Chapter 2 Enter

Our Keeper of Antiques: The Last Will Collector's Edition Walkthrough includes simple instructions & colorful screen shots to help you along in this enthralling hidden objects game!

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Chapter 2 Enter

Antler

  • Attach the antler – collect the lighter & house inlay.
  • Click the door – hang the weight; click the umbrella & click the items aside to collect the poison.
  • Insert the house inlay- click the book & arrange the pieces to collect the music paper.
  • Click & replace the fuse.
  • Click the string to trigger a hidden objects area.

 

 

H3

  • Find the items.
  • Collect the empty bottle.

 

 

Click

  • Click the newspaper 4x’s – collect the scissors & salt.
  • Move down once.

 

 

Empty

  • Place down the empty bottle – salt & poison.
  • Click the bottle & create & collect the herbicide.
  • Move ahead.

 

 

Herb

  • Select the herbicide & click the vines in ABC order.
  • Collect the biker figure.
  • Use the scissors to cut the binds.

 

 

Bike

  • Insert the biker figure – examine the note to trigger a mini game.
  • Solve the game by restoring the images.
  • Collect the house key & use it to enter the house.

 

 

Mir

  • Collect the mirror fragment.
  • Click the 3 fortune cookies – collect the chimney piece.
  • Click the phone & select videos 1 & 2.
  • Examine the ring box & note; collect the harmonica & place it along with the music paper to trigger a mini game.
  • Solve the game by placing the music notes correctly.
  • Collect the clamp & Richard’s portrait.
  • Click the curtain – use the clamp; collect Michael’s portrait.
  • Move to the 2nd floor & click the hidden objects area.

 

 

H4

  • Find the items.
  • Collect the tape.

 

 

Um

  • Use the umbrella to clear the drain.
  • Use the tape & pump to open the window.
  • Move into the window.

 

 

Lighter

  • Use the lighter to collect the heart.
  • Examine the note; collect the camera flash.
  • Collect the paints.
  • Place Michael & Richard’s portrait & arrange the items in the images correctly.
  • Collect the empty burner & roof piece.
  • Attach the chimney & roof piece.
  • Click the pieces in ABC order.
  • Collect the emblem part.
  • Move down once.

 

 

Paint

  • Use the paints.
  • Place the emblem part.
  • Examine the picture – collect Richard’s certificate.
  • Move down once.

 

 

Heart

  • Place the heart – collect the ink & cylinder.
  • Move to the 2nd Floor.

 

 

Frames

  • Click the 2 frames – place Richard’s certificate.
  • Insert the cylinder & select 1980 – collect the camera bag token.
  • Move to the Study.

 

 

Cam

  • Place the camera bag token & click camera.
  • Select the Keeper’s Tool to use on the scene.
  • Select the camera flash.
  • Click start to trigger a mini game.

 

 

Flash

  • Solve the game by repeating the pattern.
  • Click the note.
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