Walkthroughs / Mystery Trackers: Silent Hollow / Chapter Three: Inside the Bailey Court

Chapter Three: Inside the Bailey Court

Mystery Trackers Silent Hollow Walkthrough Chapter Three: Inside the Bailey Court contains custom screenshots, detailed instructions, and simple solutions to help you as you face down your most challenging case yet!

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Chapter Three: Inside the Bailey Court

Super Key 1

  • Select the ability of hypnosis to use on the agent.
  • Speak to the agent and collect the 1 / 5 super key.
  • Collect the unloaded revolver.
  • Move to the Post Office.

 

Package

  • Click the grate.
  • Select the multi-tool and use it to remove the wire.
  • Collect the mystical lens.
  • Move down once.

 

Lens

  • Select the mystical lens and use it to zoom into the secret cache.
  • Collect the 5 / 5 bullets and collect the loaded revolver.
  • Move to the Railway Platform.

 

Bar

  • Click the bar.
  • Select the loaded revolver to move inside the bar.

 

Jasper

  • Give Jasper his dog.
  • Speak to Jasper and collect the Eye of Horus.
  • Move down 2 times.

 

Horus

  • Click the secret compartment and insert the Eye of Horus.
  • Collect the 1 / 4 Morpheus’ Artifact and read the note.
  • Move to the Railway Platform.

 

Wall

  • Click the broken wall; collect the welding torch.
  • Speak to the engineer; collect the cane.
  • Move down once.

 

Cane

  • Click the compartment; insert the cane.
  • Collect the valve.
  • Move to the Railway Platform.

 

Broken

  • Click the broken wall.
  • Attach the valve onto the pipe and click it; collect the sledgehammer.
  • Click the rails.
  • Select the sledgehammer and use it to straighten the rails.
  • Select the welding torch and use it to weld the metal together.
  • Speak to the engineer.

 

Lens

  • Select the mystical lens to uncover the scalpel; collect the scalpel.
  • Move ahead.

 

Fountain

  • Click the fountain; collect the helmet amulet.
  • Click the front of the car.
  • Select the sledgehammer to smash the window.
  • Click the button and open the door.
  • Select the scalpel to slice the backpack; collect metal plate.
  • Click the skeleton and collect the trunk key.
  • Click the buttons in ABC order and collect the oil can and the turtle amulet.

 

Trunk

  • Click the trunk; insert the trunk key and click the lever.
  • Select Elf to move into the tree hole; collect the barrel lid.
  • Click the hidden objects area.

 

HO1

  • Find the listed items.
  • Select the Cup of Aesculapius and insert it into the box, adjust the slides per the attached note and collect the thermometer and the spring.
  • Select the handle and attach it to the cup; collect the metal cup.
  • Collect the rubber glove.

 

Rubber

  • Click the fountain.
  • Select the rubber glove to collect the wrench.
  • Click the door.
  • Select the wrench to remove the bolt and pour the oil can over the gears to open the door.
  • Move into the Tower.

 

Mystical

  • Select the mystical lens to uncover the amulet; collect the amulet.
  • Read the note.
  • Click the window; collect the electrical tape and the fuse.
  • Click the dresser and use the electrical tape to fix the wire.
  • Insert the metal plate into the device.
  • Click the correct key shape as shown and click the button and collect the window key.

 

Lock

  • Click the window; insert the window key and click it.
  • Select Elf to move through the window and insert the amulet into the niche.
  • Collect the 1 / 2 sun crown.
  • Click the table; collect the rag.
  • Click the telescope and clean the lens using the rag.
  • A mini-game will trigger.

 

Constellations

  • Solve the mini-game by correctly identifying the constellations.
  • Collect the 2 / 2 sun crown.

 

Sun

  • Click the door.
  • Look through the window and insert the 2 sun crowns.
  • Move into the Tower Attic.

 

Gargoyle

  • Click the gargoyle.
  • Select the pyro kinesis to clear the cobwebs.
  • Collect the star key.
  • Move down once.

 

Star

  • Click the dresser and insert the star key and click it once.
  • Click the table in the rear and insert the star key.
  • Select Elf to go into the drawer and collect the can opener.
  • Click the dresser.
  • Select the can opener and use it to open the can; collect the jar with gunpowder and the 1 / 2 gargoyle keys.
  • Move down once.

 

Jar

  • Click the front of the car.
  • Insert the jar with gunpowder, the barrel lid and the fuse into the barrel.
  • Collect the barrel with gunpowder.
  • Move to the Tower Attic.

 

Barrel

  • Place the barrel with gunpowder down.
  • Select the pyro kinesis to ignite the barrel.

 

Agent

  • Select the hypnosis ability to use on the agent; speak to him.
  • Collect the 2 / 5 super keys and the 2 / 2 gargoyle fangs.
  • Click the gargoyle and insert the 2 gargoyle fangs.
  • Click the hidden objects area.

 

HO2

  • Find the listed items.
  • Select the pencil to complete the drawing; collect the house.
  • Select the amulet and insert it into the niche; click the number circles so that the top numbers are both 0 and the left lower circle is 5 and the right left circle is 2 and collect the feather.
  • Collect the grappling hook.

 

Lens

  • Select the mystical lens to uncover the cabinet.
  • Attach the grappling hook to the gap in the floor.
  • Move down the rope.

 

Armor

  • Select the mystical lens to uncover the armor.

 

Desk

  • Click the desk. 
  • Collect the ruby and read the note.
  • Select Elf to send him to the bowl to collect the long tongs.
  • Move up the rope.

 

Tongs

  • Click the cabinet.
  • Select the long tongs to collect the energy capsule.
  • Move down the rope.

 

Energy

  • Click the globe and insert the energy capsule.
  • Click the button.
  • Insert the turtle amulet onto the top of the hourglass and collect the key amulet part.
  • Select the pyro kinesis to ignite the tapestry.

 

Door

  • Click the door to collect the key amulet part.
  • Click the armor.
  • Insert the 2 key amulet parts, the ruby and the helmet amulet.
  • Click the amulets in ABC order; collect the film.
  • Move up the rope.

 

Training

  • Click the training stand; collect the cork screw and the mug.
  • Move down the rope.

 

Projector

  • Insert the film into the projector and push the button.
  • Zoom into the screen to trigger a mini-game.
  • Solve the puzzle by switching the pieces to create a completed picture.
  • Collect the snowflake.
  • Move up the rope.

 

Snowflake

  • Click the cabinet and insert the snowflake; collect the gun.
  • Collect the ability for freezing.
  • Click the training stand.
  • Select the freezing ability to freeze the water and collect the 1 / 2 clock hand.
  • Move to the Bailey.

 

Freeze

  • Click the fountain.
  • Select the freezing ability to freeze the water.
  • Click the icicles to crack the ice.
  • Click the switch and place the mug into the water; collect the mug with water.
  • Move to the Main Hall.

 

Mug

  • Click the desk.
  • Pour the mug with water onto the plant and collect the fruit.
  • Move into the Library.
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