Walkthroughs / Rite of Passage: Hide and Seek / Chapter Five: Hope's Edge

Chapter Five: Hope's Edge

Rite of Passage: Hide and Seek Walkthrough Chapter Five: Hopes Edge features detailed instructions, custom marked screenshots, and simple puzzle solutions to help you face down the creature that lurks in the fog.

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Chapter Five: Hope's Edge

Grappling

  • Toss the grappling rope.
  • Use the climbing gear to trigger a mini game.
  • Solve the game by finding the matching symbols.

 

Ledge

  • Click the ledge.
  • Click the branch and use the translator.
  • Use the wolf cub to uncover the hidden objects area.

 

03A-H-O-1

03B-H-O-1

03C-H-O-1

  • Find the items.
  • Select the clock hands and place it onto the clock; collect the clock.
  • Click the heart shaped box; collect the ring.
  • Select the key and place it into the lock; collect the cat.
  • Click the lantern; collect the pipe.
  • Collect the grain.

 

Grain

  • Place the grain down.
  • Collect the prism and place it and 2 /2 lost symbols to trigger a mini game.
  • Solve the game by picking the matching symbols.
  • Collect the carved lens.
  • Click the discs to create the image and insert the carved lens.
  • Click the vines in the correct sequence.
  • Move ahead.

 

Check Game

  • Click the check mark to trigger a mini game.
  • Solve the game by clicking the arrows in the correct directions to guide the cable car.
  • Click the check mark.
  • Exit the cable car.

 

Eggs

  • Click the eggs to uncover a tile piece and use the scraper to uncover another.
  • Collect 1 /3 stone tiles.
  • Collect the crowbar and use it to remove the lid.
  • Collect 2 /3 stone tiles.
  • Click the 4 symbols and arrange them to match the previously located symbols.
  • Collect 3/3 stone tiles and insert them to trigger a puzzle.
  • Solve the puzzle by sliding the green bars into the open spaces.
  • Move ahead.

 

Blown

  • Use the ice breaker to melt the ice.
  • Collect the blown fuse and the wire.
  • Click the shovel; collect the sand.
  • Zoom into the blown fuse and click the panel.
  • Click the wire and the sand.
  • Replace the wire and the sand; click the panel and receive the fuse.

 

Fuse

  • Insert the fuse; click the switches as follows: 2 – 3 – 1.
  • Collect the wooden clock.
  • Click the 3 panels; collect the light bulb.
  • Collect the coupons; receive the 6 coupons.
  • Examine the chalkboard and reassemble the image.
  • Click the ladder and move into the House No.14.

 

Film

  • Examine the film reel; click the film.
  • Click the switch.
  • Insert the toy part.
  • Click the rug.
  • Collect the torn notebook page.
  • Click the drawer and zoom into the reels.
  • Find the one that shows the robot and click it once.

 

Mini

  • Receive the tape recording; insert it into the recorder and click the button to trigger a mini game.
  • Solve the game by building the parts correctly.
  • Click the panel; collect the boat.

 

Boat

  • Place the boat.
  • Click the sails parts on the picture; collect the hide and seek rulebook.
  • Collect 1 /3 oval tokens behind it.
  • Click the hide and seek rule book; click the page and insert the torn notebook page.
  • Reassemble the page and click it once.
  • Collect the pearl and place it onto the necklace.
  • Move down once.

 

Wires

  • Click the wires; click the door open.
  • Move into the Souvenir Shop.

 

Button

  • Click the button.
  • Insert the wooden clock to trigger a mini game.
  • Solve the game by matching the pairs.

 

Clock

  • Click the clock to trigger a mini game.
  • Solve the game by placing the items correctly.
  • Collect the battery and the note.
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