
- Attach the antler – collect the lighter & house inlay.
- Click the door – hang the weight; click the umbrella & click the items aside to collect the poison.
- Insert the house inlay- click the book & arrange the pieces to collect the music paper.
- Click & replace the fuse.
- Click the string to trigger a hidden objects area.

- Find the items.
- Collect the empty bottle.

- Click the newspaper 4x’s – collect the scissors & salt.
- Move down once.

- Place down the empty bottle – salt & poison.
- Click the bottle & create & collect the herbicide.
- Move ahead.

- Select the herbicide & click the vines in ABC order.
- Collect the biker figure.
- Use the scissors to cut the binds.

- Insert the biker figure – examine the note to trigger a mini game.
- Solve the game by restoring the images.
- Collect the house key & use it to enter the house.

- Collect the mirror fragment.
- Click the 3 fortune cookies – collect the chimney piece.
- Click the phone & select videos 1 & 2.
- Examine the ring box & note; collect the harmonica & place it along with the music paper to trigger a mini game.
- Solve the game by placing the music notes correctly.
- Collect the clamp & Richard’s portrait.
- Click the curtain – use the clamp; collect Michael’s portrait.
- Move to the 2nd floor & click the hidden objects area.

- Find the items.
- Collect the tape.

- Use the umbrella to clear the drain.
- Use the tape & pump to open the window.
- Move into the window.

- Use the lighter to collect the heart.
- Examine the note; collect the camera flash.
- Collect the paints.
- Place Michael & Richard’s portrait & arrange the items in the images correctly.
- Collect the empty burner & roof piece.
- Attach the chimney & roof piece.
- Click the pieces in ABC order.
- Collect the emblem part.
- Move down once.

- Use the paints.
- Place the emblem part.
- Examine the picture – collect Richard’s certificate.
- Move down once.

- Place the heart – collect the ink & cylinder.
- Move to the 2nd Floor.

- Click the 2 frames – place Richard’s certificate.
- Insert the cylinder & select 1980 – collect the camera bag token.
- Move to the Study.

- Place the camera bag token & click camera.
- Select the Keeper’s Tool to use on the scene.
- Select the camera flash.
- Click start to trigger a mini game.

- Solve the game by repeating the pattern.
- Click the note.
