag; collect the bagpipe.
- Collect the jeweled ring.
- Move down once and turn right.

- Insert the scarab into the groove.
- Place the Imp into the cage and give it the clockwork key.
- Collect the crystal nut.
- A mini-game will trigger.
- Solve the game by clicking the chimes in the correct order.
- Use the following sequence to solve the game:
- C – A – D – C – B – A – D – B – C – A - D - B – C – A – D - B
- Move down once and turn left.

- Place the crystal nut into the nutcracker and click it once.
- Collect the jeweled ring.
- Move down once in turn right.

- Place the three jeweled rings onto the claw.
- Move ahead.
