Walkthroughs / Twilight Phenomena: The Lodgers of House 13 / Chapter Two: Exploring the Forbidden Wing

Chapter Two: Exploring the Forbidden Wing

Twilight Phenomena The Lodgers of House 13 Walkthrough for chapter 2 is the only guide you'll need to help you solve the mysteries of this exciting adventure puzzle game.

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Chapter Two: Exploring the Forbidden Wing

Right Wing

  • Click on the ground to zoom in.
  • Take the SHARP GLASS.
  • Click on the door.
  • Use the BRONZE LEAF on the face on the door.
  • Click on the pond.
  • Use the WORM on the pond.
  • Take the BUTTERFLY WING.
     

Basement

  • Take the NET.
  • Click on the doll on the floor to zoom in.
  • Use the SHARP GLASS on the doll to cut it open.
  • Take the SHOVEL HANDLE.
  • Use the Cat Hologram and it will chase the mice away.
  • Click on the sewing machine.
  • Take the CLOVER.
  • Go back one screen.
     

Clover

  • Click on the picture on the wall.
  • Use the CLOVER on the picture.
  • Take the BAT.
  • Go back down to the basement.
     

Bat Ball3

  • Use the BAT on the ball to knock it loose.
  • Take the MUSTACHE PART.
  • Go back one screen.


Mustache

  • Click on the door again.
  • Use the MUSTACHE PART on the face.
  • Go through the door.
     

Talking Heads

  • Click on the head and talk to him.
  • He will give you the code 1365.
  • Click on the control panel to zoom in.
  • Take the NAIL FILE.
  • Click on the door to open it.
  • Go through the door.
     

Cup Nail File

  • Click on the cupboard to zoom in.
  • Use the NAIL FILE on the cupboard to open it.
  • Take the EMPTY CUP and the NEEDLE.
  • Go back 2 screens.

 

Water Cup

  • Click on the pond to zoom in.
  • Use the EMPTY CUP on the pond.
  • You will get the CUP WITH WATER.
  • Go forward 2 screens... back where the birds are.
     

Tree Bone

  • Click on the tree on the right to zoom in on the dirt.
  • Use the CUP WITH WATER on the dirt..
  • Use the SHOVEL HANDLE on the shovel blade.
  • Click on the shovel.
  • Take the DIRTY BONE.
  • Go back to the pond.
     

Clean Bone

  • Click on the pond to zoom in.
  • Use the DIRTY BONE on the water.
  • You will receive the CLEAN BONE.
  • Go down to the basement.
     

Dog Safe

  • Click on the safe to zoom in.
  • Use the CLEAN BONE on the dog's face.
  • Open the safe.
  • Take the DRUM STICKS and the FIRE EMBLEM.
  • Click on the sewing machine to zoom in.
  • Use the NEEDLE on the sewing machine.
  • This will start a mini-game.
     

Sewing Machine Puzzle

  • The goal of the game is to sew all the lines without overlapping.
  • The solution is as follows:
    • Start button.
    • Left arrow button: 2 times
    • Start.
    • Left arrow: 1 time
    • Start.
    • Left arrow: 2 times
    • Start.
    • Left arrow: 3 times
    • Start.
    • Right arrow: 3 times
    • Start.
    • Right Arrow: 3 times
    • Start
    • Right Arrow: 3 times
    • Start.
  • Take the SPOOL OF THREAD and the BUTTERFLY WING.
  • Go back to the greenhouse where the birds are.
     

Bird Cage

  • Click on the birdcage to zoom in.
  • Click to open the cage.
  • Use the Cat Hologram to scare the bird out.
  • Click on the cage to zoom in again and take the MOON.
  • Click on the ground to zoom in.
  • Take the note.
  • Click on the two green shards to reveal the box under it.
  • Go down one screen.
     

Buttterfuly Puzzle

  • Click on the panel on the right to zoom in.
  • Use the BUTTERFLY WINGS on the panel.
  • This will start a mini-game.
     

Butterfly Puzzle Solution

  • The goal of the game is to match up the wings of the butterflies by pressing on the right buttons.
  • See the screenshot for the solution.
     

Moon

  • Click on the painting on the wall to zoom in.
  • Use the MOON on the missing spot on the painting.
  • Take the CHAIN and the ANCHOR EMBLEM.
  • Go back to the porch.
     

Emblem Puzzle

  • Click on the ground to zoom in.
  • Use the ANCHOR EMBLEM, the FIRE EMBLEM, and the BONFIRE EMBLEM on the box.
  • This will start a puzzle.
     

Emblem Puzzle Solution

  • The goal of the game is to get the tiles in the correct column and row according to the elements.
  • See the screenshot for the solution.
  • Take the ACTIVATOR.
  • Go back one screen.
     

Control Panel

  • Click on the control panel to zoom in.
  • Use the ACTIVATOR on the controls.
  • Input the code 1365.
  • Go through the door.
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