Walkthroughs / Shiver: Moonlit Grove / Chapter Two: The Girl

Chapter Two: The Girl

Shiver Moonlit Grove Walkthrough for chapter 2 the girl contains detailed, chapter-by-chapter instructions, custom screenshots, and simple puzzle solutions to help you solve the mystery of your foster father's disappearance in this chilling hidden object game.

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Chapter Two: The Girl

Casket Puzzle

  • Click on the wheel to spin it and input the symbols of the code you found.
  • The code is random so you'll need to check the paper on your screen for the solution.
  • Once you are done, take the POTION.
  • Go back three screens.

 

Bucket

  • Click on the well to zoom in.
  • Use the HOOK on the chain.
  • Take the BUCKET OF WATER.
  • Go in the hut on the left.

 

Fire

  • Click to zoom in on the fireplace.
  • Use the FLINT AND STEEL on the brushwood to light it.
  • Use the BUCKET OF WATER on the cauldron.
  • Use the SCOOP on the water.
  • You will receive the WARM WATER.
  • Click on the lamp at the bottom of your screen.
  • Click on the sparkles on the cupboard.
  • This will start a hidden object scene.

 

HOG

  • Find all the items on the list.
  • Use the branch on the vase to find the branch in vase.
  • Click on the drawer to open it. Find the fish and the scissors.
  • Click on the cupboard door to open it. Find the dice and the weight.
  • Use the corkscrew on the bottle. Find the note.
  • You will receive the SCISSORS.

 

girl

  • Click on the girl to zoom in.
  • Use the WARM WATER on the wound.
  • Use the TWEEZERS to get the BULLET.
  • Use the HEALING HERBS on the wound.
  • Click on the TABLE CLOTH in your inventory.
  • Use the SCISSORS on table cloth.
  • You will receive the BANDAGES.
  • Use the BANDAGES on the wound.
  • Use the POTION on the girl.
  • Take the locket.
  • Go back one screen and then enter the room on the right.

 

Room

  • Make sure your lamp is on.
  • Click to zoom in on the shelf on the left.
  • Take the BROKEN BOTTLE.
  • Click to zoom in on the pole.
  • Use the BROKEN BOTTLE.
  • You will receive the FISHING LINE.
  • Click to zoom in on the trap door on the ceiling.
  • Take the BAR.
  • Click to zoom in on the chest and then again on the lock.
  • Use the CADUCEUS CHIP on the slider.
  • This will start a mini-game.

 

chest

  • The goal of the game is to move the sliders so they will open the holes on the right.
  • Move the middle slider to the top.
  • Move the left slider to the top.
  • Move the middle slider to the bottom.
  • Move the right slider to the center.
  • Move the middle slider to the center.
  • Move the right slider to the bottom.
  • When you are done, use the BAR to pry the chest open.

 

Books

  • Click on the letter to read it.
  • Click on the chest to zoom in again.
  • Take the BOOKS.
  • Click to move the heavy items out.

 

bed

  • Use the BOOKS on the bed.
  • Go back one screen.

 

Hay

  • Use your LAMP.
  • Take the HAY.
  • Click to look at the EMPTY BAG in your inventory.
  • Use the HAY on the EMPTY BAG.
  • This will make a PILLOW.
  • Go back one screen.

 

Sleep

  • Use the PILLOW on the bed.
  • Click on the bed to sleep.

 

Trap Door

  • Go back one screen.
  • Click on the hole to see the man has gone.
  • Go back one screen.
  • Click on the chest to move it.
  • Turn the lamp on and go through the trap door.

 

Attic

  • Click on the note to read it.
  • Click on the floor to zoom in.
  • Take the TAR.
  • Use the BAR on the board.
  • You will receive the NAIL.
  • Take the PELT.

 

Hook

  • Click on the NAIL in your inventory.
  • Use the FISHING LINE on it.
  • This will create the HOOK AND LINE.

 

Key

  • Click to zoom in on the hole in the floor.
  • Use the HOOK AND LINE on the key.
  • Click and drag the line over the key and release your mouse.
  • You will receive the KEY.
  • Go back two screens.

 

Lock

  • Click to zoom in on the hole in the door.
  • Use the KEY on the lock.
  • Click to open the door.
  • Go forward.

 

Blanket

  • Click to zoom in on the bed.
  • Take the BLANKET.
  • Go back two screens and exit the hut.
  • Go forward two screens.
  • Go to the left.

 

Fence

  • Click on the fence to zoom in.
  • Use the BLANKET on the sharp fence points.
  • Go forward one screen.

 

Boat

  • Click to zoom in on the ground.
  • Take the SCOOP.
  • Click to zoom in on the boat.
  • Use the PELT on the hole.
  • Use the TAR on the pelt.
  • Use the SCOOP on the water and dump it out of the boat.
  • Do this four times.
  • Go in the boat and cross the water.
  • Go forward.
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