Walkthroughs / Princess Isabella: The Rise of an Heir / Chapter Five: The Journey Continues

Chapter Five: The Journey Continues

Princess Isabella the Rise of an Heir Walkthrough for Chapter 5 The Journey Continues includes detailed, chapter-by-chapter instructions, beautifully marked custom screnshots identifying key item locations, and solutions to all the puzzles and mini-games that may trip you up as you play.

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Chapter Five: The Journey Continues

Doors

  • Click the front doors to access a mini-game.
  • Move the blocks so the locks can be removed.
  • Enter the Castle.
  • Click the stairs to access a hidden objects area.

 

HO1

  • Find the listed items.
  • Collect the bone.

 

Gargoyle

  • Click the gargoyle.
  • Select the pearl, black rose and the bone to collect the dark magic wand.
  • Click the picture frame.
  • Move the pieces into the correct placement.
  • Select the magic wand to use on the crow painting.
  • Then use it to select the lantern.
  • Go to the hedge maze entrance and go into the 2nd path on the right.

 

Blow

  • Select the wind ability and use it to collect the portrait piece 4 /16.
  • Select the magic wand and use it on the stone hand.
  • Collect the torch 1 / 3.
  • Go to the hedge maze entrance.
  • Go to the 2nd path on the left and move ahead once more.

 

Torch

  • Select the magic wand and use it on the stone hand.
  • Collect the torch 2 / 3.
  • Go to the hedge maze entrance.
  • Go to the 3rd path on the left and move ahead once.

 

Blow 2

  • Select the wind ability and use it to blow out the torch.
  • Collect the portrait piece 5 /16.
  • Select the magic wand and use it on the stone hand.
  • Collect the torch 3 / 3.
  • Move to the beach area.

 

Bottle

  • Select the magic wand and use it to crack the bottle.
  • Collect the portrait piece 6 /16.
  • Move to the Castle entrance.

 

X

  • Select the magic wand and use it on the “X” marking.
  • Collect the portrait piece 7/16.
  • Go through the doorway on the right to the dungeon.

 

Barrel

  • Select the magic wand and use it on the barrel.
  • Collect the portrait piece 8 /16.
  • Go into the doorway on the left into the Prison Room.

 

Lit

  • Place the 3 torches into the fire; collect the lit torches.
  • Select the magic wand and use it crack open the snake scales.
  • Collect the portrait piece 9 /16.

 

Torture

  • Click the torture rack to access a mini-game.
  • Click the switches into the correct alignment and click the wheel.
  • Collect the rusted gear.
  • Click the cell to access the hidden objects area.

 

HO2

  • Find the listed items.
  • Collect the organ key 1 /6.
  • Move to the dungeon.

 

Snakes

  • Put the 3 torches underneath the 3 snake heads.
  • Collect the wooden stand, the cage and the wooden pole.
  • Move to the Prison Room.

 

Hook

  • Click the hook and attach the cage to the hook.
  • Insert the rusted gear into the cage.
  • Click the lever.
  • Click the cage and collect the gear.
  • Move to the Castle entrance.

 

Archway

  • Click the archway and insert the gear to trigger a mini-game.
  • Move the gears into the correct alignment.
  • Move through the doorway to the Minotaur Statue area.
  • Click the Minotaur statue to access a hidden objects area.

 

HO3

  • Find the listed items.
  • Collect the organ key 2 /6.

 

Glass

  • Select the magic wand and use it to break the glass.
  • Collect the portrait piece 10 /16.

 

Blow 3

  • Select the wind ability and use it on the torch.
  • Collect the portrait piece 11/ 16.
  • Go into the 2nd doorway on the left to the dining room.

 

Fireplace

  • Click the fireplace.
  • Select the wind ability to out the fire and collect the wheel.
  • Move to the dungeon.

 

Chain

  • Click the chain.
  • Place down the wooden stand, wooden pole and the wheel to open the door.
  • Move through the door to the snake egg area.

 

Piranhas

  • Select the magic wand to use on the piranhas.
  • Use the snake tail to crack open the egg.

 

Bones

  • Collect the organ pipe from the bones.
  • Select the magic wand and use it on the “X” marking.
  • Collect the portrait piece 12 /16.
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