Walkthroughs / Otherworld: Omens of Summer / Chapter Two: The Antiques

Chapter Two: The Antiques

Otherworld: Omens of Summer Walkthrough for Chapter 2 Antiques - Endless step-by-step instructions, insider hints, and custom marked screenshot that will help you save world from the evil Shade.

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Chapter Two: The Antiques

Talk

  • Click the scarecrow.

 

Shade

  • Click the shade.

 

Empty

  • Collect the empty bucket.
  • Move down two times.

 

Locker

  • Examine the locker.
  • Place the empty bucket onto the water fountain.
  • Click the faucet and collect the bucket of water.
  • Go to the right and go into the greenhouse.

 

Terrarium

  • Examine the terrarium and pour in the bucket of water.
  • Collect the blunt shears.
  • Examine the whetstone and place the blunt shears down.
  • Click and drag the shear on the whetstone.
  • Attach the sharpened shear to the matching half and collect the gardening shears.
  • Move to the principal’s office.

 

Branches

  • Examine the bookcase.
  • Click the branches 4 times using the gardening shears.
  • Click and drag the books and collect the engine.
  • Move to Fiona’s classroom.

 

Tracks

  • Examine the tracks.
  • Place the engine down.
  • Play the mini-game.

 

Cart Game

  • Align the 3 carts onto the blue track.
  • Collect the winder.
  • Move to the principal’s office.

 

Safe

  • Examine the safe and insert the winder.
  • Play the mini-game.
  • To solve the first portion of the game click the buttons to match the pattern.
  • To solve the second portion of the game click the buttons to match the pattern.
  • Collect the enchanted photo.

 

Photo

  • Give the scarecrow the enchanted photo.
  • Retrace the triangle shape.
  • Collect the photo.
  • Collect the 1/ 4 bell.

 

Portal

  • Enter the portal.

 

Plank

  • Collect the wooden plank.
  • Examine the sign post.
  • Click and drag up the lantern cover and collect the 2/ 4 bells.
  • Go forward.

 

Crate

  • Examine the crate and collect the 2 bells.
  • Place the wood plank onto the crate.
  • Examine the ringer.
  • Attach the 4 bells onto it.
  • Examine the fountain.
  • Collect the 1/ 2 handle.
  • Open the door; go into the house and move upstairs.

 

Light

  • Select the lantern; use it to illuminate the room.
  • Click the cord.

 

Portals

  • Examine the 3 portals and the navigation device.
  • Speak with Ms. Thomas.
  • Collect the 1/ 3 statuette.
  • Move upstairs.

 

Nav

  • Examine the navigation device and collect the ruler.
  • Move down 3 times.

 

Mailbox

  • Examine the mailbox and open it using the ruler.
  • Collect the orb and the 2/2 handle.
  • Go forward 2 times.

 

Roll Top

  • Examine the roll-top table.
  • Attach the 2 handles and collect the valve.
  • Examine the table and insert the orb.
  • Play the mini-game.

 

Orb Puzzle

  • Trace a line from the green orb to the purple orb,
  • Collect the 2/3 statuette and the photo.
  • Move down once.

 

Fountain

  • Examine the fountain and place down the valve.
  • Collect the 3/3 statuette.
  • Go forward.

 

Mirror

  • Examine the roll-top table.
  • Examine the mirror.
  • Click the pages 4 times.
  • Collect the navigation control piece.
  • Go forward.

 

Device

  • Examine the navigation device.
  • Place down the 3 statuettes and the navigation control piece.
  • Play the mini-game.
  • Place the navigation control pieces into the correct positions.
  • Play the 2nd mini-game.
  • Rotate the disks and click the white symbols to solve this puzzle.
  • Collect the artifacts case.

 

Left Portal

  • Examine the left portal.
  • Click the portal and enter into it.
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